Player Matchup

Horus
Horus
Gazof
Horus
Level 105
God Stats
3W - 12L
1,500 SR
Queue Stats
267W - 300L
1,595 Elo+
Party 2
Pele
Pele
Kryztof
Pele
Level 110
God Stats
2W - 2L
1,456 SR
Queue Stats
213W - 252L
1,600 Elo+
Party 2
Thoth
Thoth
Megalixir xx
Thoth
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 31L
1,593 Elo+
Party 2
Team Averages
Level 91
1,485 SR
1,596 Elo+

VS

Team Averages
Level 72
1,533 SR
1,411 Elo+
Bellona
Bellona
King-Capricorn-G
Bellona
Level 62
God Stats
12W - 14L
1,450 SR
Queue Stats
80W - 77L
1,375 Elo+
Party 1
Persephone
Persephone
The Aesir88
Persephone
Level 81
God Stats
6W - 6L
1,648 SR
Queue Stats
106W - 99L
1,468 Elo+
Solo
Anhur
Anhur
hprem_1408
Anhur
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 126L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gazof
Horus
14
1 / 3 / 14
10,892
726
7,372
17,060
9,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Kryztof
Pele
16
11 / 2 / 4
11,511
767
15,716
17,377
7,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 3 / 11
10,405
694
6,875
6,977
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 1
10,301
687
6,088
14,779
9,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
The Aesir88
Persephone
13
3 / 4 / 4
9,945
663
10,869
10,711
2,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
0 / 4 / 6
8,984
599
8,505
10,436
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
15
Kills
8
8
Deaths
14
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Gazof
Horus
1
3
14
2.67
L
5
6
1
0.92
W
Pele
Kryztof
Pele
11
2
4
6.5
W
3
3
11
2.83
L
Persephone
The Aesir88
Persephone
3
4
4
1.25
L
Anhur
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,963
Damage
25,462
41,414
Taken
35,926
19,182
Mitigated
15,959
14,956
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Gazof
Horus
7,372
3,593
1,796
6,475
17,060
9,600
447
5,247
11,813
0
22,626
L
6,088
1,590
489
1,902
14,779
9,838
295
3,230
11,549
0
27,359
W
Pele
Kryztof
Pele
15,716
2,784
0
4,514
17,377
7,230
1,565
3,162
14,215
0
42,626
W
6,875
186
966
1,205
6,977
2,352
445
2,460
4,517
40,331
0
L
Persephone
The Aesir88
Persephone
10,869
858
126
2,021
10,711
2,886
396
1,360
9,347
37,026
0
L
Anhur
8,505
4,011
0
1,276
10,436
3,235
624
2,285
8,151
0
22,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,808
Gold Earned
29,230
128
Minions Killed
125
0
Camps Cleared
0
798,141
Distance Traveled
715,339
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,892
726
23
2
0
262,303
4
L
Bellona
10,301
687
26
2
0
243,457
5
W
Pele
11,511
767
44
3
0
277,313
0
W
Thoth
10,405
694
61
4
0
258,525
4
L
Persephone
9,945
663
69
5
0
251,101
0
L
Anhur
8,984
599
30
2
0
220,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role