Player Matchup

Neith
Neith
Dac12
Neith
Level 74
God Stats
10W - 1L
1,410 SR
Queue Stats
60W - 59L
1,401 Elo+
Solo
Scylla
Scylla
dayvonhunt
Scylla
Level 123
God Stats
6W - 2L
1,490 SR
Queue Stats
41W - 38L
1,504 Elo+
Solo
Bacchus
Bacchus
kingwasabi74
Bacchus
Level 47
God Stats
2W - 0L
1,436 SR
Queue Stats
6W - 14L
1,224 Elo+
Solo
Team Averages
Level 81
1,445 SR
1,376 Elo+

VS

Team Averages
Level 105
1,495 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Astoriaあ
Da Ji
Level 100
God Stats
94W - 83L
1,517 SR
Queue Stats
263W - 252L
1,515 Elo+
Solo
Janus
Janus
Jay_Lundyy
Janus
Level 107
God Stats
8W - 11L
1,469 SR
Queue Stats
59W - 72L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dac12
Neith
11
2 / 3 / 7
7,354
735
4,507
7,032
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
dayvonhunt
Scylla
11
6 / 1 / 2
7,996
800
4,937
4,265
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
kingwasabi74
Bacchus
11
2 / 2 / 7
7,295
730
5,734
7,649
6,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 2
7,451
745
6,516
7,199
2,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
9
2 / 1 / 1
7,290
729
2,721
5,011
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
11
2 / 5 / 2
7,368
737
4,751
7,100
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
6
6
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
2
0.75
L
Da Ji
2
1
1
2.5
W
Neith
Dac12
Neith
2
3
7
1.83
L
Janus
2
5
2
0.6
W
Scylla
dayvonhunt
Scylla
6
1
2
7
W
Bacchus
kingwasabi74
Bacchus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,178
Damage
13,988
18,946
Taken
19,310
10,046
Mitigated
7,071
4,640
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,516
2,561
0
1,145
7,199
2,605
488
4,166
3,033
0
21,929
L
Da Ji
2,721
613
176
453
5,011
1,806
720
1,749
3,262
0
7,489
W
Neith
Dac12
Neith
4,507
1,711
0
2,353
7,032
2,438
850
1,890
4,982
0
22,178
L
Janus
4,751
292
0
500
7,100
2,660
0
4,756
2,344
23,685
0
W
Scylla
dayvonhunt
Scylla
4,937
287
0
542
4,265
1,112
299
1,440
2,727
21,426
0
W
Bacchus
kingwasabi74
Bacchus
5,734
939
0
1,745
7,649
6,496
0
1,056
6,486
13,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,645
Gold Earned
22,109
106
Minions Killed
88
0
Camps Cleared
0
525,389
Distance Traveled
384,476
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,451
745
29
3
0
134,588
0
L
Da Ji
7,290
729
11
1
0
99,413
0
W
Neith
7,354
735
35
4
0
168,208
3
L
Janus
7,368
737
48
5
0
150,475
0
W
Scylla
7,996
800
52
5
0
165,566
1
W
Bacchus
7,295
730
19
2
0
191,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role