Player Matchup

Gilgamesh
Gilgamesh
IW0K
Gilgamesh
Level 89
God Stats
4W - 0L
1,667 SR
Queue Stats
284W - 268L
1,561 Elo+
Party 2
Ymir
Ymir
LilXMonster4953
Ymir
Level 24
God Stats
2W - 3L
1,434 SR
Queue Stats
29W - 35L
1,353 Elo+
Party 2
Chernobog
Chernobog
MarkKirkpatrick
Chernobog
Level 64
God Stats
3W - 2L
1,428 SR
Queue Stats
279W - 306L
1,536 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ThatGuyAyo
Tsukuyomi
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
438W - 384L
1,576 Elo+
Party 3
Scylla
Scylla
d11127o4sh0
Scylla
Level 68
God Stats
15W - 8L
1,805 SR
Queue Stats
764W - 674L
1,615 Elo+
Party 3
Team Averages
Level 54
1,567 SR
1,528 Elo+

VS

Team Averages
Level 72
1,510 SR
1,465 Elo+
Baron Samedi
Baron Samedi
Deioiswrong
Baron Samedi
Level 60
God Stats
1W - 3L
1,522 SR
Queue Stats
15W - 22L
1,398 Elo+
Party 1
Ravana
Ravana
Fireflyman
Ravana
Level 99
God Stats
1W - 2L
1,566 SR
Queue Stats
201W - 194L
1,554 Elo+
Party 4
Cthulhu
Cthulhu
McRub
Cthulhu
Level 54
God Stats
127W - 99L
1,614 SR
Queue Stats
494W - 481L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
YaozhongCH
Jormungandr
Level 119
God Stats
6W - 9L
1,454 SR
Queue Stats
283W - 274L
1,574 Elo+
Party 4
Artemis
Artemis
holdingdaisies
Artemis
Level 27
God Stats
6W - 9L
1,394 SR
Queue Stats
267W - 315L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IW0K
Gilgamesh
16
2 / 4 / 7
9,964
498
11,073
18,861
15,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 4 / 10
9,355
468
4,424
12,120
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
MarkKirkpatrick
Chernobog
17
9 / 6 / 8
11,065
553
13,934
15,742
6,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ThatGuyAyo
Tsukuyomi
16
6 / 2 / 9
10,367
518
10,746
16,297
8,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
19
13 / 1 / 6
11,908
595
24,114
12,118
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Deioiswrong
Baron Samedi
14
2 / 11 / 6
8,731
437
12,040
18,537
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Fireflyman
Ravana
15
4 / 8 / 5
10,077
504
11,351
18,675
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
McRub
Cthulhu
14
5 / 4 / 8
10,198
510
11,321
17,923
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
YaozhongCH
Jormungandr
17
4 / 1 / 3
11,038
552
13,756
15,655
17,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 4
9,341
467
6,113
13,942
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
32
Kills
17
17
Deaths
33
40
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Deioiswrong
Baron Samedi
2
11
6
0.45
L
Ravana
Fireflyman
Ravana
4
8
5
0.81
W
Gilgamesh
IW0K
Gilgamesh
2
4
7
1.38
W
2
4
10
1.75
W
Chernobog
MarkKirkpatrick
Chernobog
9
6
8
2.17
L
Cthulhu
McRub
Cthulhu
5
4
8
2.25
W
Tsukuyomi
ThatGuyAyo
Tsukuyomi
6
2
9
5.25
L
Jormungandr
YaozhongCH
Jormungandr
4
1
3
5.5
W
Scylla
13
1
6
16
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,291
Damage
54,581
75,138
Taken
84,732
44,948
Mitigated
56,644
26,271
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Deioiswrong
Baron Samedi
12,040
1,269
1,317
4,431
18,537
8,810
0
7,826
10,711
49,406
0
L
Ravana
Fireflyman
Ravana
11,351
3,027
0
6,337
18,675
7,980
0
5,384
13,291
0
59,074
W
Gilgamesh
IW0K
Gilgamesh
11,073
4,016
0
7,395
18,861
15,319
0
9,118
9,633
0
58,160
W
4,424
640
0
1,912
12,120
10,580
30
6,309
5,492
21,298
0
W
Chernobog
MarkKirkpatrick
Chernobog
13,934
9,159
0
4,903
15,742
6,323
474
8,498
7,117
0
65,251
L
Cthulhu
McRub
Cthulhu
11,321
911
290
3,632
17,923
16,801
0
8,703
9,220
31,319
0
W
Tsukuyomi
ThatGuyAyo
Tsukuyomi
10,746
3,144
0
7,373
16,297
8,229
174
6,112
10,083
0
58,183
L
Jormungandr
YaozhongCH
Jormungandr
13,756
3,298
0
4,877
15,655
17,885
0
5,524
10,131
70,130
0
W
Scylla
24,114
4,738
0
4,688
12,118
4,497
452
6,202
5,696
89,756
0
L
6,113
3,769
0
2,102
13,942
5,168
2,928
1,101
12,841
0
50,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,659
Gold Earned
49,385
463
Minions Killed
434
0
Camps Cleared
0
1,961,865
Distance Traveled
1,797,697
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,731
437
86
4
0
341,385
1
L
Ravana
10,077
504
90
5
0
366,293
3
W
Gilgamesh
9,964
498
107
5
0
400,635
4
W
Ymir
9,355
468
26
1
0
392,639
3
W
Chernobog
11,065
553
111
6
0
372,638
0
L
Cthulhu
10,198
510
34
2
0
403,189
0
W
Tsukuyomi
10,367
518
94
5
0
424,659
3
L
Jormungandr
11,038
552
129
6
0
401,127
3
W
Scylla
11,908
595
125
6
0
371,294
11
L
Artemis
9,341
467
95
5
0
285,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role