Player Matchup

Mercury
Mercury
Heloar610
Mercury
Level 84
God Stats
7W - 3L
1,727 SR
Queue Stats
119W - 107L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
Skitatz
Sylvanus
Level 120
God Stats
8W - 12L
1,486 SR
Queue Stats
172W - 172L
1,557 Elo+
Solo
Cupid
Cupid
URaBOTiPROMISE
Cupid
Level 56
God Stats
6W - 3L
1,740 SR
Queue Stats
194W - 168L
1,555 Elo+
Solo
Ra
Ra
Zouffre
Ra
Level 50
God Stats
3W - 0L
1,993 SR
Queue Stats
149W - 102L
1,660 Elo+
Party 1
Camazotz
Camazotz
tanlerpippert17
Camazotz
Level 146
God Stats
5W - 7L
1,538 SR
Queue Stats
330W - 326L
1,572 Elo+
Solo
Team Averages
Level 91
1,697 SR
1,590 Elo+

VS

Team Averages
Level 140
1,583 SR
1,511 Elo+
Mercury
Mercury
Bapkins
Mercury
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 134L
1,457 Elo+
Party 2
Tyr
Tyr
CSRFallenAngel
Tyr
Level 146
God Stats
5W - 6L
1,513 SR
Queue Stats
109W - 87L
1,542 Elo+
Party 2
Jing Wei
Jing Wei
FawnDilMaSak
Jing Wei
Level 102
God Stats
0W - 1L
1,807 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 2
Ao Kuang
Ao Kuang
Xavii341
Ao Kuang
Level 144
God Stats
12W - 18L
1,555 SR
Queue Stats
796W - 740L
1,539 Elo+
Solo
Ra
Ra
ZombieNinjaGoaT
Ra
Level 149
God Stats
3W - 3L
1,539 SR
Queue Stats
13W - 14L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heloar610
Mercury
12
1 / 1 / 4
6,863
528
2,719
7,290
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Skitatz
Sylvanus
12
5 / 3 / 6
7,227
556
7,511
8,916
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 3 / 3
7,722
594
6,343
8,710
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 5
7,954
612
6,673
5,815
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
12
0 / 3 / 0
6,740
518
4,269
12,282
6,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bapkins
Mercury
12
1 / 3 / 2
6,869
528
3,099
9,314
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 3 / 3
6,542
503
9,211
11,764
6,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
FawnDilMaSak
Jing Wei
12
1 / 5 / 3
7,107
547
2,860
8,014
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Xavii341
Ao Kuang
15
5 / 0 / 0
8,584
660
10,922
8,502
6,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
0 / 5 / 1
5,738
441
2,192
6,115
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
10
10
Deaths
16
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bapkins
Mercury
1
3
2
0.67
L
3
3
3
1.5
L
Jing Wei
FawnDilMaSak
Jing Wei
1
5
3
0.5
W
Mercury
Heloar610
Mercury
1
1
4
3
W
Sylvanus
Skitatz
Sylvanus
5
3
6
2.67
W
6
3
3
2.5
L
Ao Kuang
Xavii341
Ao Kuang
5
0
0
5
L
0
5
1
0.1
W
4
0
5
6.5
W
Camazotz
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,515
Damage
28,284
43,013
Taken
43,709
18,696
Mitigated
20,004
16,796
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bapkins
Mercury
3,099
1,600
0
120
9,314
2,940
0
3,082
6,232
0
46,361
L
9,211
974
0
1,876
11,764
6,516
0
5,691
6,073
0
20,481
L
Jing Wei
FawnDilMaSak
Jing Wei
2,860
2,342
0
1,635
8,014
2,311
0
1,048
6,966
0
32,615
W
Mercury
Heloar610
Mercury
2,719
1,147
0
1,358
7,290
2,523
242
1,256
6,034
0
36,976
W
Sylvanus
Skitatz
Sylvanus
7,511
3,222
1,712
3,480
8,916
4,411
0
1,811
7,105
26,023
6,536
W
6,343
3,270
174
1,738
8,710
2,696
152
0
8,710
0
38,458
L
Ao Kuang
Xavii341
Ao Kuang
10,922
2,129
0
5,827
8,502
6,327
738
341
8,161
53,283
0
L
2,192
41
680
979
6,115
1,910
0
3,258
2,857
30,322
0
W
6,673
1,314
692
1,642
5,815
2,388
31
750
5,065
57,643
0
W
Camazotz
4,269
905
0
6,000
12,282
6,678
0
9,297
2,985
0
38,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,506
Gold Earned
34,840
424
Minions Killed
355
0
Camps Cleared
0
1,321,249
Distance Traveled
1,250,307
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,869
528
88
7
0
263,156
2
L
Tyr
6,542
503
16
1
0
277,104
7
L
Jing Wei
7,107
547
71
5
0
235,887
4
W
Mercury
6,863
528
71
5
0
308,246
3
W
Sylvanus
7,227
556
63
5
0
218,668
7
W
Cupid
7,722
594
75
6
0
252,217
3
L
Ao Kuang
8,584
660
105
8
0
264,799
2
L
Ra
5,738
441
75
6
0
209,361
0
W
Ra
7,954
612
127
10
0
279,200
6
W
Camazotz
6,740
518
88
7
0
262,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role