Player Matchup

Kukulkan
Kukulkan
Gotheals
Kukulkan
Level 29
God Stats
61W - 58L
1,596 SR
Queue Stats
97W - 91L
1,619 Elo+
Solo
Tyr
Tyr
MRLODAX9030
Tyr
Level 17
God Stats
24W - 30L
1,619 SR
Queue Stats
171W - 177L
1,617 Elo+
Solo
Medusa
Medusa
NeilMID
Medusa
Level 18
God Stats
2W - 1L
1,899 SR
Queue Stats
49W - 44L
1,691 Elo+
Solo
Khepri
Khepri
Stakki
Khepri
Level 23
God Stats
4W - 7L
1,473 SR
Queue Stats
79W - 90L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
learningjungler
Gilgamesh
Level 13
God Stats
2W - 6L
1,545 SR
Queue Stats
17W - 12L
1,750 Elo+
Solo
Team Averages
Level 20
1,626 SR
1,633 Elo+

VS

Team Averages
Level 26
1,559 SR
1,646 Elo+
Rama
Rama
Bouga12
Rama
Level 25
God Stats
6W - 5L
1,549 SR
Queue Stats
113W - 62L
1,704 Elo+
Solo
Achilles
Achilles
GenericName2
Achilles
Level 24
God Stats
2W - 1L
1,317 SR
Queue Stats
113W - 81L
1,641 Elo+
Solo
Khepri
Khepri
ImLazy
Khepri
Level 28
God Stats
3W - 0L
1,856 SR
Queue Stats
83W - 64L
1,639 Elo+
Solo
Merlin
Merlin
Vampirefiredark
Merlin
Level 29
God Stats
5W - 3L
1,484 SR
Queue Stats
167W - 86L
1,653 Elo+
Solo
Fenrir
Fenrir
alexrichqc
Fenrir
Level 24
God Stats
15W - 10L
1,588 SR
Queue Stats
52W - 37L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gotheals
Kukulkan
15
2 / 9 / 3
9,636
482
12,082
14,579
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 3 / 1
5,923
296
685
3,777
1,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
NeilMID
Medusa
15
7 / 8 / 3
9,930
497
13,055
16,023
6,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Stakki
Khepri
12
2 / 8 / 5
8,466
423
5,088
17,676
16,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
learningjungler
Gilgamesh
16
7 / 9 / 4
10,728
536
15,133
22,379
11,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bouga12
Rama
17
8 / 2 / 7
11,495
575
14,976
14,518
5,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
GenericName2
Achilles
19
11 / 1 / 6
12,504
625
14,886
15,667
15,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
ImLazy
Khepri
13
2 / 6 / 11
9,903
495
4,290
13,336
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 4 / 6
11,768
588
19,039
14,282
6,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
alexrichqc
Fenrir
17
6 / 5 / 8
11,142
557
8,405
15,709
9,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
18
Kills
37
37
Deaths
18
16
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Rama
Bouga12
Rama
8
2
7
5.75
W
Achilles
GenericName2
Achilles
11
1
6
14
L
Kukulkan
Gotheals
Kukulkan
2
9
3
0.39
W
Khepri
ImLazy
Khepri
2
6
11
1.25
L
0
3
1
0.17
L
Medusa
NeilMID
Medusa
7
8
3
1.06
L
Khepri
Stakki
Khepri
2
8
5
0.56
W
10
4
6
3.25
W
Fenrir
alexrichqc
Fenrir
6
5
8
2
L
Gilgamesh
learningjungler
Gilgamesh
7
9
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
61,596
74,434
Taken
73,512
41,480
Mitigated
50,310
5,804
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Bouga12
Rama
14,976
12,584
0
6,999
14,518
5,756
1,475
4,112
10,406
0
68,931
W
Achilles
GenericName2
Achilles
14,886
4,703
0
4,417
15,667
15,674
0
3,802
11,865
239
85,225
L
Kukulkan
Gotheals
Kukulkan
12,082
1,125
0
460
14,579
5,677
0
4,152
10,427
72,329
0
W
Khepri
ImLazy
Khepri
4,290
753
0
1,394
13,336
12,339
267
3,932
9,404
20,777
0
L
685
202
0
1,222
3,777
1,047
0
0
3,777
0
8,804
L
Medusa
NeilMID
Medusa
13,055
6,721
0
2,049
16,023
6,025
476
4,280
11,743
0
61,340
L
Khepri
Stakki
Khepri
5,088
1,021
0
1,220
17,676
16,967
332
6,939
10,737
22,540
0
W
19,039
1,471
148
3,650
14,282
6,551
1,178
2,376
11,906
98,220
0
W
Fenrir
alexrichqc
Fenrir
8,405
2,785
0
5,699
15,709
9,990
470
2,982
12,727
0
75,779
L
Gilgamesh
learningjungler
Gilgamesh
15,133
5,424
0
853
22,379
11,764
0
8,189
14,190
513
55,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
56,812
364
Minions Killed
587
0
Camps Cleared
0
1,387,918
Distance Traveled
1,884,482
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,495
575
116
6
0
350,167
0
W
Achilles
12,504
625
164
8
0
441,221
6
L
Kukulkan
9,636
482
133
7
0
307,501
4
W
Khepri
9,903
495
33
2
0
347,887
0
L
Tyr
5,923
296
19
1
0
89,480
0
L
Medusa
9,930
497
107
5
0
294,570
4
L
Khepri
8,466
423
30
2
0
353,331
3
W
Merlin
11,768
588
146
7
0
360,125
2
W
Fenrir
11,142
557
128
6
0
385,082
6
L
Gilgamesh
10,728
536
75
4
0
343,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role