Player Matchup

Osiris
Osiris
DjinnBastian
Osiris
Level 12
God Stats
2W - 0L
1,484 SR
Queue Stats
2W - 1L
1,716 Elo+
Solo
Bellona
Bellona
Gummo WRLD
Bellona
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
772W - 831L
1,463 Elo+
Party 2
Anhur
Anhur
Sculies
Anhur
Level 69
God Stats
14W - 12L
1,162 SR
Queue Stats
279W - 265L
1,512 Elo+
Party 2
Team Averages
Level 53
1,382 SR
1,564 Elo+

VS

Team Averages
Level 108
1,517 SR
1,444 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LeoBUTTERSstotch
Chang'e
Level 104
God Stats
9W - 8L
1,450 SR
Queue Stats
271W - 289L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
SCUG-_-
Kukulkan
Level 102
God Stats
5W - 7L
1,601 SR
Queue Stats
764W - 830L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 4
9,218
576
2,987
12,602
12,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Gummo WRLD
Bellona
14
1 / 3 / 2
9,667
604
7,590
15,370
12,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Sculies
Anhur
15
6 / 1 / 2
10,537
659
11,869
13,140
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 2 / 3
9,796
612
7,563
8,166
2,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 3
9,743
609
11,590
12,356
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SCUG-_-
Kukulkan
13
2 / 3 / 1
9,372
586
10,479
6,908
2,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
6
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
3
1.75
W
Osiris
1
2
4
1.5
W
Bellona
Gummo WRLD
Bellona
1
3
2
0.67
L
2
3
3
1.17
L
Kukulkan
SCUG-_-
Kukulkan
2
3
1
0.83
W
Anhur
Sculies
Anhur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
29,632
41,112
Taken
27,430
31,052
Mitigated
7,436
13,672
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,563
1,636
0
1,351
8,166
2,665
0
0
8,166
10,883
0
W
Osiris
2,987
273
603
621
12,602
12,746
0
9,109
3,067
0
14,616
W
Bellona
Gummo WRLD
Bellona
7,590
1,742
0
5,624
15,370
12,986
0
9,175
5,819
0
45,275
L
11,590
1,091
1,729
6,050
12,356
2,681
356
0
12,356
43,717
0
L
Kukulkan
SCUG-_-
Kukulkan
10,479
433
1,044
531
6,908
2,090
0
0
6,908
39,729
0
W
Anhur
Sculies
Anhur
11,869
6,245
0
6,824
13,140
5,320
290
10,336
2,594
0
47,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,422
Gold Earned
28,911
163
Minions Killed
151
0
Camps Cleared
0
871,185
Distance Traveled
879,388
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,796
612
7
0
0
336,101
2
W
Osiris
9,218
576
20
1
0
286,922
3
W
Bellona
9,667
604
55
3
0
317,198
2
L
Chang'e
9,743
609
72
5
0
273,245
4
L
Kukulkan
9,372
586
72
5
0
270,042
3
W
Anhur
10,537
659
88
6
0
267,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role