Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FlySnowball17
Sobek
Level 69
God Stats
0W - 1L
1,264 SR
Queue Stats
26W - 46L
1,315 Elo+
Party 1
Tiamat
Tiamat
Kristian1172
Tiamat
Level 143
God Stats
1W - 4L
1,527 SR
Queue Stats
39W - 38L
1,449 Elo+
Party 1
Neith
Neith
SunnyRose2015
Neith
Level 91
God Stats
6W - 12L
1,529 SR
Queue Stats
51W - 65L
1,372 Elo+
Party 1
Chang'e
Chang'e
xBaAcOnZz
Chang'e
Level 146
God Stats
0W - 2L
1,559 SR
Queue Stats
57W - 72L
1,400 Elo+
Party 1
Team Averages
Level 97
1,476 SR
1,407 Elo+

VS

Team Averages
Level 85
1,628 SR
1,448 Elo+
Danzaburou
Danzaburou
Fireflame030
Danzaburou
Level 100
God Stats
6W - 4L
1,749 SR
Queue Stats
131W - 121L
1,562 Elo+
Party 2
Hun Batz
Hun Batz
Heisenberg0170
Hun Batz
Level 93
God Stats
10W - 3L
1,825 SR
Queue Stats
231W - 216L
1,537 Elo+
Party 3
Poseidon
Poseidon
IsaacRT1813
Poseidon
Level 47
God Stats
6W - 4L
1,521 SR
Queue Stats
179W - 170L
1,492 Elo+
Party 3
Fafnir
Fafnir
SockeyeSlamMan
Fafnir
Level 45
God Stats
7W - 10L
1,544 SR
Queue Stats
27W - 28L
1,423 Elo+
Party 2
Sun Wukong
Sun Wukong
samir-_-1018
Sun Wukong
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 5 / 2
7,286
455
3,960
11,043
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 0
7,056
441
1,332
14,462
7,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
3 / 3 / 0
8,021
501
7,207
9,940
5,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,198
450
4,625
7,318
2,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
xBaAcOnZz
Chang'e
13
1 / 6 / 0
7,601
475
4,351
12,302
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fireflame030
Danzaburou
15
7 / 1 / 1
9,392
587
11,142
8,590
3,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
16
9 / 1 / 6
9,873
617
11,849
12,478
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
IsaacRT1813
Poseidon
15
1 / 3 / 3
8,861
554
5,685
7,651
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 5
8,596
537
2,394
6,004
6,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
samir-_-1018
Sun Wukong
17
4 / 0 / 4
10,061
629
7,803
8,728
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
22
22
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
2
0.2
W
Danzaburou
Fireflame030
Danzaburou
7
1
1
7.5
L
0
5
0
0
W
Hun Batz
9
1
6
12
W
Poseidon
IsaacRT1813
Poseidon
1
3
3
0.83
L
Tiamat
3
3
0
1
W
1
0
5
3.5
L
1
3
1
0.5
W
Sun Wukong
samir-_-1018
Sun Wukong
4
0
4
6
L
Chang'e
xBaAcOnZz
Chang'e
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,475
Damage
38,873
55,065
Taken
43,451
24,162
Mitigated
23,721
14,360
Healing
15,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,960
2,629
0
3,284
11,043
5,102
0
1,701
9,112
0
34,722
W
Danzaburou
Fireflame030
Danzaburou
11,142
4,653
0
4,920
8,590
3,221
1,785
1,923
6,379
0
61,274
L
1,332
36
0
2,859
14,462
7,702
174
2,006
12,412
17,516
0
W
Hun Batz
11,849
5,084
0
5,102
12,478
4,536
90
3,231
8,873
0
61,113
W
Poseidon
IsaacRT1813
Poseidon
5,685
641
0
2,169
7,651
2,502
1,066
2,902
4,163
67,546
0
L
Tiamat
7,207
256
0
2,193
9,940
5,361
0
3,084
6,665
46,740
0
W
2,394
420
0
564
6,004
6,189
448
681
5,279
14,676
0
L
4,625
1,794
0
1,036
7,318
2,136
490
767
6,551
0
31,349
W
Sun Wukong
samir-_-1018
Sun Wukong
7,803
1,512
0
2,504
8,728
7,273
388
3,601
5,097
0
60,399
L
Chang'e
xBaAcOnZz
Chang'e
4,351
315
130
4,858
12,302
3,861
0
166
11,616
43,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
46,783
392
Minions Killed
496
0
Camps Cleared
0
1,458,343
Distance Traveled
1,518,301
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,286
455
93
6
0
326,296
6
W
Danzaburou
9,392
587
106
7
0
272,791
5
L
Sobek
7,056
441
29
2
0
298,401
6
W
Hun Batz
9,873
617
102
6
0
346,736
4
W
Poseidon
8,861
554
131
8
0
293,386
1
L
Tiamat
8,021
501
100
6
0
304,842
4
W
Fafnir
8,596
537
25
2
0
311,683
2
L
Neith
7,198
450
71
4
0
273,186
5
W
Sun Wukong
10,061
629
132
8
0
293,705
3
L
Chang'e
7,601
475
99
6
0
255,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role