Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Luxiia
Chang'e
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 188L
1,382 Elo+
Solo
The Morrigan
The Morrigan
MedlineVirgo
The Morrigan
Level 67
God Stats
2W - 1L
1,832 SR
Queue Stats
112W - 161L
1,373 Elo+
Solo
Hera
Hera
SeniorTaaco
Hera
Level 102
God Stats
13W - 8L
1,576 SR
Queue Stats
336W - 363L
1,316 Elo+
Solo
Ares
Ares
theTHCgod420
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,435 Elo+
Solo
Team Averages
Level 90
1,582 SR
1,401 Elo+

VS

Team Averages
Level 73
1,410 SR
1,356 Elo+
Geb
Geb
 
Geb
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DescendedOfOdin
Janus
Level 107
God Stats
7W - 6L
1,624 SR
Queue Stats
363W - 391L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
Just 2 GrIf
Sun Wukong
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 79L
1,351 Elo+
Solo
Merlin
Merlin
Orlandito_507
Merlin
Level 68
God Stats
4W - 4L
1,128 SR
Queue Stats
190W - 175L
1,319 Elo+
Solo
Chang'e
Chang'e
killerbro101540
Chang'e
Level 54
God Stats
1W - 1L
1,296 SR
Queue Stats
82W - 160L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
5 / 7 / 10
10,104
777
15,373
16,916
7,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
Luxiia
Chang'e
17
2 / 4 / 13
9,398
723
7,124
18,260
13,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
MedlineVirgo
The Morrigan
11
1 / 7 / 8
7,895
607
3,553
7,210
2,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
4 / 3 / 13
11,078
852
17,133
11,216
5,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 6 / 5
10,043
773
9,155
18,473
19,973
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
0 / 5 / 21
9,985
768
10,438
15,690
16,294
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 4 / 14
11,550
888
19,630
11,267
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Just 2 GrIf
Sun Wukong
18
11 / 4 / 8
11,647
896
9,843
17,116
19,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 3 / 9
11,967
921
20,791
13,998
7,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 4 / 12
9,894
761
3,175
10,637
8,528
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
20
Kills
27
27
Deaths
20
49
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
7
10
1.43
W
Geb
 
Geb
0
5
21
2.1
W
4
4
14
2.75
W
Sun Wukong
Just 2 GrIf
Sun Wukong
11
4
8
3.75
L
Chang'e
Luxiia
Chang'e
2
4
13
2.13
L
The Morrigan
MedlineVirgo
The Morrigan
1
7
8
0.71
W
11
3
9
5.17
L
4
3
13
3.5
W
1
4
12
1.75
L
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,338
Damage
63,877
72,075
Taken
68,708
49,324
Mitigated
58,123
27,055
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
15,373
5,420
1,545
1,459
16,916
7,873
13
13,350
3,566
0
30,597
W
Geb
 
Geb
10,438
579
1,300
642
15,690
16,294
455
7,249
8,441
23,881
0
W
19,630
1,630
2,053
2,921
11,267
5,776
1,469
5,945
5,322
49,764
0
W
Sun Wukong
Just 2 GrIf
Sun Wukong
9,843
1,799
4,039
4,646
17,116
19,656
551
10,150
6,966
0
19,197
L
Chang'e
Luxiia
Chang'e
7,124
1,737
9,014
8,464
18,260
13,619
651
15,040
3,220
19,396
0
L
The Morrigan
MedlineVirgo
The Morrigan
3,553
949
742
370
7,210
2,843
0
5,168
2,042
4,674
0
W
20,791
942
1,318
4,897
13,998
7,869
1,580
7,513
6,485
46,526
0
L
17,133
4,631
1,661
1,577
11,216
5,016
1,013
8,223
2,993
41,456
0
W
3,175
253
2,267
2,209
10,637
8,528
1,036
6,108
4,529
8,367
0
L
9,155
128
1,143
1,080
18,473
19,973
0
12,253
6,220
11,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,518
Gold Earned
55,043
115
Minions Killed
147
0
Camps Cleared
0
958,615
Distance Traveled
1,238,836
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,104
777
42
3
0
205,196
0
W
Geb
9,985
768
22
2
0
282,061
0
W
Janus
11,550
888
51
4
0
221,869
1
W
Sun Wukong
11,647
896
14
1
0
272,649
0
L
Chang'e
9,398
723
23
2
0
184,174
1
L
The Morrigan
7,895
607
3
0
0
117,338
0
W
Merlin
11,967
921
45
3
0
260,654
4
L
Hera
11,078
852
46
4
0
222,178
0
W
Chang'e
9,894
761
15
1
0
201,603
0
L
Ares
10,043
773
1
0
0
229,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role