Player Matchup

Erlang Shen
Erlang Shen
Gnooby1Knooby
Erlang Shen
Level 17
God Stats
3W - 3L
1,604 SR
Queue Stats
19W - 14L
1,623 Elo+
Solo
Neith
Neith
J3bus Cr1pes
Neith
Level 28
God Stats
27W - 32L
1,464 SR
Queue Stats
125W - 133L
1,546 Elo+
Solo
Fenrir
Fenrir
TheAdmiralofPK
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 107L
1,562 Elo+
Party 1
Sobek
Sobek
TubularClient12
Sobek
Level 29
God Stats
4W - 4L
1,836 SR
Queue Stats
108W - 110L
1,531 Elo+
Solo
Janus
Janus
ezf6at10
Janus
Level 21
God Stats
1W - 3L
1,179 SR
Queue Stats
25W - 19L
1,637 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,580 Elo+

VS

Team Averages
Level 20
1,570 SR
1,570 Elo+
Apollo
Apollo
CapoDeiCapi3520
Apollo
Level 23
God Stats
1W - 1L
1,814 SR
Queue Stats
91W - 89L
1,566 Elo+
Solo
Sun Wukong
Sun Wukong
CulturalClock99
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VTT-Ryan
Gilgamesh
Level 29
God Stats
0W - 2L
1,588 SR
Queue Stats
48W - 48L
1,515 Elo+
Solo
Fenrir
Fenrir
giral
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,560 Elo+
Solo
Kukulkan
Kukulkan
madow13
Kukulkan
Level 13
God Stats
2W - 1L
1,446 SR
Queue Stats
5W - 4L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gnooby1Knooby
Erlang Shen
13
3 / 5 / 1
7,974
532
5,983
11,598
7,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 0 / 6
8,077
538
10,731
8,498
2,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 3
8,523
568
4,615
8,897
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 4
7,321
488
4,944
10,384
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
ezf6at10
Janus
16
6 / 0 / 5
9,371
625
9,041
9,101
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,983
466
8,042
11,487
3,522
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
CulturalClock99
Sun Wukong
14
7 / 3 / 0
8,620
575
10,604
13,007
7,012
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
VTT-Ryan
Gilgamesh
9
1 / 5 / 0
6,901
460
4,822
14,552
4,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
giral
Fenrir
9
0 / 6 / 2
6,284
419
3,022
11,346
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
madow13
Kukulkan
7
0 / 4 / 0
4,951
330
657
3,690
1,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
10
10
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Sun Wukong
CulturalClock99
Sun Wukong
7
3
0
2.33
W
Erlang Shen
Gnooby1Knooby
Erlang Shen
3
5
1
0.7
W
6
0
6
9
W
3
3
3
1.5
W
4
2
4
3
L
Gilgamesh
VTT-Ryan
Gilgamesh
1
5
0
0.2
W
Janus
ezf6at10
Janus
6
0
5
8.5
L
Fenrir
giral
Fenrir
0
6
2
0.17
L
Kukulkan
madow13
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
27,147
48,478
Taken
54,082
25,895
Mitigated
20,060
14,531
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,042
4,830
0
4,080
11,487
3,522
0
4,066
7,333
0
40,362
L
Sun Wukong
CulturalClock99
Sun Wukong
10,604
2,942
0
4,598
13,007
7,012
407
603
12,400
0
51,405
W
Erlang Shen
Gnooby1Knooby
Erlang Shen
5,983
2,865
0
2,244
11,598
7,781
0
64
11,534
0
37,536
W
10,731
5,954
234
4,458
8,498
2,848
1,208
0
8,498
0
47,873
W
4,615
1,471
0
1,753
8,897
5,377
0
80
8,817
0
49,413
W
4,944
518
0
3,277
10,384
6,684
460
0
10,384
24,068
0
L
Gilgamesh
VTT-Ryan
Gilgamesh
4,822
1,170
0
2,144
14,552
4,810
105
5,350
9,122
0
24,704
W
Janus
ezf6at10
Janus
9,041
1,431
173
2,392
9,101
3,205
350
513
8,588
69,500
0
L
Fenrir
giral
Fenrir
3,022
977
0
1,356
11,346
3,706
0
1,975
9,297
0
33,007
L
Kukulkan
madow13
Kukulkan
657
247
0
0
3,690
1,010
33
1,673
1,945
9,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,266
Gold Earned
33,739
447
Minions Killed
299
0
Camps Cleared
0
1,406,345
Distance Traveled
1,204,586
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,983
466
70
5
0
238,537
0
L
Sun Wukong
8,620
575
106
7
0
298,436
6
W
Erlang Shen
7,974
532
77
5
0
283,473
3
W
Neith
8,077
538
88
6
0
244,013
1
W
Fenrir
8,523
568
102
7
0
270,808
2
W
Sobek
7,321
488
33
2
0
297,072
3
L
Gilgamesh
6,901
460
40
3
0
290,206
0
W
Janus
9,371
625
147
10
0
310,979
3
L
Fenrir
6,284
419
70
5
0
252,585
0
L
Kukulkan
4,951
330
13
1
0
124,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role