Player Matchup

Hun Batz
Hun Batz
Platinum II
 
Hun Batz
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
AdaptKing15
Anhur
Diamond IV
Level 154
God Stats
8W - 5L
1,944 SR
Queue Stats
250W - 235L
2,121 MMR
Party 1
Tiamat
Tiamat
Diamond III
Mauricio 0112
Tiamat
Diamond III
Level 146
God Stats
14W - 12L
1,663 SR
Queue Stats
247W - 237L
2,168 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Tryn HQs
Cu Chulainn
Platinum III
Level 125
God Stats
1W - 2L
1,538 SR
Queue Stats
80W - 72L
2,026 MMR
Solo
Cthulhu
Cthulhu
Platinum II
fernandokiller3
Cthulhu
Platinum II
Level 120
God Stats
91W - 98L
1,567 SR
Queue Stats
842W - 875L
1,995 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,642 SR
1,962 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,631 SR
2,062 MMR
Cabrakan
Cabrakan
Platinum I
BlazinUchiha02
Cabrakan
Platinum I
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 63L
1,965 MMR
Solo
Loki
Loki
Platinum I
Draxkiller1
Loki
Platinum I
Level 157
God Stats
17W - 11L
1,781 SR
Queue Stats
133W - 123L
2,122 MMR
Solo
Ullr
Ullr
Masters
LetMeSoloHim
Ullr
Masters
Level 61
God Stats
36W - 31L
1,698 SR
Queue Stats
268W - 244L
2,048 MMR
Solo
Artemis
Artemis
Diamond IV
Slickify
Artemis
Diamond IV
Level 128
God Stats
13W - 4L
1,851 SR
Queue Stats
381W - 357L
2,120 MMR
Solo
Jormungandr
Jormungandr
Diamond V
fuji_rondae
Jormungandr
Diamond V
Level 88
God Stats
4W - 4L
1,327 SR
Queue Stats
456W - 450L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 2 / 1
5,901
590
3,433
6,444
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 4
5,556
556
2,666
6,782
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,125
513
2,894
3,688
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Tryn HQs
Cu Chulainn
7
0 / 1 / 0
4,655
466
2,116
6,175
2,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 1
4,915
492
3,080
6,462
2,487
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneGilgameshSetJanusAthena

VS

Bans
King ArthurFenrirGebRavanaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 0 / 0
6,279
628
5,151
4,947
3,516
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
5,916
592
4,617
4,625
1,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 0 / 2
6,669
667
3,387
4,401
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Slickify
Artemis
10
0 / 2 / 2
5,480
548
2,319
5,500
1,374
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
fuji_rondae
Jormungandr
9
3 / 2 / 3
5,960
596
4,693
8,667
3,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
5
Kills
9
9
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
2
1
2.25
L
0
3
4
0.67
W
Cabrakan
1
0
0
1
W
1
1
3
2.5
W
4
0
2
5
L
0
2
2
0.5
W
Artemis
Slickify
Artemis
0
2
2
0.5
L
Cu Chulainn
Tryn HQs
Cu Chulainn
0
1
0
0
L
1
1
1
1.5
W
Jormungandr
fuji_rondae
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,189
Damage
20,167
29,551
Taken
28,140
10,616
Mitigated
10,578
6,970
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,433
537
0
710
6,444
1,928
0
856
5,588
0
29,451
L
2,666
789
0
1,231
6,782
1,829
0
767
6,015
0
27,658
W
Cabrakan
5,151
865
0
2,464
4,947
3,516
0
479
4,468
39,076
0
W
4,617
1,075
0
250
4,625
1,059
0
551
4,034
0
32,914
W
3,387
1,417
0
983
4,401
1,446
0
1,928
2,245
0
43,610
L
2,894
181
0
1,058
3,688
2,300
0
1,280
2,408
29,354
0
W
Artemis
Slickify
Artemis
2,319
592
0
2,144
5,500
1,374
0
666
4,834
0
26,507
L
Cu Chulainn
Tryn HQs
Cu Chulainn
2,116
290
0
2,516
6,175
2,072
0
4,033
2,142
0
18,276
L
3,080
37
424
1,031
6,462
2,487
0
2,908
3,554
18,903
0
W
Jormungandr
fuji_rondae
Jormungandr
4,693
1,308
0
2,350
8,667
3,183
0
2,000
6,585
19,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
30,304
282
Minions Killed
352
0
Camps Cleared
0
893,075
Distance Traveled
994,176
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,901
590
66
7
0
203,454
1
L
Anhur
5,556
556
67
7
0
167,651
1
W
Cabrakan
6,279
628
98
10
0
188,161
1
W
Loki
5,916
592
69
7
0
236,725
4
W
Ullr
6,669
667
100
10
0
202,039
2
L
Tiamat
5,125
513
72
7
0
193,328
4
W
Artemis
5,480
548
67
7
0
174,206
0
L
Cu Chulainn
4,655
466
43
4
0
144,051
1
L
Cthulhu
4,915
492
34
3
0
184,591
2
W
Jormungandr
5,960
596
18
2
0
193,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role