Player Matchup

Cthulhu
Cthulhu
GodzillaKing561
Cthulhu
Level 68
God Stats
115W - 108L
1,492 SR
Queue Stats
193W - 255L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
RequestedSword4
Baron Samedi
Level 18
God Stats
64W - 61L
1,153 SR
Queue Stats
140W - 193L
1,256 Elo+
Party 1
Medusa
Medusa
demipersonas
Medusa
Level 92
God Stats
6W - 7L
1,507 SR
Queue Stats
44W - 58L
1,294 Elo+
Party 1
Team Averages
Level 59
1,384 SR
1,292 Elo+

VS

Team Averages
Level 15
1,454 SR
1,362 Elo+
Cthulhu
Cthulhu
H8teMyLife
Cthulhu
Level 15
God Stats
12W - 23L
1,464 SR
Queue Stats
36W - 69L
1,243 Elo+
Solo
King Arthur
King Arthur
migueluchomoon
King Arthur
Level 24
God Stats
3W - 3L
1,676 SR
Queue Stats
24W - 27L
1,342 Elo+
Solo
Hachiman
Hachiman
stewuop
Hachiman
Level 5
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 16
12,992
722
12,474
16,609
22,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
RequestedSword4
Baron Samedi
16
8 / 0 / 10
12,101
672
24,506
14,234
8,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
17
10 / 2 / 9
12,746
708
21,796
14,442
7,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H8teMyLife
Cthulhu
14
0 / 5 / 1
9,571
532
12,369
18,116
10,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
migueluchomoon
King Arthur
16
2 / 4 / 1
11,168
620
9,265
33,152
27,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
stewuop
Hachiman
12
1 / 13 / 2
10,193
566
7,573
17,468
7,530
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
3
3
Deaths
22
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
Cthulhu
H8teMyLife
Cthulhu
0
5
1
0.1
W
Baron Samedi
RequestedSword4
Baron Samedi
8
0
10
13
W
Medusa
10
2
9
7.25
L
King Arthur
migueluchomoon
King Arthur
2
4
1
0.63
L
Hachiman
stewuop
Hachiman
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,776
Damage
29,207
45,285
Taken
68,736
38,042
Mitigated
45,949
14,418
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,474
831
569
398
16,609
22,664
34
3,320
13,289
33,464
0
L
Cthulhu
H8teMyLife
Cthulhu
12,369
173
559
1,200
18,116
10,887
0
8,276
9,840
41,703
0
W
Baron Samedi
RequestedSword4
Baron Samedi
24,506
2,752
5,338
6,317
14,234
8,269
972
4,340
9,894
53,255
0
W
Medusa
21,796
10,893
905
891
14,442
7,109
1,960
4,887
9,555
0
60,238
L
King Arthur
migueluchomoon
King Arthur
9,265
126
0
6,194
33,152
27,532
0
19,091
14,061
243
48,846
L
Hachiman
stewuop
Hachiman
7,573
3,667
0
405
17,468
7,530
0
9,613
7,855
0
15,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
30,932
195
Minions Killed
147
0
Camps Cleared
0
957,545
Distance Traveled
818,811
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,992
722
38
2
0
355,785
0
L
Cthulhu
9,571
532
71
4
0
269,770
1
W
Baron Samedi
12,101
672
72
4
0
292,396
1
W
Medusa
12,746
708
85
5
0
309,364
1
L
King Arthur
11,168
620
63
4
0
335,689
2
L
Hachiman
10,193
566
13
1
0
213,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role