Player Matchup

Yemoja
Yemoja
Cows420Graze
Yemoja
Level 13
God Stats
8W - 11L
1,748 SR
Queue Stats
9W - 14L
1,432 Elo+
Party 2
Fenrir
Fenrir
Gone Sniping
Fenrir
Level 18
God Stats
3W - 2L
1,679 SR
Queue Stats
5W - 9L
1,345 Elo+
Party 2
Guan Yu
Guan Yu
ThingManXP
Guan Yu
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
284W - 287L
1,484 Elo+
Party 2
Thoth
Thoth
YungChiknTender
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,628 Elo+
Party 2
Cernunnos
Cernunnos
iLoveBaNaeNaes
Cernunnos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,733 Elo+
Party 2
Team Averages
Level 23
1,585 SR
1,524 Elo+

VS

Team Averages
Level 21
1,591 SR
1,472 Elo+
Athena
Athena
Cancel That2672
Athena
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
70W - 39L
1,545 Elo+
Solo
Ymir
Ymir
DominatingAsh_YT
Ymir
Level 5
God Stats
2W - 4L
1,511 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
DrippChucky
Gilgamesh
Level 29
God Stats
21W - 33L
1,545 SR
Queue Stats
138W - 196L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
ghsthvn
Ah Puch
Level 27
God Stats
3W - 2L
1,657 SR
Queue Stats
44W - 37L
1,540 Elo+
Solo
Jing Wei
Jing Wei
xNoLimitJay
Jing Wei
Level 28
God Stats
11W - 12L
1,744 SR
Queue Stats
182W - 229L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 7 / 5
9,251
463
8,416
14,574
6,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
1 / 11 / 1
7,638
382
4,189
21,070
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
ThingManXP
Guan Yu
14
2 / 5 / 4
8,841
442
7,311
17,156
7,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 1
7,665
383
4,257
9,560
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
iLoveBaNaeNaes
Cernunnos
18
6 / 3 / 3
10,830
542
22,631
17,886
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
11,696
585
8,365
18,515
18,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 2
11,476
574
8,852
17,074
13,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
DrippChucky
Gilgamesh
17
11 / 0 / 2
11,196
560
15,158
14,165
6,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ghsthvn
Ah Puch
18
12 / 2 / 1
11,618
581
16,224
11,676
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
xNoLimitJay
Jing Wei
17
1 / 5 / 4
10,628
531
7,506
16,093
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
32
33
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
14
11
L
Yemoja
2
7
5
0.64
W
4
4
2
1.25
W
Gilgamesh
DrippChucky
Gilgamesh
11
0
2
12
L
Fenrir
1
11
1
0.14
L
Guan Yu
ThingManXP
Guan Yu
2
5
4
0.8
L
1
7
1
0.21
W
Ah Puch
ghsthvn
Ah Puch
12
2
1
6.25
L
Cernunnos
iLoveBaNaeNaes
Cernunnos
6
3
3
2.5
W
Jing Wei
xNoLimitJay
Jing Wei
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,804
Damage
56,105
80,246
Taken
77,523
33,086
Mitigated
51,184
23,629
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,365
2,238
0
2,215
18,515
18,856
515
2,960
15,351
31,103
0
L
Yemoja
8,416
1,686
1,087
1,861
14,574
6,940
420
5,841
8,475
37,319
0
W
8,852
2,482
0
1,669
17,074
13,827
1,313
1,601
15,357
68,936
0
W
Gilgamesh
DrippChucky
Gilgamesh
15,158
6,031
547
2,374
14,165
6,831
73
3,108
11,017
0
52,312
L
Fenrir
4,189
667
0
5,665
21,070
9,007
0
7,585
13,223
0
39,153
L
Guan Yu
ThingManXP
Guan Yu
7,311
4,194
317
5,158
17,156
7,579
129
6,822
10,076
0
33,928
L
4,257
143
0
877
9,560
2,676
0
5,593
3,687
29,658
0
W
Ah Puch
ghsthvn
Ah Puch
16,224
925
0
3,664
11,676
5,423
1,448
3,167
8,265
82,856
0
L
Cernunnos
iLoveBaNaeNaes
Cernunnos
22,631
12,695
0
8,664
17,886
6,884
0
6,320
11,344
0
80,585
W
Jing Wei
xNoLimitJay
Jing Wei
7,506
5,678
306
5,205
16,093
6,247
5,823
1,223
14,860
0
78,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,225
Gold Earned
56,614
362
Minions Killed
565
0
Camps Cleared
0
1,548,087
Distance Traveled
1,862,882
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,696
585
54
3
0
393,336
7
L
Yemoja
9,251
463
58
3
0
315,949
1
W
Ymir
11,476
574
146
7
0
320,133
3
W
Gilgamesh
11,196
560
76
4
0
452,839
0
L
Fenrir
7,638
382
65
3
0
321,563
0
L
Guan Yu
8,841
442
63
3
0
311,606
0
L
Thoth
7,665
383
51
3
0
260,290
0
W
Ah Puch
11,618
581
150
8
0
353,238
1
L
Cernunnos
10,830
542
125
6
0
338,679
7
W
Jing Wei
10,628
531
139
7
0
343,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role