Player Matchup

Ra
Ra
Camules87
Ra
Level 23
God Stats
4W - 4L
1,406 SR
Queue Stats
129W - 126L
1,359 Elo+
Solo
Loki
Loki
Kylocierra
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,294 Elo+
Solo
Izanami
Izanami
R0K00000
Izanami
Level 16
God Stats
3W - 2L
1,644 SR
Queue Stats
119W - 143L
1,299 Elo+
Party 3
Scylla
Scylla
Seindunkel
Scylla
Level 24
God Stats
2W - 6L
1,206 SR
Queue Stats
118W - 134L
1,309 Elo+
Party 3
Gilgamesh
Gilgamesh
spiraLix117
Gilgamesh
Level 19
God Stats
12W - 15L
1,434 SR
Queue Stats
16W - 26L
1,272 Elo+
Solo
Team Averages
Level 18
1,438 SR
1,307 Elo+

VS

Team Averages
Level 32
1,470 SR
1,376 Elo+
Cthulhu
Cthulhu
ASCENDINGNEON
Cthulhu
Level 29
God Stats
14W - 10L
1,527 SR
Queue Stats
116W - 120L
1,386 Elo+
Party 2
Kukulkan
Kukulkan
ManaWar02
Kukulkan
Level 7
God Stats
2W - 4L
1,366 SR
Queue Stats
3W - 5L
1,263 Elo+
Party 1
Skadi
Skadi
StonedBison
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,503 Elo+
Party 1
Da Ji
Da Ji
Z3DQ
Da Ji
Level 18
God Stats
2W - 1L
1,460 SR
Queue Stats
27W - 32L
1,383 Elo+
Party 2
The Morrigan
The Morrigan
xI Zerx Ix
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 36L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 23
13,809
1,062
18,134
18,362
6,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
12 / 6 / 22
15,770
1,213
15,878
22,368
8,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
R0K00000
Izanami
20
6 / 8 / 21
13,924
1,071
17,587
22,866
15,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Seindunkel
Scylla
20
13 / 10 / 19
16,549
1,273
15,390
21,217
8,363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
spiraLix117
Gilgamesh
20
10 / 13 / 22
15,850
1,219
25,764
32,535
15,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
6 / 14 / 21
14,801
1,139
23,488
31,358
14,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
ManaWar02
Kukulkan
20
3 / 5 / 16
13,258
1,020
15,115
11,251
5,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 10 / 16
17,727
1,364
33,545
23,423
9,720
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Z3DQ
Da Ji
20
16 / 8 / 11
16,248
1,250
25,889
19,223
8,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
xI Zerx Ix
The Morrigan
20
1 / 6 / 21
13,376
1,029
12,557
13,512
5,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
128
43
Kills
43
43
Deaths
43
107
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
14
21
1.18
L
2
6
23
2.25
L
12
6
22
3.83
W
Kukulkan
ManaWar02
Kukulkan
3
5
16
2.2
L
Izanami
R0K00000
Izanami
6
8
21
2.06
L
Scylla
Seindunkel
Scylla
13
10
19
2.25
W
17
10
16
2.5
W
Da Ji
Z3DQ
Da Ji
16
8
11
2.69
L
Gilgamesh
spiraLix117
Gilgamesh
10
13
22
1.62
W
The Morrigan
xI Zerx Ix
The Morrigan
1
6
21
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,753
Damage
110,594
117,348
Taken
98,767
54,357
Mitigated
43,255
7,767
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
23,488
1,573
293
2,348
31,358
14,215
0
14,078
17,280
38,604
0
L
18,134
2,494
1,978
2,034
18,362
6,849
0
9,142
9,220
44,500
0
L
15,878
8,631
0
180
22,368
8,485
0
8,558
13,810
0
23,407
W
Kukulkan
ManaWar02
Kukulkan
15,115
1,514
0
336
11,251
5,084
0
3,303
7,948
36,846
0
L
Izanami
R0K00000
Izanami
17,587
12,526
0
1,636
22,866
15,478
0
10,210
12,656
0
33,204
L
Scylla
Seindunkel
Scylla
15,390
2,997
0
1,477
21,217
8,363
0
7,061
14,156
45,484
0
W
33,545
21,877
0
3,930
23,423
9,720
0
5,192
18,231
0
64,823
W
Da Ji
Z3DQ
Da Ji
25,889
12,532
0
3,199
19,223
8,623
0
6,274
12,949
0
32,194
L
Gilgamesh
spiraLix117
Gilgamesh
25,764
11,198
0
462
32,535
15,182
0
15,617
16,918
0
54,664
W
The Morrigan
xI Zerx Ix
The Morrigan
12,557
1,824
0
364
13,512
5,613
0
4,640
8,835
46,448
572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,902
Gold Earned
75,410
222
Minions Killed
241
4
Camps Cleared
5
1,095,919
Distance Traveled
1,060,465
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,801
1,139
33
3
0
211,905
0
L
Ra
13,809
1,062
58
4
2
200,456
0
L
Loki
15,770
1,213
8
1
0
279,604
0
W
Kukulkan
13,258
1,020
46
4
0
213,580
1
L
Izanami
13,924
1,071
35
3
1
184,342
0
L
Scylla
16,549
1,273
75
6
1
192,672
0
W
Skadi
17,727
1,364
72
6
1
216,373
1
W
Da Ji
16,248
1,250
9
1
2
181,731
0
L
Gilgamesh
15,850
1,219
46
4
0
238,845
0
W
The Morrigan
13,376
1,029
81
6
2
236,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role