Player Matchup

Merlin
Merlin
Escudero_Joe
Merlin
Level 160
God Stats
44W - 30L
1,599 SR
Queue Stats
1,303W - 1,415L
1,406 Elo+
Party 1
Bellona
Bellona
GT_G4EL_
Bellona
Level 56
God Stats
12W - 14L
1,484 SR
Queue Stats
534W - 620L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
GT_R1CK
Heimdallr
Level 102
God Stats
56W - 56L
1,469 SR
Queue Stats
471W - 554L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THEPUNISHER_123
Tsukuyomi
Level 47
God Stats
4W - 5L
1,187 SR
Queue Stats
47W - 80L
1,284 Elo+
Party 1
Ares
Ares
luis_mtz03
Ares
Level 58
God Stats
3W - 5L
1,823 SR
Queue Stats
160W - 213L
1,448 Elo+
Party 1
Team Averages
Level 85
1,512 SR
1,382 Elo+

VS

Team Averages
Level 53
1,516 SR
1,401 Elo+
Ares
Ares
Nickelfrits
Ares
Level 44
God Stats
2W - 1L
1,555 SR
Queue Stats
5W - 3L
1,555 Elo+
Party 2
Nemesis
Nemesis
TWISTED_T3A-P
Nemesis
Level 22
God Stats
5W - 9L
1,426 SR
Queue Stats
334W - 500L
1,256 Elo+
Party 3
Cernunnos
Cernunnos
Unflinchable
Cernunnos
Level 66
God Stats
0W - 1L
1,463 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
add23451
Chaac
Level 47
God Stats
5W - 8L
1,500 SR
Queue Stats
326W - 452L
1,235 Elo+
Party 3
Sol
Sol
mayhugh021
Sol
Level 88
God Stats
32W - 17L
1,634 SR
Queue Stats
74W - 60L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 1 / 7
16,851
602
20,659
13,455
7,543
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
GT_G4EL_
Bellona
20
7 / 4 / 4
18,004
643
18,857
28,568
31,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
GT_R1CK
Heimdallr
20
9 / 4 / 8
15,326
547
24,420
27,423
15,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
THEPUNISHER_123
Tsukuyomi
20
11 / 4 / 7
15,011
536
14,450
19,588
10,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 4 / 20
12,730
455
11,236
24,815
29,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
9,804
350
4,602
17,156
8,376
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
18
2 / 6 / 5
11,484
410
6,157
19,409
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Unflinchable
Cernunnos
20
4 / 7 / 4
13,122
469
21,936
21,498
7,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
add23451
Chaac
18
3 / 8 / 5
12,078
431
16,088
31,819
28,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 6 / 3
14,476
517
22,852
22,413
8,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
34
Kills
16
17
Deaths
34
46
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
7
8.5
W
Bellona
GT_G4EL_
Bellona
7
4
4
2.25
W
Heimdallr
GT_R1CK
Heimdallr
9
4
8
3.25
L
1
7
6
0.57
W
Tsukuyomi
THEPUNISHER_123
Tsukuyomi
11
4
7
3.63
L
Nemesis
2
6
5
0.75
L
Cernunnos
Unflinchable
Cernunnos
4
7
4
0.86
L
Chaac
add23451
Chaac
3
8
5
0.69
W
2
4
20
3
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,622
Damage
71,635
113,849
Taken
112,295
94,503
Mitigated
60,546
31,285
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
20,659
528
216
3,691
13,455
7,543
3,396
5,604
7,851
146,746
0
W
Bellona
GT_G4EL_
Bellona
18,857
5,961
0
11,245
28,568
31,135
6,752
1,101
26,269
115
125,962
W
Heimdallr
GT_R1CK
Heimdallr
24,420
14,218
0
11,453
27,423
15,381
7,152
10,193
17,230
0
133,904
L
4,602
218
1,014
1,148
17,156
8,376
0
3,969
13,187
19,910
0
W
Tsukuyomi
THEPUNISHER_123
Tsukuyomi
14,450
3,844
0
1,949
19,588
10,665
2,209
4,206
15,382
0
100,099
L
Nemesis
6,157
2,632
0
543
19,409
7,672
0
3,882
15,527
0
68,914
L
Cernunnos
Unflinchable
Cernunnos
21,936
9,999
0
6,095
21,498
7,472
0
6,436
15,062
0
96,645
L
Chaac
add23451
Chaac
16,088
3,297
0
10,155
31,819
28,611
0
9,388
22,431
0
63,973
W
11,236
375
691
2,040
24,815
29,779
1,190
6,350
18,268
36,412
0
L
22,852
3,162
0
7,563
22,413
8,415
0
8,287
14,126
120,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,922
Gold Earned
60,964
833
Minions Killed
600
0
Camps Cleared
0
2,594,767
Distance Traveled
2,403,553
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,851
602
228
8
0
526,618
5
W
Bellona
18,004
643
229
8
0
532,783
0
W
Heimdallr
15,326
547
199
7
0
478,620
7
L
Ares
9,804
350
31
1
0
352,709
6
W
Tsukuyomi
15,011
536
140
5
0
544,609
0
L
Nemesis
11,484
410
115
4
0
576,534
0
L
Cernunnos
13,122
469
147
5
0
515,169
14
L
Chaac
12,078
431
95
3
0
465,727
0
W
Ares
12,730
455
37
1
0
512,137
5
L
Sol
14,476
517
212
8
0
493,414
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role