Player Matchup

Osiris
Osiris
H20-Bleu-_-
Osiris
Level 29
God Stats
15W - 3L
1,862 SR
Queue Stats
174W - 148L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Itss--Shadow
Cthulhu
Level 18
God Stats
1W - 0L
1,494 SR
Queue Stats
16W - 19L
1,421 Elo+
Party 1
Chang'e
Chang'e
SEAUXC0LD
Chang'e
Level 14
God Stats
17W - 9L
1,500 SR
Queue Stats
43W - 30L
1,353 Elo+
Solo
Arachne
Arachne
TopChemical
Arachne
Level 43
God Stats
17W - 19L
1,464 SR
Queue Stats
83W - 81L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
tuggle2715
Danzaburou
Level 23
God Stats
17W - 14L
1,568 SR
Queue Stats
44W - 35L
1,461 Elo+
Party 1
Team Averages
Level 25
1,578 SR
1,441 Elo+

VS

Team Averages
Level 22
1,628 SR
1,567 Elo+
Gilgamesh
Gilgamesh
Jarphy
Gilgamesh
Level 29
God Stats
22W - 4L
2,025 SR
Queue Stats
56W - 29L
1,958 Elo+
Solo
Baron Samedi
Baron Samedi
Sebas5025
Baron Samedi
Level 17
God Stats
9W - 10L
1,514 SR
Queue Stats
25W - 26L
1,426 Elo+
Solo
Awilix
Awilix
Striker12659
Awilix
Level 28
God Stats
20W - 21L
1,427 SR
Queue Stats
106W - 128L
1,436 Elo+
Solo
Neith
Neith
mclovinyomama
Neith
Level 26
God Stats
18W - 24L
1,486 SR
Queue Stats
45W - 52L
1,468 Elo+
Solo
Yemoja
Yemoja
obsidian88
Yemoja
Level 11
God Stats
3W - 2L
1,690 SR
Queue Stats
6W - 5L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 5 / 7
13,407
536
14,779
26,207
18,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Itss--Shadow
Cthulhu
17
0 / 0 / 12
11,250
450
6,756
16,241
14,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
SEAUXC0LD
Chang'e
20
4 / 3 / 11
13,877
555
20,252
21,092
8,852
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
TopChemical
Arachne
20
19 / 1 / 9
16,753
670
24,875
20,119
13,844
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
tuggle2715
Danzaburou
18
2 / 3 / 5
11,526
461
10,363
17,378
7,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jarphy
Gilgamesh
17
5 / 4 / 2
12,626
505
22,233
25,808
13,750
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sebas5025
Baron Samedi
18
4 / 8 / 3
11,488
460
11,926
20,387
10,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
16
2 / 5 / 4
10,512
420
5,648
15,570
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 6 / 2
9,603
384
15,311
18,421
7,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
obsidian88
Yemoja
15
0 / 6 / 1
9,614
385
3,662
15,316
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
29
Kills
12
12
Deaths
29
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
5
7
1.5
W
Cthulhu
Itss--Shadow
Cthulhu
0
0
12
6
L
Gilgamesh
Jarphy
Gilgamesh
5
4
2
1.5
W
Chang'e
SEAUXC0LD
Chang'e
4
3
11
3.17
L
Baron Samedi
Sebas5025
Baron Samedi
4
8
3
0.69
L
Awilix
2
5
4
0.8
W
Arachne
TopChemical
Arachne
19
1
9
23.5
L
1
6
2
0.33
L
Yemoja
obsidian88
Yemoja
0
6
1
0.08
W
Danzaburou
tuggle2715
Danzaburou
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,025
Damage
58,780
101,037
Taken
95,502
63,394
Mitigated
57,324
47,840
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,779
5,236
0
7,709
26,207
18,364
285
4,161
21,836
0
81,634
W
Cthulhu
Itss--Shadow
Cthulhu
6,756
387
1,492
3,587
16,241
14,995
306
3,867
12,313
47,603
0
L
Gilgamesh
Jarphy
Gilgamesh
22,233
6,534
0
3,381
25,808
13,750
513
3,975
21,673
690
56,559
W
Chang'e
SEAUXC0LD
Chang'e
20,252
814
8,050
13,093
21,092
8,852
2,056
4,907
15,865
108,071
0
L
Baron Samedi
Sebas5025
Baron Samedi
11,926
935
611
5,375
20,387
10,446
0
7,926
12,026
66,976
0
L
Awilix
5,648
3,166
0
34
15,570
6,361
1,016
5,151
10,203
0
74,414
W
Arachne
TopChemical
Arachne
24,875
16,528
517
8,130
20,119
13,844
3,876
4,182
15,827
0
154,797
L
15,311
5,851
0
3,036
18,421
7,389
0
4,377
13,968
0
94,833
L
Yemoja
obsidian88
Yemoja
3,662
714
4,092
3,094
15,316
19,378
0
4,640
10,624
20,591
0
W
Danzaburou
tuggle2715
Danzaburou
10,363
2,452
1,165
4,097
17,378
7,339
2,551
2,082
15,278
0
83,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,813
Gold Earned
53,843
649
Minions Killed
569
0
Camps Cleared
0
2,407,951
Distance Traveled
2,122,113
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,407
536
111
4
0
473,373
1
W
Cthulhu
11,250
450
71
3
0
519,121
4
L
Gilgamesh
12,626
505
85
3
0
506,871
9
W
Chang'e
13,877
555
167
7
0
447,432
0
L
Baron Samedi
11,488
460
154
6
0
372,832
5
L
Awilix
10,512
420
132
5
0
451,228
1
W
Arachne
16,753
670
183
7
0
550,237
1
L
Neith
9,603
384
162
6
0
396,920
3
L
Yemoja
9,614
385
36
1
0
394,262
3
W
Danzaburou
11,526
461
117
5
0
417,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role