Player Matchup

Bellona
Bellona
GreetedSaturn30
Bellona
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
277W - 309L
1,551 Elo+
Solo
Ares
Ares
Megeltti
Ares
Level 17
God Stats
7W - 3L
1,500 SR
Queue Stats
108W - 87L
1,540 Elo+
Party 3
Da Ji
Da Ji
Ssm4rf
Da Ji
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 18L
1,517 Elo+
Solo
Artemis
Artemis
andreobrabo
Artemis
Level 27
God Stats
1W - 2L
1,721 SR
Queue Stats
99W - 77L
1,590 Elo+
Solo
Danzaburou
Danzaburou
eLLLPuLGa
Danzaburou
Level 15
God Stats
9W - 3L
1,771 SR
Queue Stats
96W - 78L
1,545 Elo+
Party 3
Team Averages
Level 18
1,598 SR
1,549 Elo+

VS

Team Averages
Level 47
1,532 SR
1,465 Elo+
Chronos
Chronos
Artanis745
Chronos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 24L
1,372 Elo+
Solo
Nemesis
Nemesis
BonaseiraKatuxa
Nemesis
Level 26
God Stats
3W - 4L
1,511 SR
Queue Stats
43W - 41L
1,492 Elo+
Party 1
Scylla
Scylla
Crentelho
Scylla
Level 30
God Stats
6W - 3L
1,471 SR
Queue Stats
44W - 58L
1,467 Elo+
Party 1
Hel
Hel
HarIequim
Hel
Level 159
God Stats
7W - 8L
1,567 SR
Queue Stats
155W - 154L
1,527 Elo+
Party 2
Ares
Ares
sapoUwU
Ares
Level 12
God Stats
8W - 10L
1,609 SR
Queue Stats
12W - 16L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,360
460
1,923
10,075
6,521
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
12
3 / 3 / 3
7,891
493
3,953
9,051
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Ssm4rf
Da Ji
13
1 / 5 / 3
7,705
482
5,801
10,538
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
andreobrabo
Artemis
12
2 / 3 / 2
7,654
478
8,668
10,553
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
eLLLPuLGa
Danzaburou
12
1 / 4 / 4
7,316
457
6,907
5,881
1,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Artanis745
Chronos
15
4 / 2 / 5
9,786
612
7,562
13,171
5,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 2 / 1
9,436
590
9,088
14,060
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Crentelho
Scylla
12
2 / 3 / 3
7,669
479
3,645
6,413
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 0 / 3
9,966
623
9,514
6,735
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
sapoUwU
Ares
12
3 / 0 / 7
7,766
485
2,577
5,361
3,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
20
20
Deaths
7
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chronos
Artanis745
Chronos
4
2
5
3.25
W
7
2
1
3.75
W
Scylla
Crentelho
Scylla
2
3
3
1.17
L
0
5
0
0
W
4
0
3
5.5
L
Ares
3
3
3
1.5
L
Da Ji
Ssm4rf
Da Ji
1
5
3
0.5
L
Artemis
andreobrabo
Artemis
2
3
2
1
L
Danzaburou
eLLLPuLGa
Danzaburou
1
4
4
0.75
W
Ares
sapoUwU
Ares
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,252
Damage
32,386
46,098
Taken
45,740
20,178
Mitigated
19,566
7,001
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Artanis745
Chronos
7,562
2,849
0
4,034
13,171
5,676
5,169
2,154
11,017
74,344
0
W
9,088
4,324
0
3,869
14,060
6,543
380
749
13,311
0
64,223
W
Scylla
Crentelho
Scylla
3,645
230
0
1,502
6,413
1,662
0
532
5,881
27,989
0
L
1,923
703
0
2,282
10,075
6,521
0
4,897
5,178
0
41,010
W
9,514
552
2,820
5,589
6,735
2,596
341
98
6,637
67,648
0
L
Ares
3,953
672
0
2,205
9,051
5,042
284
5,933
3,118
16,286
0
L
Da Ji
Ssm4rf
Da Ji
5,801
1,051
0
642
10,538
3,560
0
2,772
7,766
0
49,180
L
Artemis
andreobrabo
Artemis
8,668
3,681
0
1,521
10,553
3,413
836
6,494
4,059
0
36,456
L
Danzaburou
eLLLPuLGa
Danzaburou
6,907
3,421
0
351
5,881
1,642
546
3,202
2,679
0
36,639
W
Ares
sapoUwU
Ares
2,577
228
393
986
5,361
3,089
389
420
4,941
12,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
44,623
334
Minions Killed
475
0
Camps Cleared
0
1,491,619
Distance Traveled
1,671,337
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,786
612
141
9
0
292,996
2
W
Nemesis
9,436
590
110
7
0
355,116
4
W
Scylla
7,669
479
55
3
0
328,505
7
L
Bellona
7,360
460
86
5
0
287,136
1
W
Hel
9,966
623
148
9
0
339,085
6
L
Ares
7,891
493
22
1
0
297,386
0
L
Da Ji
7,705
482
91
6
0
305,719
4
L
Artemis
7,654
478
65
4
0
286,030
1
L
Danzaburou
7,316
457
70
4
0
315,348
0
W
Ares
7,766
485
21
1
0
355,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role