Player Matchup

Danzaburou
Danzaburou
MangúYCebollita
Danzaburou
Level 6
God Stats
3W - 2L
1,775 SR
Queue Stats
13W - 7L
1,542 Elo+
Party 1
Ganesha
Ganesha
Nived SseZed
Ganesha
Level 37
God Stats
42W - 34L
1,478 SR
Queue Stats
345W - 384L
1,457 Elo+
Party 2
Sol
Sol
X7HeadHunterX7
Sol
Level 15
God Stats
12W - 11L
1,436 SR
Queue Stats
29W - 26L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
manilo09357
Tsukuyomi
Level 88
God Stats
4W - 1L
1,200 SR
Queue Stats
128W - 137L
1,472 Elo+
Party 1
Skadi
Skadi
xsPidErFrEaK15
Skadi
Level 16
God Stats
31W - 22L
1,531 SR
Queue Stats
81W - 86L
1,408 Elo+
Solo
Team Averages
Level 32
1,484 SR
1,446 Elo+

VS

Team Averages
Level 15
1,449 SR
1,348 Elo+
Nemesis
Nemesis
Bolt_Stuffer
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,378 Elo+
Solo
Cernunnos
Cernunnos
Cuuch Killa
Cernunnos
Level 20
God Stats
5W - 6L
1,447 SR
Queue Stats
65W - 77L
1,370 Elo+
Solo
Thor
Thor
GalahatNV
Thor
Level 7
God Stats
1W - 1L
1,678 SR
Queue Stats
12W - 12L
1,287 Elo+
Solo
Ra
Ra
MandingaBell76
Ra
Level 26
God Stats
0W - 3L
1,250 SR
Queue Stats
245W - 278L
1,376 Elo+
Solo
Kukulkan
Kukulkan
ZZZNIKEVVV
Kukulkan
Level 10
God Stats
10W - 10L
1,370 SR
Queue Stats
18W - 25L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MangúYCebollita
Danzaburou
19
13 / 1 / 16
13,347
1,335
17,807
9,446
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Nived SseZed
Ganesha
18
0 / 5 / 29
11,375
1,138
7,519
15,569
14,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 3 / 18
11,569
1,157
14,881
12,065
4,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
manilo09357
Tsukuyomi
18
13 / 1 / 16
11,969
1,197
18,392
10,491
4,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
11 / 2 / 15
11,265
1,127
14,667
9,443
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bolt_Stuffer
Nemesis
14
0 / 14 / 3
8,825
883
7,475
18,751
7,334
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Cuuch Killa
Cernunnos
14
0 / 5 / 3
8,503
850
7,342
11,055
4,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
15
1 / 9 / 4
9,191
919
4,962
16,454
6,099
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 10 / 3
11,296
1,130
11,214
18,071
7,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ZZZNIKEVVV
Kukulkan
17
4 / 6 / 7
11,184
1,118
18,712
17,345
7,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
32
44
Kills
12
12
Deaths
44
94
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bolt_Stuffer
Nemesis
0
14
3
0.11
L
Cernunnos
Cuuch Killa
Cernunnos
0
5
3
0.3
L
Thor
1
9
4
0.33
L
7
10
3
0.85
W
Danzaburou
MangúYCebollita
Danzaburou
13
1
16
21
W
Ganesha
Nived SseZed
Ganesha
0
5
29
2.9
W
7
3
18
5.33
L
Kukulkan
ZZZNIKEVVV
Kukulkan
4
6
7
1.25
W
Tsukuyomi
manilo09357
Tsukuyomi
13
1
16
21
W
11
2
15
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,266
Damage
49,705
57,014
Taken
81,676
32,410
Mitigated
32,289
11,605
Healing
3,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bolt_Stuffer
Nemesis
7,475
3,989
0
249
18,751
7,334
0
3,929
14,822
0
17,771
L
Cernunnos
Cuuch Killa
Cernunnos
7,342
4,932
0
426
11,055
4,106
0
2,898
8,157
0
14,816
L
Thor
4,962
852
0
0
16,454
6,099
0
5,890
10,564
0
13,369
L
11,214
1,898
566
1,805
18,071
7,343
0
4,990
13,081
29,965
0
W
Danzaburou
MangúYCebollita
Danzaburou
17,807
8,531
0
2,966
9,446
4,041
0
5,308
4,138
0
47,160
W
Ganesha
Nived SseZed
Ganesha
7,519
469
717
1,900
15,569
14,717
0
10,096
5,473
18,476
0
W
14,881
5,386
0
1,587
12,065
4,739
0
6,173
5,892
24,783
0
L
Kukulkan
ZZZNIKEVVV
Kukulkan
18,712
2,827
0
10
17,345
7,407
0
4,693
12,652
51,172
0
W
Tsukuyomi
manilo09357
Tsukuyomi
18,392
5,738
0
2,631
10,491
4,691
0
4,379
6,112
0
42,275
W
14,667
9,786
0
1,804
9,443
4,222
0
3,970
5,473
0
24,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,525
Gold Earned
48,999
179
Minions Killed
153
5
Camps Cleared
5
950,042
Distance Traveled
761,758
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,825
883
22
2
1
175,019
0
L
Cernunnos
8,503
850
9
1
0
98,447
0
L
Thor
9,191
919
11
1
2
166,656
1
L
Ra
11,296
1,130
43
4
2
157,105
0
W
Danzaburou
13,347
1,335
88
9
2
192,844
0
W
Ganesha
11,375
1,138
0
0
0
186,859
1
W
Sol
11,569
1,157
26
3
0
183,147
0
L
Kukulkan
11,184
1,118
68
7
0
164,531
0
W
Tsukuyomi
11,969
1,197
50
5
2
222,504
0
W
Skadi
11,265
1,127
15
2
1
164,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role