Player Matchup

Rama
Rama
AhoboAteJim
Rama
Level 124
God Stats
1W - 1L
1,930 SR
Queue Stats
11W - 14L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
LocoSabroso PEZ
Kuzenbo
Level 127
God Stats
3W - 1L
1,552 SR
Queue Stats
20W - 21L
1,589 Elo+
Party 1
King Arthur
King Arthur
SumWhoCallMeTim
King Arthur
Level 160
God Stats
3W - 4L
1,515 SR
Queue Stats
31W - 35L
1,546 Elo+
Party 1
Pele
Pele
djaj56
Pele
Level 127
God Stats
3W - 4L
1,949 SR
Queue Stats
120W - 121L
1,549 Elo+
Solo
Hera
Hera
flourecentStride
Hera
Level 83
God Stats
2W - 5L
1,756 SR
Queue Stats
949W - 887L
1,605 Elo+
Solo
Team Averages
Level 124
1,740 SR
1,574 Elo+

VS

Team Averages
Level 134
1,536 SR
1,586 Elo+
Janus
Janus
AmbitionAkamai
Janus
Level 139
God Stats
5W - 4L
1,527 SR
Queue Stats
68W - 79L
1,566 Elo+
Solo
Cernunnos
Cernunnos
ArsenicTerror50
Cernunnos
Level 152
God Stats
3W - 0L
1,456 SR
Queue Stats
86W - 94L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
Unavailable_Joy
Baba Yaga
Level 141
God Stats
13W - 8L
1,616 SR
Queue Stats
242W - 190L
1,634 Elo+
Party 2
Jormungandr
Jormungandr
kevankavman
Jormungandr
Level 107
God Stats
13W - 18L
1,500 SR
Queue Stats
357W - 314L
1,587 Elo+
Solo
Xing Tian
Xing Tian
kevin9137
Xing Tian
Level 129
God Stats
7W - 4L
1,583 SR
Queue Stats
155W - 128L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 2
10,783
568
10,505
13,513
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 3
9,252
487
6,275
14,095
10,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
SumWhoCallMeTim
King Arthur
17
2 / 3 / 0
10,401
547
11,658
16,853
13,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
djaj56
Pele
15
1 / 6 / 3
9,176
483
6,307
14,603
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
3 / 5 / 1
9,650
508
12,473
9,755
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 7
10,085
531
6,494
10,221
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
ArsenicTerror50
Cernunnos
18
2 / 3 / 2
10,437
549
13,420
20,160
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Unavailable_Joy
Baba Yaga
15
5 / 4 / 4
9,818
517
12,178
12,177
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
kevankavman
Jormungandr
15
6 / 0 / 4
10,040
528
5,568
9,430
5,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
kevin9137
Xing Tian
16
2 / 1 / 3
9,377
494
8,484
17,798
20,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
10
Kills
18
18
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
3
2
7
3.25
W
Cernunnos
ArsenicTerror50
Cernunnos
2
3
2
1
L
1
2
3
1.25
L
King Arthur
SumWhoCallMeTim
King Arthur
2
3
0
0.67
W
Baba Yaga
Unavailable_Joy
Baba Yaga
5
4
4
1.75
L
Pele
djaj56
Pele
1
6
3
0.42
L
3
5
1
0.7
W
Jormungandr
kevankavman
Jormungandr
6
0
4
8
W
Xing Tian
kevin9137
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,218
Damage
46,144
68,819
Taken
69,786
38,688
Mitigated
41,818
17,834
Healing
26,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,505
8,846
0
5,737
13,513
5,481
0
1,161
12,352
0
77,573
W
6,494
1,141
0
3,639
10,221
3,450
0
3,104
7,117
75,088
0
W
Cernunnos
ArsenicTerror50
Cernunnos
13,420
8,338
0
12,305
20,160
8,143
1,294
2,556
17,604
0
101,458
L
6,275
2,903
0
1,500
14,095
10,936
0
6,558
7,322
27,852
0
L
King Arthur
SumWhoCallMeTim
King Arthur
11,658
916
0
3,908
16,853
13,597
0
8,866
7,050
0
76,712
W
Baba Yaga
Unavailable_Joy
Baba Yaga
12,178
310
0
3,695
12,177
4,558
0
6,064
6,011
64,983
0
L
Pele
djaj56
Pele
6,307
1,279
0
5,461
14,603
5,211
0
6,748
7,686
0
62,269
L
12,473
2,836
0
1,228
9,755
3,463
0
7,772
1,685
69,230
0
W
Jormungandr
kevankavman
Jormungandr
5,568
1,560
0
2,120
9,430
5,129
0
5,913
3,517
27,191
0
W
Xing Tian
kevin9137
Xing Tian
8,484
805
0
4,265
17,798
20,538
0
1,009
16,789
52,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,262
Gold Earned
49,757
598
Minions Killed
524
0
Camps Cleared
0
1,764,243
Distance Traveled
1,749,915
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,783
568
163
9
0
311,328
3
W
Janus
10,085
531
124
7
0
423,662
3
W
Cernunnos
10,437
549
149
8
0
303,993
5
L
Kuzenbo
9,252
487
42
2
0
370,547
9
L
King Arthur
10,401
547
153
8
0
358,642
1
W
Baba Yaga
9,818
517
108
6
0
321,153
5
L
Pele
9,176
483
115
6
0
391,569
2
L
Hera
9,650
508
125
7
0
332,157
6
W
Jormungandr
10,040
528
45
2
0
369,292
1
W
Xing Tian
9,377
494
98
5
0
331,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role