Player Matchup

Hachiman
Hachiman
Pablo_042
Hachiman
Level 18
God Stats
0W - 1L
1,271 SR
Queue Stats
7W - 11L
1,251 Elo+
Solo
He Bo
He Bo
WZRD_CroNukez
He Bo
Level 28
God Stats
3W - 5L
1,404 SR
Queue Stats
52W - 79L
1,270 Elo+
Solo
King Arthur
King Arthur
Zimilicous
King Arthur
Level 129
God Stats
3W - 7L
1,412 SR
Queue Stats
175W - 223L
1,356 Elo+
Solo
Team Averages
Level 58
1,362 SR
1,292 Elo+

VS

Team Averages
Level 42
1,344 SR
1,388 Elo+
Baron Samedi
Baron Samedi
BulletsScareMe
Baron Samedi
Level 7
God Stats
2W - 1L
1,234 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ra
Ra
DCHIVS34
Ra
Level 29
God Stats
6W - 3L
1,362 SR
Queue Stats
71W - 76L
1,371 Elo+
Solo
Chaac
Chaac
cibian8323
Chaac
Level 90
God Stats
17W - 30L
1,435 SR
Queue Stats
431W - 701L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Pablo_042
Hachiman
10
2 / 10 / 2
7,032
703
3,966
11,207
3,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 7 / 3
7,455
746
2,802
15,346
4,925
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Zimilicous
King Arthur
11
3 / 4 / 3
7,778
778
5,296
14,787
8,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BulletsScareMe
Baron Samedi
14
5 / 0 / 13
9,073
907
12,495
5,302
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
12 / 3 / 5
9,777
978
14,887
8,537
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
11
4 / 3 / 8
8,117
812
9,007
11,462
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
21
21
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BulletsScareMe
Baron Samedi
5
0
13
11.5
W
12
3
5
4.83
L
Hachiman
Pablo_042
Hachiman
2
10
2
0.3
L
1
7
3
0.36
L
King Arthur
Zimilicous
King Arthur
3
4
3
1.13
W
Chaac
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,064
Damage
36,389
41,340
Taken
25,301
17,287
Mitigated
12,475
5,355
Healing
11,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BulletsScareMe
Baron Samedi
12,495
1,937
1,165
2,550
5,302
2,257
265
884
4,418
37,528
0
W
14,887
2,098
593
2,857
8,537
3,307
198
1,153
7,384
43,372
0
L
Hachiman
Pablo_042
Hachiman
3,966
3,203
0
782
11,207
3,992
0
7,685
3,372
0
11,309
L
2,802
193
0
2,764
15,346
4,925
0
10,045
5,211
12,828
0
L
King Arthur
Zimilicous
King Arthur
5,296
376
0
1,809
14,787
8,370
0
9,652
4,930
0
21,610
W
Chaac
9,007
1,915
255
3,973
11,462
6,911
0
765
10,697
0
22,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,265
Gold Earned
26,967
72
Minions Killed
144
0
Camps Cleared
0
464,059
Distance Traveled
581,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,073
907
59
6
0
198,651
0
W
Ra
9,777
978
66
7
0
179,743
0
L
Hachiman
7,032
703
20
2
0
129,182
0
L
He Bo
7,455
746
23
2
0
125,165
0
L
King Arthur
7,778
778
29
3
0
209,712
0
W
Chaac
8,117
812
19
2
0
202,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role