Player Matchup

Ra
Ra
KoRn_Bean
Ra
Level 7
God Stats
2W - 5L
1,253 SR
Queue Stats
15W - 17L
1,170 Elo+
Party 1
Ares
Ares
Undead_Killjoy13
Ares
Level 2
God Stats
6W - 4L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Medusa
Medusa
ZFG_PurpleStar
Medusa
Level 37
God Stats
19W - 18L
1,557 SR
Queue Stats
22W - 22L
1,421 Elo+
Party 1
Khepri
Khepri
killab1202420
Khepri
Level 101
God Stats
12W - 18L
1,573 SR
Queue Stats
28W - 32L
1,436 Elo+
Party 1
Osiris
Osiris
quqjito
Osiris
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 30
1,476 SR
1,405 Elo+

VS

Team Averages
Level 10
1,299 SR
1,232 Elo+
Olorun
Olorun
Bc Beast 219409
Olorun
Level 8
God Stats
6W - 9L
1,345 SR
Queue Stats
10W - 20L
1,162 Elo+
Solo
Bellona
Bellona
Jeancafit
Bellona
Level 6
God Stats
2W - 3L
1,509 SR
Queue Stats
47W - 35L
1,322 Elo+
Solo
Serqet
Serqet
blehn_mop
Serqet
Level 5
God Stats
2W - 7L
1,254 SR
Queue Stats
5W - 13L
1,224 Elo+
Party 2
Thanatos
Thanatos
dumb_ass30
Thanatos
Level 5
God Stats
1W - 5L
1,070 SR
Queue Stats
1W - 12L
979 Elo+
Party 2
Skadi
Skadi
ieWolfy
Skadi
Level 27
God Stats
9W - 17L
1,318 SR
Queue Stats
158W - 146L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 28
10,990
1,099
13,157
10,031
4,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 5 / 23
10,311
1,031
2,754
10,787
8,746
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
44 / 1 / 10
20,323
2,032
50,448
13,863
8,080
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 3 / 29
12,586
1,259
6,860
17,361
15,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
quqjito
Osiris
14
2 / 7 / 6
9,096
910
1,923
9,523
6,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 6
9,103
910
5,093
8,520
3,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Jeancafit
Bellona
17
5 / 7 / 6
11,012
1,101
11,656
18,245
12,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
blehn_mop
Serqet
17
2 / 17 / 9
10,189
1,019
9,574
20,178
8,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
dumb_ass30
Thanatos
17
4 / 17 / 8
10,805
1,081
15,163
22,016
9,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
ieWolfy
Skadi
18
8 / 6 / 8
11,512
1,151
14,070
16,849
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
57
54
Kills
20
22
Deaths
54
96
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Bellona
Jeancafit
Bellona
5
7
6
1.14
W
1
6
28
2.5
W
1
5
23
2.5
W
44
1
10
49
L
Serqet
blehn_mop
Serqet
2
17
9
0.38
L
Thanatos
dumb_ass30
Thanatos
4
17
8
0.47
L
Skadi
ieWolfy
Skadi
8
6
8
2
W
6
3
29
6.83
W
Osiris
quqjito
Osiris
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,142
Damage
55,556
61,565
Taken
85,808
42,188
Mitigated
42,176
10,855
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,093
2,150
545
692
8,520
3,370
0
2,628
5,892
9,514
0
L
Bellona
Jeancafit
Bellona
11,656
3,834
0
1,020
18,245
12,807
0
4,508
13,737
0
34,968
W
13,157
1,190
1,203
882
10,031
4,028
0
809
8,808
23,237
0
W
2,754
828
0
0
10,787
8,746
0
431
10,356
5,159
0
W
50,448
32,564
477
5,155
13,863
8,080
0
1,680
12,137
0
77,324
L
Serqet
blehn_mop
Serqet
9,574
7,171
0
0
20,178
8,633
0
6,934
13,244
0
15,027
L
Thanatos
dumb_ass30
Thanatos
15,163
6,305
0
3,550
22,016
9,863
0
3,973
18,043
0
21,002
L
Skadi
ieWolfy
Skadi
14,070
11,050
466
1,514
16,849
7,503
0
4,728
12,121
0
33,365
W
6,860
1,410
931
2,207
17,361
15,204
0
990
15,951
17,498
0
W
Osiris
quqjito
Osiris
1,923
1,613
0
0
9,523
6,130
0
1,183
8,340
0
9,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,306
Gold Earned
52,621
143
Minions Killed
133
3
Camps Cleared
4
713,482
Distance Traveled
807,669
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,103
910
7
1
0
92,476
2
L
Bellona
11,012
1,101
65
7
3
168,094
0
W
Ra
10,990
1,099
22
2
1
163,406
0
W
Ares
10,311
1,031
4
0
0
101,355
0
W
Medusa
20,323
2,032
77
8
0
209,395
0
L
Serqet
10,189
1,019
15
2
0
179,497
0
L
Thanatos
10,805
1,081
7
1
0
188,015
0
L
Skadi
11,512
1,151
39
4
1
179,587
0
W
Khepri
12,586
1,259
26
3
0
151,720
0
W
Osiris
9,096
910
14
1
2
87,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role