Player Matchup

Nike
Nike
BIGA0501
Nike
Level 17
God Stats
3W - 6L
1,336 SR
Queue Stats
7W - 26L
1,004 Elo+
Party 1
Da Ji
Da Ji
FurryLover2216
Da Ji
Level 27
God Stats
40W - 45L
1,408 SR
Queue Stats
44W - 58L
1,298 Elo+
Party 1
Hachiman
Hachiman
JackyllC
Hachiman
Level 25
God Stats
14W - 12L
1,557 SR
Queue Stats
54W - 74L
1,381 Elo+
Solo
Ares
Ares
WingofFate
Ares
Level 22
God Stats
2W - 3L
1,474 SR
Queue Stats
38W - 46L
1,376 Elo+
Party 1
Cu Chulainn
Cu Chulainn
praduhgee
Cu Chulainn
Level 20
God Stats
13W - 9L
1,564 SR
Queue Stats
125W - 137L
1,365 Elo+
Solo
Team Averages
Level 22
1,468 SR
1,285 Elo+

VS

Team Averages
Level 19
1,501 SR
1,345 Elo+
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FENRIRURU
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,107 Elo+
Solo
Merlin
Merlin
MrWhopperMan
Merlin
Level 29
God Stats
2W - 5L
1,549 SR
Queue Stats
43W - 43L
1,298 Elo+
Solo
Anubis
Anubis
NewtRabbit
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ShineIQ
Amaterasu
Level 28
God Stats
12W - 9L
1,458 SR
Queue Stats
33W - 42L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
5 / 8 / 0
9,263
463
9,580
19,842
19,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 8 / 0
9,432
472
9,819
15,295
5,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
JackyllC
Hachiman
14
3 / 8 / 4
9,272
464
8,523
14,830
5,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 7 / 5
10,566
528
3,866
17,392
15,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
praduhgee
Cu Chulainn
14
0 / 7 / 0
8,482
424
5,910
18,262
8,811
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
26 / 1 / 4
13,344
667
28,968
18,409
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
FENRIRURU
Hachiman
15
2 / 4 / 15
9,242
462
8,198
9,420
6,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
2 / 6 / 11
9,426
471
8,950
11,970
4,160
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
NewtRabbit
Anubis
15
2 / 5 / 6
10,149
507
5,058
8,381
2,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ShineIQ
Amaterasu
15
6 / 2 / 4
9,969
498
10,417
12,214
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
17
Kills
38
38
Deaths
18
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
26
1
4
28
L
Nike
5
8
0
0.63
W
Hachiman
FENRIRURU
Hachiman
2
4
15
2.38
L
5
8
0
0.63
L
Hachiman
JackyllC
Hachiman
3
8
4
0.63
W
Merlin
2
6
11
1.25
W
Anubis
NewtRabbit
Anubis
2
5
6
1
W
Amaterasu
ShineIQ
Amaterasu
6
2
4
4
L
4
7
5
0.93
L
Cu Chulainn
praduhgee
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
61,591
85,621
Taken
60,394
54,218
Mitigated
32,158
9,938
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
28,968
11,205
0
4,604
18,409
7,698
1,366
357
17,902
0
99,798
L
Nike
9,580
2,237
0
1,860
19,842
19,518
31
4,563
15,279
0
45,180
W
Hachiman
FENRIRURU
Hachiman
8,198
3,605
0
1,403
9,420
6,236
1,062
991
8,369
0
30,925
L
9,819
1,980
0
1,576
15,295
5,385
0
142
15,153
0
63,764
L
Hachiman
JackyllC
Hachiman
8,523
5,404
0
2,278
14,830
5,027
945
2,850
11,980
0
47,898
W
Merlin
8,950
914
0
56
11,970
4,160
1,050
1,299
10,671
62,290
0
W
Anubis
NewtRabbit
Anubis
5,058
872
0
2,530
8,381
2,916
1,582
0
7,816
40,154
0
W
Amaterasu
ShineIQ
Amaterasu
10,417
5,098
0
2,302
12,214
11,148
577
1,219
10,970
0
37,308
L
3,866
486
0
1,693
17,392
15,477
235
6,453
10,939
29,773
0
L
Cu Chulainn
praduhgee
Cu Chulainn
5,910
2,329
0
2,531
18,262
8,811
417
0
18,262
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
52,130
354
Minions Killed
420
0
Camps Cleared
0
1,514,913
Distance Traveled
1,833,873
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,344
667
137
7
0
423,020
2
L
Nike
9,263
463
73
4
0
283,948
0
W
Hachiman
9,242
462
47
2
0
360,400
2
L
Da Ji
9,432
472
93
5
0
317,960
1
L
Hachiman
9,272
464
84
4
0
287,392
0
W
Merlin
9,426
471
84
4
0
340,100
2
W
Anubis
10,149
507
91
5
0
342,458
3
W
Amaterasu
9,969
498
61
3
0
367,895
1
L
Ares
10,566
528
51
3
0
350,309
3
L
Cu Chulainn
8,482
424
53
3
0
275,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role