Player Matchup

Anubis
Anubis
AMIR-_-HOSSIN007
Anubis
Level 37
God Stats
1W - 1L
1,349 SR
Queue Stats
5W - 11L
1,253 Elo+
Party 1
Ymir
Ymir
Mr_Castle_55
Ymir
Level 27
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 2L
1,189 Elo+
Party 1
Mulan
Mulan
PaUZZze LiTE
Mulan
Level 25
God Stats
6W - 8L
1,365 SR
Queue Stats
53W - 51L
1,350 Elo+
Solo
Xbalanque
Xbalanque
RoyalPruneJuice
Xbalanque
Level 21
God Stats
1W - 3L
1,191 SR
Queue Stats
1W - 3L
1,133 Elo+
Party 1
Sun Wukong
Sun Wukong
skygiant123
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 1
Team Averages
Level 27
1,416 SR
1,234 Elo+

VS

Team Averages
Level 15
1,485 SR
1,368 Elo+
Athena
Athena
DenDi313
Athena
Level 13
God Stats
11W - 7L
1,500 SR
Queue Stats
284W - 334L
1,288 Elo+
Solo
Merlin
Merlin
DivineGrnd
Merlin
Level 26
God Stats
13W - 15L
1,613 SR
Queue Stats
85W - 68L
1,510 Elo+
Solo
Ah Puch
Ah Puch
King_Fatty_Jit
Ah Puch
Level 22
God Stats
7W - 5L
1,571 SR
Queue Stats
34W - 25L
1,345 Elo+
Solo
Olorun
Olorun
LuxTheHawk
Olorun
Level 11
God Stats
0W - 4L
1,240 SR
Queue Stats
6W - 11L
1,385 Elo+
Solo
Neith
Neith
WhyJustin
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 7
12,090
576
23,093
15,087
7,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 5
9,538
454
4,543
11,066
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
8 / 3 / 1
10,868
518
8,917
18,931
11,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
RoyalPruneJuice
Xbalanque
14
1 / 2 / 3
8,307
396
2,348
7,078
3,477
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
skygiant123
Sun Wukong
17
2 / 2 / 4
9,793
466
7,122
15,437
6,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DenDi313
Athena
15
1 / 5 / 1
9,218
439
7,277
15,726
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
DivineGrnd
Merlin
15
1 / 5 / 3
9,100
433
14,141
10,730
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 1
10,208
486
11,044
16,219
5,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
LuxTheHawk
Olorun
14
2 / 4 / 3
9,882
471
6,930
10,920
3,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
WhyJustin
Neith
6
0 / 10 / 1
6,122
292
1,570
8,121
1,632
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
27
Kills
9
9
Deaths
28
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
2
7
8.75
L
Athena
DenDi313
Athena
1
5
1
0.3
L
Merlin
DivineGrnd
Merlin
1
5
3
0.5
L
5
4
1
1.38
L
Olorun
LuxTheHawk
Olorun
2
4
3
0.88
W
2
0
5
4.5
W
8
3
1
2.83
W
Xbalanque
RoyalPruneJuice
Xbalanque
1
2
3
1.25
L
Neith
WhyJustin
Neith
0
10
1
0.05
W
Sun Wukong
skygiant123
Sun Wukong
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,023
Damage
40,962
67,599
Taken
61,716
36,906
Mitigated
22,881
22,471
Healing
15,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,093
657
146
9,447
15,087
7,746
1,156
7,746
6,621
99,487
0
L
Athena
DenDi313
Athena
7,277
2,221
240
3,612
15,726
9,176
307
8,110
7,616
45,927
0
L
Merlin
DivineGrnd
Merlin
14,141
0
351
1,796
10,730
3,426
456
4,912
5,818
58,293
0
L
11,044
2,050
0
6,640
16,219
5,542
336
4,012
12,207
55,430
0
L
Olorun
LuxTheHawk
Olorun
6,930
2,061
633
1,826
10,920
3,105
2,307
5,914
5,006
35,854
0
W
4,543
752
0
979
11,066
7,477
411
6,942
3,708
32,251
0
W
8,917
2,122
502
6,761
18,931
11,625
278
7,506
11,138
0
65,092
W
Xbalanque
RoyalPruneJuice
Xbalanque
2,348
714
0
0
7,078
3,477
801
3,541
3,297
0
31,347
L
Neith
WhyJustin
Neith
1,570
676
0
155
8,121
1,632
105
4,688
3,433
0
6,728
W
Sun Wukong
skygiant123
Sun Wukong
7,122
1,521
0
4,636
15,437
6,581
2,278
11,742
3,443
0
49,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,596
Gold Earned
44,530
458
Minions Killed
372
0
Camps Cleared
0
1,805,746
Distance Traveled
1,630,945
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,090
576
143
7
0
331,129
1
L
Athena
9,218
439
96
5
0
367,241
3
L
Merlin
9,100
433
98
5
0
340,148
2
L
Ah Puch
10,208
486
96
5
0
319,075
0
L
Olorun
9,882
471
72
3
0
346,474
0
W
Ymir
9,538
454
47
2
0
391,761
1
W
Mulan
10,868
518
118
6
0
349,032
0
W
Xbalanque
8,307
396
54
3
0
323,997
0
L
Neith
6,122
292
10
0
0
258,007
1
W
Sun Wukong
9,793
466
96
5
0
409,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role