Player Matchup

Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
OverlandGorillas
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,447 SR
Queue Stats
21W - 39L
1,344 Elo+
Party 3
Terra
Terra
Sukmaitoe
Terra
Level 128
God Stats
6W - 1L
1,992 SR
Queue Stats
165W - 170L
1,509 Elo+
Party 3
Jing Wei
Jing Wei
timestells
Jing Wei
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
183W - 207L
1,494 Elo+
Party 3
Team Averages
Level 132
1,588 SR
1,469 Elo+

VS

Team Averages
Level 105
1,509 SR
1,448 Elo+
Arachne
Arachne
Dahlobster
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 161L
1,518 Elo+
Party 2
Artemis
Artemis
InfluentWall249
Artemis
Level 86
God Stats
1W - 1L
1,214 SR
Queue Stats
21W - 27L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Sixsam6766
Baron Samedi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 2
Cupid
Cupid
SwampNation
Cupid
Level 110
God Stats
2W - 1L
1,547 SR
Queue Stats
98W - 108L
1,466 Elo+
Party 1
Ymir
Ymir
runitzhaze
Ymir
Level 141
God Stats
2W - 0L
1,783 SR
Queue Stats
213W - 224L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 5 / 10
10,776
829
8,210
21,689
27,344
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
 
Kumbhakarna
16
4 / 5 / 8
10,085
776
10,510
15,350
9,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
OverlandGorillas
Ah Muzen Cab
16
4 / 5 / 11
9,865
759
22,960
11,922
6,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Sukmaitoe
Terra
16
3 / 4 / 12
10,199
785
13,180
19,034
24,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
timestells
Jing Wei
15
3 / 8 / 7
9,311
716
5,808
15,745
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dahlobster
Arachne
16
4 / 6 / 14
10,162
782
9,210
15,540
6,626
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 4 / 13
11,145
857
22,421
15,961
7,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Sixsam6766
Baron Samedi
18
4 / 3 / 19
10,639
818
16,063
16,156
13,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 1 / 20
10,325
794
12,753
9,485
4,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 3 / 15
11,098
854
14,308
17,413
16,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
108
17
Kills
27
27
Deaths
17
48
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
10
1.6
L
Kumbhakarna
 
Kumbhakarna
4
5
8
1.6
W
Arachne
Dahlobster
Arachne
4
6
14
1.83
W
10
4
13
4.13
L
Ah Muzen Cab
OverlandGorillas
Ah Muzen Cab
4
5
11
1.9
W
Baron Samedi
Sixsam6766
Baron Samedi
4
3
19
4.5
L
Terra
Sukmaitoe
Terra
3
4
12
2.25
W
3
1
20
13
W
6
3
15
4.5
L
Jing Wei
timestells
Jing Wei
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
74,755
83,740
Taken
74,555
73,486
Mitigated
48,428
27,906
Healing
36,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
8,210
231
2,114
5,219
21,689
27,344
612
6,906
14,783
25,690
0
L
Kumbhakarna
 
Kumbhakarna
10,510
316
732
487
15,350
9,320
407
6,035
9,315
21,753
0
W
Arachne
Dahlobster
Arachne
9,210
6,341
2,069
4,244
15,540
6,626
516
6,602
8,717
0
15,654
W
22,421
9,862
2,444
6,434
15,961
7,684
2,946
7,501
8,376
0
43,370
L
Ah Muzen Cab
OverlandGorillas
Ah Muzen Cab
22,960
5,644
2,051
2,550
11,922
6,062
1,994
4,865
7,057
0
40,961
W
Baron Samedi
Sixsam6766
Baron Samedi
16,063
992
6,063
5,246
16,156
13,054
592
7,381
8,497
33,488
0
L
Terra
Sukmaitoe
Terra
13,180
135
6,207
5,165
19,034
24,303
468
7,441
11,593
23,267
0
W
12,753
6,693
4,512
2,748
9,485
4,391
1,720
4,553
4,780
0
26,827
W
14,308
2,089
460
2,210
17,413
16,673
57
4,870
12,285
25,325
0
L
Jing Wei
timestells
Jing Wei
5,808
3,918
1,041
2,340
15,745
6,457
0
5,124
10,621
0
14,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
53,369
155
Minions Killed
174
0
Camps Cleared
0
945,965
Distance Traveled
1,178,794
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,776
829
27
2
0
209,721
2
L
Kumbhakarna
10,085
776
37
3
0
188,575
0
W
Arachne
10,162
782
16
1
0
258,118
1
W
Artemis
11,145
857
47
4
0
204,276
1
L
Ah Muzen Cab
9,865
759
55
4
0
162,716
0
W
Baron Samedi
10,639
818
39
3
0
238,367
0
L
Terra
10,199
785
25
2
0
212,158
0
W
Cupid
10,325
794
38
3
0
258,013
0
W
Ymir
11,098
854
34
3
0
220,020
0
L
Jing Wei
9,311
716
11
1
0
172,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role