Player Matchup

Raijin
Raijin
Platinum I
Awb120
Raijin
Platinum I
Level 143
God Stats
2W - 2L
1,344 SR
Queue Stats
65W - 53L
2,024 MMR
Party 2
Nemesis
Nemesis
Platinum II
DonCilantro2526
Nemesis
Platinum II
Level 140
God Stats
6W - 2L
1,821 SR
Queue Stats
223W - 208L
1,969 MMR
Party 3
Danzaburou
Danzaburou
Platinum I
The_True_Princex
Danzaburou
Platinum I
Level 118
God Stats
4W - 3L
1,626 SR
Queue Stats
500W - 479L
2,000 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
duckbun
Sun Wukong
Platinum III
Level 140
God Stats
2W - 1L
1,612 SR
Queue Stats
45W - 33L
1,970 MMR
Party 2
Sobek
Sobek
Platinum III
l Hctroller l
Sobek
Platinum III
Level 61
God Stats
1W - 2L
1,469 SR
Queue Stats
59W - 38L
1,922 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,575 SR
1,977 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,711 SR
1,981 MMR
Terra
Terra
Platinum II
FaintFawn270720
Terra
Platinum II
Level 129
God Stats
26W - 22L
1,679 SR
Queue Stats
320W - 323L
1,994 MMR
Solo
Sol
Sol
Platinum II
I AlphaWolf21 I
Sol
Platinum II
Level 155
God Stats
24W - 15L
1,712 SR
Queue Stats
58W - 48L
2,053 MMR
Party 1
Tyr
Tyr
Platinum III
Urielthewise
Tyr
Platinum III
Level 146
God Stats
4W - 6L
1,679 SR
Queue Stats
80W - 75L
1,922 MMR
Party 1
Chiron
Chiron
Diamond V
Xurpreme
Chiron
Diamond V
Level 147
God Stats
1W - 1L
1,854 SR
Queue Stats
167W - 161L
1,999 MMR
Solo
Pele
Pele
Platinum II
godocookie
Pele
Platinum II
Level 142
God Stats
3W - 2L
1,632 SR
Queue Stats
60W - 52L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Awb120
Raijin
6
0 / 0 / 1
3,600
600
1,117
2,757
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 0
4,240
707
699
2,508
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
The_True_Princex
Danzaburou
7
0 / 1 / 0
4,077
680
910
2,295
668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
duckbun
Sun Wukong
8
1 / 0 / 1
4,677
780
4,091
3,976
1,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 1
3,986
664
876
3,450
1,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
TiamatAthenaSetGilgameshScylla

VS

Bans
PersephoneKing ArthurErlang ShenFenrirCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,986
664
814
2,624
902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 0
3,794
632
2,685
2,723
657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 2 / 0
3,612
602
2,040
5,253
1,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
Xurpreme
Chiron
2
0 / 0 / 0
2,785
464
165
385
65
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,948
658
1,475
4,183
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Raijin
Awb120
Raijin
0
0
1
0.5
W
2
0
0
2
L
0
0
1
0.5
L
0
1
0
0
W
Danzaburou
The_True_Princex
Danzaburou
0
1
0
0
L
0
2
0
0
L
Chiron
Xurpreme
Chiron
0
0
0
0
W
Sun Wukong
duckbun
Sun Wukong
1
0
1
1.5
L
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,693
Damage
7,179
14,986
Taken
15,168
5,026
Mitigated
4,136
6,406
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Awb120
Raijin
1,117
42
0
793
2,757
708
0
1,389
1,368
15,029
0
W
699
158
0
1,554
2,508
591
0
148
2,360
0
15,771
L
814
137
165
951
2,624
902
0
58
2,566
16,899
0
L
2,685
1,200
0
1,127
2,723
657
0
982
1,741
19,925
0
W
Danzaburou
The_True_Princex
Danzaburou
910
130
0
483
2,295
668
0
776
1,519
0
24,092
L
2,040
738
0
1,729
5,253
1,518
0
0
5,253
0
13,861
L
Chiron
Xurpreme
Chiron
165
49
35
245
385
65
0
214
171
0
991
W
Sun Wukong
duckbun
Sun Wukong
4,091
1,578
0
1,935
3,976
1,459
0
0
3,976
0
24,372
L
1,475
633
0
1,347
4,183
994
0
739
3,444
0
16,096
W
876
186
0
1,641
3,450
1,600
0
1,186
2,264
7,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,580
Gold Earned
18,125
211
Minions Killed
147
0
Camps Cleared
0
603,305
Distance Traveled
518,857
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,600
600
29
5
0
111,944
1
W
Nemesis
4,240
707
51
9
0
144,655
1
L
Terra
3,986
664
28
5
0
120,888
0
L
Sol
3,794
632
39
7
0
106,125
2
W
Danzaburou
4,077
680
54
9
0
103,580
1
L
Tyr
3,612
602
34
6
0
138,958
0
L
Chiron
2,785
464
6
1
0
22,998
0
W
Sun Wukong
4,677
780
55
9
0
127,252
1
L
Pele
3,948
658
40
7
0
129,888
1
W
Sobek
3,986
664
22
4
0
115,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role