Player Matchup

Fenrir
Fenrir
CloudSonata
Fenrir
Level 22
God Stats
8W - 10L
1,343 SR
Queue Stats
34W - 33L
1,553 Elo+
Party 1
Susano
Susano
CrayonRehab
Susano
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 48L
1,532 Elo+
Party 1
Ra
Ra
FortyFiver
Ra
Level 7
God Stats
3W - 1L
1,698 SR
Queue Stats
3W - 2L
1,566 Elo+
Party 1
Yemoja
Yemoja
Raviolilly
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,586 Elo+
Party 1
King Arthur
King Arthur
xF1LT3R
King Arthur
Level 68
God Stats
1W - 1L
1,577 SR
Queue Stats
33W - 25L
1,580 Elo+
Party 1
Team Averages
Level 44
1,523 SR
1,563 Elo+

VS

Team Averages
Level 21
1,530 SR
1,468 Elo+
Hercules
Hercules
BigDaddyHere
Hercules
Level 28
God Stats
41W - 41L
1,579 SR
Queue Stats
94W - 83L
1,548 Elo+
Solo
Yemoja
Yemoja
Mytheri0n
Yemoja
Level 7
God Stats
1W - 2L
1,464 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Athena
Athena
Player One9675
Athena
Level 29
God Stats
15W - 12L
1,695 SR
Queue Stats
279W - 301L
1,461 Elo+
Solo
Cernunnos
Cernunnos
THouse3398
Cernunnos
Level 28
God Stats
56W - 40L
1,573 SR
Queue Stats
73W - 68L
1,434 Elo+
Party 2
Neith
Neith
TheDunn44
Neith
Level 15
God Stats
1W - 10L
1,340 SR
Queue Stats
45W - 50L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 5 / 9
11,024
501
12,500
16,940
10,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
20
12 / 0 / 6
12,813
582
15,840
16,373
7,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
0 / 7 / 9
9,953
452
9,913
11,942
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Raviolilly
Yemoja
16
5 / 2 / 14
11,945
543
10,052
19,879
15,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
xF1LT3R
King Arthur
17
4 / 4 / 11
11,053
502
12,235
22,223
16,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigDaddyHere
Hercules
17
4 / 4 / 7
11,126
506
15,254
23,953
22,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Mytheri0n
Yemoja
14
0 / 4 / 0
9,997
454
5,567
10,463
8,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 3 / 4
10,878
494
13,818
12,951
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
THouse3398
Cernunnos
15
3 / 10 / 2
10,140
461
12,066
19,976
7,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
TheDunn44
Neith
15
3 / 6 / 2
9,869
449
9,642
15,048
7,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
27
Kills
18
18
Deaths
27
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigDaddyHere
Hercules
4
4
7
1.88
W
Fenrir
6
5
9
2.1
W
Susano
12
0
6
15
W
0
7
9
0.64
L
Yemoja
Mytheri0n
Yemoja
0
4
0
0
L
8
3
4
3.33
W
Yemoja
Raviolilly
Yemoja
5
2
14
6
L
Cernunnos
THouse3398
Cernunnos
3
10
2
0.4
L
Neith
TheDunn44
Neith
3
6
2
0.67
W
King Arthur
xF1LT3R
King Arthur
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,540
Damage
56,347
87,357
Taken
82,391
55,748
Mitigated
50,841
25,164
Healing
23,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigDaddyHere
Hercules
15,254
5,262
0
10,673
23,953
22,633
262
5,270
18,330
0
62,059
W
Fenrir
12,500
3,323
0
2,481
16,940
10,687
0
5,540
11,400
0
63,279
W
Susano
15,840
7,071
0
2,435
16,373
7,954
292
4,475
11,898
0
97,858
W
9,913
2,090
1,834
3,087
11,942
4,728
608
2,559
9,383
71,110
0
L
Yemoja
Mytheri0n
Yemoja
5,567
803
1,009
1,436
10,463
8,182
34
2,032
8,431
33,733
0
L
13,818
2,976
0
2,777
12,951
5,517
31
3,642
9,067
59,690
0
W
Yemoja
Raviolilly
Yemoja
10,052
2,906
3,079
4,123
19,879
15,912
99
6,068
13,811
43,476
0
L
Cernunnos
THouse3398
Cernunnos
12,066
5,941
0
5,750
19,976
7,286
1,998
3,908
15,809
0
73,538
L
Neith
TheDunn44
Neith
9,642
5,535
0
2,344
15,048
7,223
1,779
5,407
9,073
0
60,631
W
King Arthur
xF1LT3R
King Arthur
12,235
1,603
0
8,125
22,223
16,467
0
6,409
15,814
3,477
51,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,788
Gold Earned
52,010
500
Minions Killed
505
0
Camps Cleared
0
2,047,773
Distance Traveled
1,821,317
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,126
506
135
6
0
409,250
4
W
Fenrir
11,024
501
92
4
0
404,719
0
W
Susano
12,813
582
138
6
0
447,763
2
W
Ra
9,953
452
120
5
0
372,739
1
L
Yemoja
9,997
454
62
3
0
398,386
4
L
Athena
10,878
494
95
4
0
387,076
2
W
Yemoja
11,945
543
50
2
0
398,698
2
L
Cernunnos
10,140
461
101
5
0
312,503
1
L
Neith
9,869
449
112
5
0
314,102
0
W
King Arthur
11,053
502
100
5
0
423,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role