Player Matchup

Loki
Loki
Listar_1
Loki
Level 18
God Stats
10W - 13L
1,464 SR
Queue Stats
137W - 153L
1,345 Elo+
Solo
Bellona
Bellona
SiempreTiesa
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Th3_Yisus8
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
TheYummierShark
Zeus
Level 29
God Stats
36W - 17L
1,732 SR
Queue Stats
96W - 72L
1,564 Elo+
Solo
Ra
Ra
supervairon
Ra
Level 15
God Stats
1W - 1L
1,277 SR
Queue Stats
142W - 174L
1,422 Elo+
Solo
Team Averages
Level 17
1,495 SR
1,466 Elo+

VS

Team Averages
Level 13
1,489 SR
1,387 Elo+
Neith
Neith
Hiboux83400
Neith
Level 5
God Stats
2W - 3L
1,305 SR
Queue Stats
2W - 3L
1,289 Elo+
Solo
Jormungandr
Jormungandr
Obito__OL
Jormungandr
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 32L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Op_ROCKET_Op
Cthulhu
Level 8
God Stats
4W - 5L
1,687 SR
Queue Stats
8W - 9L
1,383 Elo+
Solo
Scylla
Scylla
Penther___Reizo
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,446 Elo+
Party 1
Cernunnos
Cernunnos
Volo74400
Cernunnos
Level 25
God Stats
5W - 12L
1,454 SR
Queue Stats
56W - 79L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
10 / 4 / 16
13,364
1,114
17,276
14,095
6,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SiempreTiesa
Bellona
19
0 / 6 / 19
11,499
958
7,961
16,060
11,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
Th3_Yisus8
Tsukuyomi
19
4 / 3 / 21
12,196
1,016
16,762
14,446
6,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
29 / 2 / 12
18,159
1,513
55,474
14,570
6,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 21
13,074
1,090
15,095
9,404
4,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 7
10,969
914
9,987
20,068
6,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Obito__OL
Jormungandr
19
7 / 12 / 9
13,859
1,155
17,879
28,331
20,007
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Op_ROCKET_Op
Cthulhu
17
0 / 6 / 6
10,712
893
6,250
24,699
18,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 9 / 5
10,962
914
7,181
16,929
7,577
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Volo74400
Cernunnos
19
8 / 8 / 7
13,952
1,163
21,189
27,264
12,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
52
47
Kills
18
18
Deaths
47
89
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
Loki
10
4
16
4.5
L
Jormungandr
Obito__OL
Jormungandr
7
12
9
0.96
L
Cthulhu
Op_ROCKET_Op
Cthulhu
0
6
6
0.5
L
2
9
5
0.5
W
Bellona
SiempreTiesa
Bellona
0
6
19
1.58
W
Tsukuyomi
Th3_Yisus8
Tsukuyomi
4
3
21
4.83
W
29
2
12
17.5
L
Cernunnos
Volo74400
Cernunnos
8
8
7
1.44
W
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,568
Damage
62,486
68,575
Taken
117,291
35,653
Mitigated
65,108
7,052
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,987
5,754
0
1,149
20,068
6,880
0
12,117
7,951
0
22,799
W
Loki
17,276
6,765
862
1,879
14,095
6,612
0
5,892
8,203
0
23,979
L
Jormungandr
Obito__OL
Jormungandr
17,879
5,491
0
0
28,331
20,007
0
19,650
8,681
27,473
0
L
Cthulhu
Op_ROCKET_Op
Cthulhu
6,250
118
0
1,376
24,699
18,340
0
12,739
11,960
27,176
0
L
7,181
2,510
0
590
16,929
7,577
0
8,571
8,358
18,274
0
W
Bellona
SiempreTiesa
Bellona
7,961
1,319
0
62
16,060
11,248
0
7,925
8,135
0
20,395
W
Tsukuyomi
Th3_Yisus8
Tsukuyomi
16,762
5,755
0
958
14,446
6,787
0
6,808
7,638
0
26,620
W
55,474
3,450
0
1,714
14,570
6,627
0
6,000
8,570
89,745
0
L
Cernunnos
Volo74400
Cernunnos
21,189
11,585
147
2,596
27,264
12,304
0
17,492
9,772
0
59,183
W
15,095
3,066
1,304
273
9,404
4,379
0
4,685
4,719
36,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,292
Gold Earned
60,454
196
Minions Killed
204
4
Camps Cleared
3
1,037,528
Distance Traveled
1,009,554
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,969
914
30
3
1
181,661
1
W
Loki
13,364
1,114
11
1
0
222,971
0
L
Jormungandr
13,859
1,155
18
2
0
221,330
0
L
Cthulhu
10,712
893
36
3
0
194,909
1
L
Scylla
10,962
914
26
2
0
189,935
1
W
Bellona
11,499
958
13
1
0
184,278
1
W
Tsukuyomi
12,196
1,016
23
2
0
213,011
2
W
Zeus
18,159
1,513
92
8
3
215,563
0
L
Cernunnos
13,952
1,163
94
8
2
221,719
0
W
Ra
13,074
1,090
57
5
1
201,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role