Player Matchup

Pele
Pele
 
Pele
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
GFXIZTHABEST
Ares
Level 17
God Stats
9W - 1L
1,913 SR
Queue Stats
17W - 10L
1,554 Elo+
Party 1
Osiris
Osiris
Laardipaa
Osiris
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,564 Elo+
Party 1
Anubis
Anubis
PurpleMtS
Anubis
Level 18
God Stats
2W - 1L
1,852 SR
Queue Stats
20W - 13L
1,575 Elo+
Party 1
Neith
Neith
Scizzor sisterz
Neith
Level 11
God Stats
6W - 1L
1,596 SR
Queue Stats
7W - 2L
1,512 Elo+
Party 1
Team Averages
Level 15
1,672 SR
1,541 Elo+

VS

Team Averages
Level 17
1,632 SR
1,486 Elo+
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
NoSoyPaco
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,429 Elo+
Solo
Zeus
Zeus
SpetroRinTTV
Zeus
Level 14
God Stats
0W - 1L
1,715 SR
Queue Stats
8W - 5L
1,613 Elo+
Solo
Fenrir
Fenrir
peroune
Fenrir
Level 17
God Stats
1W - 2L
1,846 SR
Queue Stats
11W - 15L
1,393 Elo+
Solo
Medusa
Medusa
snortingheroin
Medusa
Level 17
God Stats
17W - 12L
1,596 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
11 / 0 / 6
11,625
684
14,271
11,884
4,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
10 / 1 / 13
9,858
580
9,786
11,830
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
Laardipaa
Osiris
14
2 / 3 / 4
8,696
512
6,317
9,599
8,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
PurpleMtS
Anubis
14
4 / 1 / 3
9,375
551
5,314
7,806
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 5 / 9
8,867
522
5,877
7,278
2,327
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 7 / 3
7,229
425
3,093
11,576
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
NoSoyPaco
King Arthur
15
2 / 4 / 0
8,699
512
6,201
15,487
8,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 3
7,619
448
8,154
7,588
2,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
peroune
Fenrir
12
3 / 6 / 0
7,664
451
5,075
14,360
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 7 / 1
8,399
494
7,479
11,565
3,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
30
Kills
10
10
Deaths
30
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
0
6
14
L
Yemoja
 
Yemoja
0
7
3
0.21
W
10
1
13
16.5
W
Osiris
Laardipaa
Osiris
2
3
4
1.33
L
King Arthur
NoSoyPaco
King Arthur
2
4
0
0.5
W
Anubis
PurpleMtS
Anubis
4
1
3
5.5
W
3
5
9
1.5
L
1
6
3
0.42
L
Fenrir
peroune
Fenrir
3
6
0
0.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,565
Damage
30,002
48,397
Taken
60,576
29,662
Mitigated
26,211
14,189
Healing
13,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,271
3,213
0
5,671
11,884
4,523
0
2,206
9,678
0
99,598
L
Yemoja
 
Yemoja
3,093
834
694
1,178
11,576
7,186
315
3,992
7,584
22,532
0
W
9,786
1,028
0
3,535
11,830
10,454
0
3,139
8,691
15,462
0
W
Osiris
Laardipaa
Osiris
6,317
2,032
0
1,825
9,599
8,610
432
1,386
8,213
3,804
36,793
L
King Arthur
NoSoyPaco
King Arthur
6,201
1,417
0
4,469
15,487
8,747
0
1,578
13,909
0
46,217
W
Anubis
PurpleMtS
Anubis
5,314
412
0
2,572
7,806
3,748
2,145
1,899
5,907
50,383
0
W
5,877
2,527
0
586
7,278
2,327
1,627
2,617
4,661
0
38,652
L
8,154
2,284
0
1,197
7,588
2,028
0
3,184
4,404
32,695
0
L
Fenrir
peroune
Fenrir
5,075
1,640
0
4,730
14,360
4,739
0
2,845
11,515
0
32,366
L
7,479
3,673
0
1,641
11,565
3,511
897
4,141
7,424
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,421
Gold Earned
39,610
442
Minions Killed
341
0
Camps Cleared
0
1,592,788
Distance Traveled
1,443,198
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,625
684
163
10
0
383,315
7
L
Yemoja
7,229
425
22
1
0
280,460
2
W
Ares
9,858
580
17
1
0
366,013
2
W
Osiris
8,696
512
78
5
0
268,537
1
L
King Arthur
8,699
512
88
5
0
323,944
4
W
Anubis
9,375
551
119
7
0
299,148
1
W
Neith
8,867
522
65
4
0
275,775
0
L
Zeus
7,619
448
62
4
0
249,309
2
L
Fenrir
7,664
451
68
4
0
266,321
1
L
Medusa
8,399
494
101
6
0
323,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role