Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Audreyhh
Janus
Level 18
God Stats
26W - 29L
1,431 SR
Queue Stats
97W - 105L
1,310 Elo+
Party 2
Tiamat
Tiamat
IW0K
Tiamat
Level 89
God Stats
20W - 13L
1,633 SR
Queue Stats
284W - 268L
1,551 Elo+
Party 3
Apollo
Apollo
LilXMonster4953
Apollo
Level 23
God Stats
15W - 16L
1,347 SR
Queue Stats
29W - 35L
1,335 Elo+
Party 3
Gilgamesh
Gilgamesh
YUSTGL
Gilgamesh
Level 127
God Stats
36W - 36L
1,266 SR
Queue Stats
978W - 1,097L
1,427 Elo+
Party 2
Team Averages
Level 75
1,435 SR
1,425 Elo+

VS

Team Averages
Level 78
1,427 SR
1,523 Elo+
Raijin
Raijin
 
Raijin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MikeyBr12
Chaac
Level 37
God Stats
0W - 1L
1,336 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
PogChampNation
Cernunnos
Level 57
God Stats
3W - 5L
1,434 SR
Queue Stats
242W - 197L
1,581 Elo+
Party 1
Fenrir
Fenrir
Tease10
Fenrir
Level 49
God Stats
7W - 10L
1,281 SR
Queue Stats
216W - 161L
1,589 Elo+
Party 1
Xing Tian
Xing Tian
cam91spada
Xing Tian
Level 106
God Stats
3W - 3L
1,583 SR
Queue Stats
151W - 126L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 1 / 1
6,539
654
6,868
6,288
2,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Audreyhh
Janus
9
1 / 2 / 0
5,303
530
2,831
3,508
813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
IW0K
Tiamat
11
3 / 2 / 3
6,409
641
5,148
4,855
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,458
446
1,743
5,439
1,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
YUSTGL
Gilgamesh
7
0 / 3 / 1
4,845
485
2,267
6,418
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
1 / 4 / 1
5,036
504
2,586
7,578
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
MikeyBr12
Chaac
10
0 / 2 / 1
4,887
489
1,282
4,966
1,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
PogChampNation
Cernunnos
9
4 / 1 / 5
5,703
570
4,573
4,113
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Tease10
Fenrir
10
6 / 3 / 1
6,346
635
5,345
7,066
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
cam91spada
Xing Tian
9
2 / 0 / 7
6,170
617
2,698
5,275
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
13
13
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
1
6.5
L
Raijin
 
Raijin
1
4
1
0.38
W
Janus
Audreyhh
Janus
1
2
0
0.5
W
Tiamat
IW0K
Tiamat
3
2
3
2.25
W
0
5
0
0
L
Chaac
MikeyBr12
Chaac
0
2
1
0.25
L
Cernunnos
PogChampNation
Cernunnos
4
1
5
6.5
L
Fenrir
Tease10
Fenrir
6
3
1
2.17
W
Gilgamesh
YUSTGL
Gilgamesh
0
3
1
0.17
L
Xing Tian
cam91spada
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,857
Damage
16,484
26,508
Taken
28,998
10,269
Mitigated
10,388
4,926
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,868
2,156
0
2,240
6,288
2,181
0
628
5,658
0
32,861
L
Raijin
 
Raijin
2,586
226
0
298
7,578
2,353
124
4,435
3,143
25,194
0
W
Janus
Audreyhh
Janus
2,831
622
0
428
3,508
813
440
0
3,508
28,962
0
W
Tiamat
IW0K
Tiamat
5,148
854
0
1,038
4,855
2,742
473
2,128
2,498
35,544
0
W
1,743
994
0
0
5,439
1,030
0
1,485
3,954
0
18,149
L
Chaac
MikeyBr12
Chaac
1,282
189
0
1,250
4,966
1,963
0
2,831
2,135
0
17,324
L
Cernunnos
PogChampNation
Cernunnos
4,573
2,959
0
1,819
4,113
1,126
563
0
4,113
0
29,188
L
Fenrir
Tease10
Fenrir
5,345
2,277
0
2,029
7,066
2,257
0
713
6,353
0
22,618
W
Gilgamesh
YUSTGL
Gilgamesh
2,267
430
0
1,220
6,418
3,503
0
812
5,606
0
11,726
L
Xing Tian
cam91spada
Xing Tian
2,698
416
0
1,506
5,275
2,689
0
0
5,275
14,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,554
Gold Earned
28,142
252
Minions Killed
218
0
Camps Cleared
0
896,840
Distance Traveled
895,812
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,539
654
67
7
0
214,292
4
L
Raijin
5,036
504
48
5
0
167,774
2
W
Janus
5,303
530
53
5
0
153,090
1
W
Tiamat
6,409
641
76
8
0
185,174
3
W
Apollo
4,458
446
31
3
0
170,311
3
L
Chaac
4,887
489
31
3
0
164,790
0
L
Cernunnos
5,703
570
57
6
0
162,303
3
L
Fenrir
6,346
635
50
5
0
197,468
1
W
Gilgamesh
4,845
485
25
3
0
173,973
2
L
Xing Tian
6,170
617
32
3
0
203,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role