Player Matchup

Ne Zha
Ne Zha
JMCO77
Ne Zha
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
89W - 83L
1,547 Elo+
Party 1
Ares
Ares
RXBBITT
Ares
Level 8
God Stats
2W - 3L
1,324 SR
Queue Stats
3W - 5L
1,440 Elo+
Party 1
Artemis
Artemis
ThicnVeiny
Artemis
Level 29
God Stats
22W - 15L
1,626 SR
Queue Stats
98W - 92L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
betonto6750
Gilgamesh
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,825 Elo+
Solo
Janus
Janus
justchoocherbud
Janus
Level 28
God Stats
7W - 6L
1,481 SR
Queue Stats
19W - 11L
1,633 Elo+
Solo
Team Averages
Level 41
1,522 SR
1,600 Elo+

VS

Team Averages
Level 27
1,550 SR
1,540 Elo+
Athena
Athena
 
Athena
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
FallAngel96
Persephone
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 121L
1,617 Elo+
Solo
Neith
Neith
LoveKiller2258
Neith
Level 28
God Stats
7W - 4L
1,845 SR
Queue Stats
36W - 35L
1,568 Elo+
Solo
Chaac
Chaac
UNHOLYxGOON
Chaac
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
27W - 44L
1,455 Elo+
Solo
Fenrir
Fenrir
Zelekdaddy
Fenrir
Level 28
God Stats
25W - 24L
1,634 SR
Queue Stats
296W - 280L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JMCO77
Ne Zha
15
8 / 0 / 2
8,354
643
5,601
7,703
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
RXBBITT
Ares
10
1 / 2 / 7
6,643
511
2,395
9,578
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ThicnVeiny
Artemis
11
3 / 2 / 4
7,126
548
9,001
5,743
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
betonto6750
Gilgamesh
13
2 / 1 / 1
7,603
585
6,435
9,959
6,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 5
8,143
626
5,193
7,617
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 1
5,846
450
3,111
10,275
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
FallAngel96
Persephone
15
6 / 2 / 0
9,318
717
9,038
6,061
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 3 / 0
5,641
434
2,996
6,816
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
5,817
447
4,544
9,922
7,374
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Zelekdaddy
Fenrir
10
1 / 4 / 2
6,313
486
3,292
9,849
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
8
8
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
L
Persephone
FallAngel96
Persephone
6
2
0
3
W
Ne Zha
JMCO77
Ne Zha
8
0
2
9
L
1
3
0
0.33
W
Ares
RXBBITT
Ares
1
2
7
2.25
W
Artemis
ThicnVeiny
Artemis
3
2
4
2.5
L
0
4
0
0
L
Fenrir
Zelekdaddy
Fenrir
1
4
2
0.5
W
Gilgamesh
betonto6750
Gilgamesh
2
1
1
2.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,625
Damage
22,981
40,600
Taken
42,923
19,394
Mitigated
18,590
15,695
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,111
625
135
3,372
10,275
4,209
0
2,258
8,017
17,728
0
L
Persephone
FallAngel96
Persephone
9,038
599
0
2,353
6,061
1,896
0
1,889
4,170
61,908
0
W
Ne Zha
JMCO77
Ne Zha
5,601
2,090
0
4,342
7,703
2,894
72
1,701
6,002
0
46,331
L
2,996
1,159
196
2,816
6,816
1,748
396
703
6,113
0
27,780
W
Ares
RXBBITT
Ares
2,395
270
0
3,228
9,578
6,054
20
3,787
5,791
10,870
0
W
Artemis
ThicnVeiny
Artemis
9,001
4,440
0
1,739
5,743
1,749
778
1,713
4,030
0
39,864
L
4,544
1,565
0
2,180
9,922
7,374
353
0
9,922
0
28,624
L
Fenrir
Zelekdaddy
Fenrir
3,292
752
0
1,638
9,849
3,363
0
2,738
7,111
0
42,590
W
Gilgamesh
betonto6750
Gilgamesh
6,435
2,854
0
3,250
9,959
6,275
300
1,387
8,572
0
41,034
W
5,193
359
0
3,136
7,617
2,422
244
3,561
4,056
65,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,869
Gold Earned
32,935
409
Minions Killed
331
0
Camps Cleared
0
1,296,756
Distance Traveled
1,185,489
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,846
450
21
2
0
249,484
4
L
Persephone
9,318
717
124
10
0
277,421
6
W
Ne Zha
8,354
643
100
8
0
340,761
5
L
Neith
5,641
434
54
4
0
207,728
3
W
Ares
6,643
511
16
1
0
257,268
2
W
Artemis
7,126
548
84
6
0
200,606
5
L
Chaac
5,817
447
55
4
0
215,618
3
L
Fenrir
6,313
486
77
6
0
235,238
4
W
Gilgamesh
7,603
585
85
7
0
222,247
1
W
Janus
8,143
626
124
10
0
275,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role