Player Matchup

Fafnir
Fafnir
K4nsloos
Fafnir
Level 145
God Stats
10W - 10L
1,766 SR
Queue Stats
592W - 585L
1,601 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LordBendtnerr
Cu Chulainn
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 18L
1,448 Elo+
Party 1
Sol
Sol
Parovka
Sol
Level 124
God Stats
1W - 3L
1,282 SR
Queue Stats
902W - 910L
1,584 Elo+
Solo
Chiron
Chiron
TheJohnnyK18
Chiron
Level 146
God Stats
3W - 6L
1,547 SR
Queue Stats
260W - 216L
1,629 Elo+
Solo
Da Ji
Da Ji
ThēLaw
Da Ji
Level 158
God Stats
4W - 2L
1,455 SR
Queue Stats
611W - 557L
1,634 Elo+
Party 1
Team Averages
Level 127
1,510 SR
1,579 Elo+

VS

Team Averages
Level 130
1,527 SR
1,623 Elo+
Baron Samedi
Baron Samedi
CallumK
Baron Samedi
Level 139
God Stats
8W - 5L
1,636 SR
Queue Stats
144W - 123L
1,623 Elo+
Party 2
Horus
Horus
Leitnor
Horus
Level 128
God Stats
2W - 7L
1,304 SR
Queue Stats
964W - 970L
1,504 Elo+
Solo
Zhong Kui
Zhong Kui
Ljósmóðir
Zhong Kui
Level 106
God Stats
3W - 3L
1,521 SR
Queue Stats
163W - 120L
1,648 Elo+
Party 3
Thanatos
Thanatos
Scimpi
Thanatos
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 103L
1,650 Elo+
Party 2
Heimdallr
Heimdallr
andr1
Heimdallr
Level 142
God Stats
11W - 7L
1,672 SR
Queue Stats
221W - 137L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
K4nsloos
Fafnir
12
4 / 6 / 4
9,042
532
8,930
19,417
15,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
LordBendtnerr
Cu Chulainn
15
1 / 2 / 2
9,035
531
11,879
14,396
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sol
13
1 / 4 / 4
7,825
460
10,245
12,044
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
16
0 / 2 / 2
9,520
560
8,388
8,358
2,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ThēLaw
Da Ji
14
3 / 7 / 1
8,660
509
7,608
13,102
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CallumK
Baron Samedi
15
4 / 6 / 7
8,523
501
13,457
14,137
9,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
Leitnor
Horus
16
1 / 0 / 4
8,642
508
7,101
18,330
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Ljósmóðir
Zhong Kui
16
4 / 2 / 5
9,509
559
11,655
12,870
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Scimpi
Thanatos
16
9 / 1 / 4
9,777
575
10,557
15,702
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
andr1
Heimdallr
19
3 / 0 / 0
10,623
625
7,111
11,149
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
21
21
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CallumK
Baron Samedi
4
6
7
1.25
L
Fafnir
K4nsloos
Fafnir
4
6
4
1
W
Horus
Leitnor
Horus
1
0
4
3
W
Zhong Kui
Ljósmóðir
Zhong Kui
4
2
5
3.25
L
Cu Chulainn
LordBendtnerr
Cu Chulainn
1
2
2
1
L
Sol
1
4
4
0.75
W
Thanatos
Scimpi
Thanatos
9
1
4
11
L
Chiron
0
2
2
0.5
L
Da Ji
ThēLaw
Da Ji
3
7
1
0.5
W
Heimdallr
andr1
Heimdallr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,050
Damage
49,881
67,317
Taken
72,188
37,333
Mitigated
40,999
17,273
Healing
48,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CallumK
Baron Samedi
13,457
2,192
1,411
5,978
14,137
9,305
298
6,032
7,987
45,050
0
L
Fafnir
K4nsloos
Fafnir
8,930
2,305
0
3,440
19,417
15,586
0
10,442
8,855
15,604
0
W
Horus
Leitnor
Horus
7,101
2,224
1,460
11,124
18,330
12,766
175
2,222
14,857
0
42,872
W
Zhong Kui
Ljósmóðir
Zhong Kui
11,655
293
0
7,099
12,870
8,736
218
6,038
6,455
70,029
0
L
Cu Chulainn
LordBendtnerr
Cu Chulainn
11,879
1,602
0
4,402
14,396
10,450
0
3,464
10,409
0
53,147
L
Sol
10,245
3,918
0
5,455
12,044
4,040
0
8,229
3,815
58,634
0
W
Thanatos
Scimpi
Thanatos
10,557
4,008
0
15,236
15,702
6,027
317
3,520
12,062
0
61,596
L
Chiron
8,388
4,256
450
2,594
8,358
2,673
1,035
358
7,965
0
79,133
L
Da Ji
ThēLaw
Da Ji
7,608
1,729
0
932
13,102
4,584
0
2,619
10,405
0
59,018
W
Heimdallr
andr1
Heimdallr
7,111
4,275
0
6,281
11,149
4,165
738
307
10,842
0
96,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,082
Gold Earned
47,074
487
Minions Killed
573
0
Camps Cleared
0
1,604,831
Distance Traveled
1,716,677
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,523
501
68
4
0
316,744
6
L
Fafnir
9,042
532
11
1
0
317,853
6
W
Horus
8,642
508
72
4
0
377,021
6
W
Zhong Kui
9,509
559
145
9
0
333,768
3
L
Cu Chulainn
9,035
531
97
6
0
344,636
1
L
Sol
7,825
460
109
6
0
290,564
2
W
Thanatos
9,777
575
103
6
0
363,637
4
L
Chiron
9,520
560
162
10
0
333,004
4
L
Da Ji
8,660
509
108
6
0
318,774
8
W
Heimdallr
10,623
625
185
11
0
325,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role