Player Matchup

Chaac
Chaac
AleComunistinha
Chaac
Level 107
God Stats
38W - 35L
1,439 SR
Queue Stats
201W - 237L
1,372 Elo+
Party 1
Bacchus
Bacchus
Padilhaa86
Bacchus
Level 28
God Stats
9W - 6L
1,481 SR
Queue Stats
17W - 21L
1,371 Elo+
Party 1
Susano
Susano
SUN_1KiNG
Susano
Level 123
God Stats
7W - 6L
1,379 SR
Queue Stats
339W - 253L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
the_dark_fame21
Baron Samedi
Level 17
God Stats
1W - 1L
1,343 SR
Queue Stats
18W - 10L
1,674 Elo+
Party 2
Rama
Rama
the_dark_flame21
Rama
Level 124
God Stats
6W - 5L
1,624 SR
Queue Stats
161W - 122L
1,561 Elo+
Party 2
Team Averages
Level 80
1,453 SR
1,504 Elo+

VS

Team Averages
Level 66
1,516 SR
1,378 Elo+
Chronos
Chronos
KelpieDemon
Chronos
Level 125
God Stats
3W - 6L
1,635 SR
Queue Stats
877W - 922L
1,408 Elo+
Solo
Serqet
Serqet
RoundWheel28768
Serqet
Level 49
God Stats
0W - 1L
1,380 SR
Queue Stats
447W - 545L
1,378 Elo+
Party 3
Neith
Neith
TFH Alves
Neith
Level 7
God Stats
5W - 6L
1,863 SR
Queue Stats
5W - 14L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
TFH FeLipe
Gilgamesh
Level 58
God Stats
4W - 10L
1,416 SR
Queue Stats
326W - 438L
1,324 Elo+
Party 3
Chaac
Chaac
TFH Karmic
Chaac
Level 89
God Stats
2W - 2L
1,288 SR
Queue Stats
517W - 572L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,675
631
2,874
4,420
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Padilhaa86
Bacchus
8
1 / 0 / 5
5,339
593
2,323
3,968
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
SUN_1KiNG
Susano
10
3 / 0 / 2
5,706
634
3,811
5,673
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
the_dark_fame21
Baron Samedi
11
2 / 1 / 2
6,006
667
4,003
3,348
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
6 / 0 / 1
5,966
663
6,038
5,024
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KelpieDemon
Chronos
7
0 / 2 / 0
4,607
512
1,521
5,541
1,968
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 0
4,667
519
1,683
5,619
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TFH Alves
Neith
6
0 / 3 / 0
3,844
427
693
3,222
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TFH FeLipe
Gilgamesh
9
0 / 2 / 0
4,637
515
2,798
5,548
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
6
0 / 4 / 0
4,474
497
4,220
7,855
3,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Chronos
KelpieDemon
Chronos
0
2
0
0
W
Bacchus
Padilhaa86
Bacchus
1
0
5
3.5
L
1
2
0
0.5
W
Susano
SUN_1KiNG
Susano
3
0
2
4
L
Neith
TFH Alves
Neith
0
3
0
0
L
Gilgamesh
TFH FeLipe
Gilgamesh
0
2
0
0
L
Chaac
0
4
0
0
W
Baron Samedi
the_dark_fame21
Baron Samedi
2
1
2
3
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
10,915
22,433
Taken
27,785
10,460
Mitigated
9,590
10,803
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,874
219
183
2,533
4,420
3,822
135
0
4,257
0
26,785
L
Chronos
KelpieDemon
Chronos
1,521
444
0
1,965
5,541
1,968
0
3,443
2,098
21,590
0
W
Bacchus
Padilhaa86
Bacchus
2,323
206
0
1,444
3,968
2,220
356
0
3,968
9,130
0
L
1,683
420
0
250
5,619
1,622
0
261
5,298
0
18,246
W
Susano
SUN_1KiNG
Susano
3,811
1,268
0
1,564
5,673
1,786
0
320
5,353
0
29,289
L
Neith
TFH Alves
Neith
693
171
0
601
3,222
680
0
617
2,605
0
9,147
L
Gilgamesh
TFH FeLipe
Gilgamesh
2,798
553
0
898
5,548
1,811
140
0
5,278
0
21,310
L
Chaac
4,220
1,039
0
2,383
7,855
3,509
0
2,005
5,850
0
17,683
W
Baron Samedi
the_dark_fame21
Baron Samedi
4,003
383
39
1,893
3,348
1,171
0
1,201
1,979
33,921
0
W
6,038
5,620
0
3,147
5,024
1,461
954
0
5,024
0
32,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,692
Gold Earned
22,229
244
Minions Killed
182
0
Camps Cleared
0
857,963
Distance Traveled
799,791
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,675
631
55
6
0
178,636
2
L
Chronos
4,607
512
52
6
0
122,102
1
W
Bacchus
5,339
593
14
2
0
173,211
2
L
Serqet
4,667
519
45
5
0
173,978
0
W
Susano
5,706
634
54
6
0
205,422
2
L
Neith
3,844
427
19
2
0
158,080
0
L
Gilgamesh
4,637
515
43
5
0
160,844
4
L
Chaac
4,474
497
23
3
0
184,787
4
W
Baron Samedi
6,006
667
69
8
0
154,684
3
W
Rama
5,966
663
52
6
0
146,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role