Player Matchup

Xing Tian
Xing Tian
ClubAndFang
Xing Tian
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 36L
1,814 Elo+
Party 1
Anhur
Anhur
CuIverin
Anhur
Level 126
God Stats
5W - 2L
1,721 SR
Queue Stats
302W - 99L
1,828 Elo+
Party 3
The Morrigan
The Morrigan
Dayy
The Morrigan
Level 160
God Stats
1W - 2L
1,134 SR
Queue Stats
98W - 35L
1,857 Elo+
Party 1
Osiris
Osiris
SLÜD
Osiris
Level 34
God Stats
5W - 1L
1,702 SR
Queue Stats
133W - 67L
1,705 Elo+
Party 3
Cernunnos
Cernunnos
gortoo
Cernunnos
Level 38
God Stats
22W - 6L
1,949 SR
Queue Stats
64W - 23L
1,841 Elo+
Party 1
Team Averages
Level 78
1,601 SR
1,809 Elo+

VS

Team Averages
Level 58
1,645 SR
1,610 Elo+
Anhur
Anhur
DewDatlon
Anhur
Level 100
God Stats
4W - 3L
1,629 SR
Queue Stats
20W - 20L
1,587 Elo+
Party 2
Loki
Loki
IllCarryToGlory
Loki
Level 28
God Stats
0W - 2L
1,706 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MaIediction
Morgan Le Fay
Level 98
God Stats
2W - 1L
1,826 SR
Queue Stats
28W - 15L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
OmEEgAAtRRoN
Cthulhu
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 54L
1,780 Elo+
Party 2
Ymir
Ymir
wave2453
Ymir
Level 49
God Stats
43W - 45L
1,565 SR
Queue Stats
142W - 175L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ClubAndFang
Xing Tian
5
0 / 0 / 0
3,178
636
752
2,124
539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
CuIverin
Anhur
5
0 / 1 / 0
3,256
651
583
2,642
538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Dayy
The Morrigan
7
1 / 0 / 0
3,958
792
1,512
1,682
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
SLÜD
Osiris
6
0 / 0 / 0
3,430
686
1,499
2,726
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
gortoo
Cernunnos
5
0 / 0 / 0
3,229
646
1,502
1,496
331
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DewDatlon
Anhur
5
0 / 0 / 0
2,979
596
512
1,402
312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,498
700
1,698
2,887
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
MaIediction
Morgan Le Fay
6
1 / 1 / 0
3,380
676
1,537
2,612
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
OmEEgAAtRRoN
Cthulhu
1
0 / 0 / 0
2,415
483
0
0
0
Ymir
4
0 / 0 / 0
3,061
612
323
2,361
593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ClubAndFang
Xing Tian
0
0
0
0
W
Anhur
CuIverin
Anhur
0
1
0
0
W
The Morrigan
Dayy
The Morrigan
1
0
0
1
L
Anhur
DewDatlon
Anhur
0
0
0
0
L
0
0
0
0
L
Morgan Le Fay
MaIediction
Morgan Le Fay
1
1
0
1
L
Cthulhu
OmEEgAAtRRoN
Cthulhu
0
0
0
0
W
Osiris
SLÜD
Osiris
0
0
0
0
W
Cernunnos
gortoo
Cernunnos
0
0
0
0
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,848
Damage
4,070
10,670
Taken
9,262
3,051
Mitigated
2,247
3,415
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ClubAndFang
Xing Tian
752
128
0
300
2,124
539
0
108
2,016
4,111
0
W
Anhur
CuIverin
Anhur
583
494
0
341
2,642
538
0
605
2,037
0
13,701
W
The Morrigan
Dayy
The Morrigan
1,512
600
0
604
1,682
508
0
973
709
13,715
2,035
L
Anhur
DewDatlon
Anhur
512
425
0
632
1,402
312
0
292
1,110
0
11,598
L
1,698
694
0
1,149
2,887
652
0
0
2,887
0
14,999
L
Morgan Le Fay
MaIediction
Morgan Le Fay
1,537
45
0
988
2,612
690
0
1,056
1,476
12,945
0
L
Cthulhu
OmEEgAAtRRoN
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
SLÜD
Osiris
1,499
822
0
1,918
2,726
1,135
0
0
2,726
0
13,289
W
Cernunnos
gortoo
Cernunnos
1,502
724
0
252
1,496
331
84
174
1,322
0
16,014
L
Ymir
323
67
0
879
2,361
593
0
460
1,901
4,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,051
Gold Earned
15,333
151
Minions Killed
97
0
Camps Cleared
0
456,002
Distance Traveled
379,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
3,178
636
10
2
0
104,872
0
W
Anhur
3,256
651
30
6
0
92,077
2
W
The Morrigan
3,958
792
40
8
0
95,512
2
L
Anhur
2,979
596
19
4
0
80,718
1
L
Loki
3,498
700
39
8
0
110,967
0
L
Morgan Le Fay
3,380
676
24
5
0
94,825
2
L
Cthulhu
2,415
483
0
0
0
0
0
W
Osiris
3,430
686
30
6
0
90,166
0
W
Cernunnos
3,229
646
41
8
0
73,375
0
L
Ymir
3,061
612
15
3
0
93,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role