Player Matchup

Pele
Pele
NotUrFBIAgent
Pele
Level 17
God Stats
9W - 12L
1,547 SR
Queue Stats
9W - 12L
1,342 Elo+
Party 1
Hera
Hera
TempestMoon5727
Hera
Level 32
God Stats
10W - 7L
1,527 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 1
Ares
Ares
TempestPika
Ares
Level 15
God Stats
2W - 3L
1,430 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 1
Susano
Susano
TempestXeno
Susano
Level 40
God Stats
3W - 5L
1,629 SR
Queue Stats
11W - 10L
1,555 Elo+
Party 1
Rama
Rama
TripOnTv
Rama
Level 24
God Stats
1W - 2L
1,363 SR
Queue Stats
6W - 3L
1,726 Elo+
Party 1
Team Averages
Level 26
1,499 SR
1,505 Elo+

VS

Team Averages
Level 13
1,495 SR
1,425 Elo+
Guan Yu
Guan Yu
Efar-rf
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,103 Elo+
Party 2
Thoth
Thoth
Jay_Nada1
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 55L
1,552 Elo+
Solo
Cerberus
Cerberus
LGDstriker18
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,589 Elo+
Party 2
Cupid
Cupid
SybianJoyride
Cupid
Level 7
God Stats
4W - 3L
1,660 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Fafnir
Fafnir
rainboy6_3000
Fafnir
Level 29
God Stats
1W - 2L
1,317 SR
Queue Stats
112W - 99L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,458
498
4,124
10,594
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
8 / 0 / 1
9,478
558
8,093
5,715
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 3
6,999
412
2,479
7,877
3,831
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
16
9 / 0 / 1
9,525
560
13,589
12,393
5,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
3 / 3 / 1
7,583
446
4,984
8,043
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Efar-rf
Guan Yu
6
0 / 13 / 0
5,341
314
3,227
13,726
7,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Jay_Nada1
Thoth
13
0 / 3 / 0
6,904
406
2,692
6,043
1,655
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
LGDstriker18
Cerberus
10
0 / 6 / 2
6,177
363
380
10,554
4,011
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 0 / 0
8,907
524
11,042
7,285
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 1
7,822
460
4,013
14,708
10,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
23
Kills
5
6
Deaths
24
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Efar-rf
Guan Yu
0
13
0
0
L
Thoth
Jay_Nada1
Thoth
0
3
0
0
L
Cerberus
LGDstriker18
Cerberus
0
6
2
0.17
W
2
1
6
5
L
4
0
0
4
W
8
0
1
8.5
W
1
2
3
1.25
W
Susano
9
0
1
9.5
W
Rama
3
3
1
1.17
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
21,354
44,622
Taken
52,316
17,424
Mitigated
26,504
17,872
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Efar-rf
Guan Yu
3,227
1,759
120
2,274
13,726
7,291
96
4,061
9,507
0
11,135
L
Thoth
Jay_Nada1
Thoth
2,692
0
0
739
6,043
1,655
0
3,906
1,775
34,213
0
L
Cerberus
LGDstriker18
Cerberus
380
380
0
1,000
10,554
4,011
431
1,036
9,504
6,643
0
W
4,124
649
0
6,254
10,594
3,522
88
1,199
9,395
0
58,441
L
11,042
4,956
103
2,960
7,285
2,595
918
1,035
6,250
0
75,946
W
8,093
942
127
3,462
5,715
2,004
1,664
2,429
3,286
55,338
0
W
2,479
131
534
878
7,877
3,831
188
71
7,806
24,658
0
W
Susano
13,589
5,600
0
6,617
12,393
5,185
905
3,192
9,201
0
60,801
W
Rama
4,984
4,043
0
0
8,043
2,882
1,134
194
7,849
0
32,203
L
4,013
622
0
6,082
14,708
10,952
434
0
14,708
31,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,043
Gold Earned
35,151
410
Minions Killed
281
0
Camps Cleared
0
1,614,573
Distance Traveled
1,411,123
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,341
314
18
1
0
293,051
7
L
Thoth
6,904
406
60
4
0
228,099
0
L
Cerberus
6,177
363
26
2
0
303,259
1
W
Pele
8,458
498
94
6
0
387,853
0
L
Cupid
8,907
524
136
8
0
306,999
2
W
Hera
9,478
558
108
6
0
336,840
2
W
Ares
6,999
412
32
2
0
282,362
6
W
Susano
9,525
560
113
7
0
344,139
6
W
Rama
7,583
446
63
4
0
263,379
5
L
Fafnir
7,822
460
41
2
0
279,715
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role