Player Matchup

Achilles
Achilles
PALI48
Achilles
Level 18
God Stats
4W - 6L
1,438 SR
Queue Stats
4W - 7L
1,212 Elo+
Party 1
Tiamat
Tiamat
Psychomantis696
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,561 Elo+
Party 1
Fenrir
Fenrir
RenegadeOf0NE44
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,212 Elo+
Party 1
Team Averages
Level 35
1,479 SR
1,329 Elo+

VS

Team Averages
Level 58
1,436 SR
1,319 Elo+
Ares
Ares
Azrael9986
Ares
Level 63
God Stats
5W - 5L
1,510 SR
Queue Stats
110W - 119L
1,360 Elo+
Party 2
Neith
Neith
DvrkMvtte
Neith
Level 80
God Stats
22W - 34L
1,393 SR
Queue Stats
74W - 123L
1,215 Elo+
Solo
Ra
Ra
lGoddess_Moonl
Ra
Level 31
God Stats
3W - 3L
1,406 SR
Queue Stats
53W - 57L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PALI48
Achilles
14
4 / 9 / 2
11,103
653
7,835
19,260
12,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 7 / 4
10,906
642
7,329
17,071
8,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 4
11,178
658
10,922
14,608
5,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 12
12,491
735
12,853
14,886
18,263
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
DvrkMvtte
Neith
13
7 / 3 / 9
11,740
691
8,217
8,109
3,852
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
7 / 4 / 13
12,480
734
17,739
13,527
8,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
22
22
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
W
Neith
DvrkMvtte
Neith
7
3
9
3.83
L
Achilles
PALI48
Achilles
4
9
2
0.56
L
3
7
4
0.71
L
2
6
4
0.67
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,086
Damage
38,809
50,939
Taken
36,522
27,162
Mitigated
30,196
6,779
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,853
1,344
0
79
14,886
18,263
765
3,760
11,126
24,511
0
W
Neith
DvrkMvtte
Neith
8,217
4,938
0
1,458
8,109
3,852
528
1,265
6,844
0
29,045
L
Achilles
PALI48
Achilles
7,835
2,531
0
42
19,260
12,871
486
12,136
6,753
0
29,832
L
7,329
672
492
4,403
17,071
8,554
0
10,211
6,478
33,602
0
L
10,922
2,930
0
1,842
14,608
5,737
1,146
7,347
7,116
0
37,222
W
17,739
2,592
4,276
5,228
13,527
8,081
1,097
2,304
11,223
60,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,187
Gold Earned
36,711
109
Minions Killed
148
0
Camps Cleared
0
799,812
Distance Traveled
744,967
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,491
735
29
2
0
283,831
0
W
Neith
11,740
691
33
2
0
191,068
0
L
Achilles
11,103
653
28
2
0
250,967
0
L
Tiamat
10,906
642
34
2
0
248,483
0
L
Fenrir
11,178
658
47
3
0
300,362
0
W
Ra
12,480
734
86
5
0
270,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role