Player Matchup

Thoth
Thoth
AshKaliMain
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 118L
1,538 Elo+
Solo
Bellona
Bellona
GratedKitten919
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 14L
1,689 Elo+
Party 1
Chiron
Chiron
Timbuk204
Chiron
Level 29
God Stats
13W - 17L
1,676 SR
Queue Stats
333W - 289L
1,633 Elo+
Solo
Cerberus
Cerberus
ViiVeeS
Cerberus
Level 23
God Stats
25W - 7L
1,964 SR
Queue Stats
209W - 160L
1,624 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
prgreat2
Morgan Le Fay
Level 18
God Stats
4W - 7L
1,352 SR
Queue Stats
14W - 19L
1,674 Elo+
Solo
Team Averages
Level 21
1,598 SR
1,631 Elo+

VS

Team Averages
Level 21
1,490 SR
1,579 Elo+
Fenrir
Fenrir
Cudies999
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
DrivingCandy24
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,602 Elo+
Solo
Apollo
Apollo
Marranete31
Apollo
Level 28
God Stats
8W - 5L
1,575 SR
Queue Stats
75W - 75L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SKOOBI09
Morgan Le Fay
Level 17
God Stats
6W - 12L
1,377 SR
Queue Stats
68W - 56L
1,579 Elo+
Solo
Kumbhakarna
Kumbhakarna
hempking438
Kumbhakarna
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
168W - 147L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 9
9,141
397
9,524
16,066
4,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 8 / 2
13,379
582
22,460
26,309
21,154
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
Timbuk204
Chiron
16
4 / 4 / 4
10,105
439
10,076
12,491
4,318
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ViiVeeS
Cerberus
16
5 / 8 / 8
12,344
537
6,233
26,831
22,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
prgreat2
Morgan Le Fay
12
1 / 13 / 2
8,426
366
4,034
15,703
5,369
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cudies999
Fenrir
18
6 / 7 / 4
12,212
531
7,896
20,037
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
DrivingCandy24
Gilgamesh
20
9 / 6 / 6
15,541
676
20,582
22,120
14,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
19
8 / 5 / 9
13,514
588
13,613
13,749
6,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
SKOOBI09
Morgan Le Fay
20
13 / 2 / 15
14,250
620
22,956
19,341
8,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
hempking438
Kumbhakarna
18
6 / 2 / 17
13,756
598
10,298
20,930
26,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
93
22
Kills
42
42
Deaths
22
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
9
9
0.5
W
Fenrir
Cudies999
Fenrir
6
7
4
1.14
W
Gilgamesh
DrivingCandy24
Gilgamesh
9
6
6
2
L
12
8
2
1.63
W
Apollo
8
5
9
2.5
W
Morgan Le Fay
SKOOBI09
Morgan Le Fay
13
2
15
10.25
L
Chiron
Timbuk204
Chiron
4
4
4
1.5
L
Cerberus
ViiVeeS
Cerberus
5
8
8
1.13
W
Kumbhakarna
hempking438
Kumbhakarna
6
2
17
7.25
L
Morgan Le Fay
prgreat2
Morgan Le Fay
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,327
Damage
75,345
97,400
Taken
96,177
57,445
Mitigated
65,739
11,621
Healing
28,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,524
462
218
1,081
16,066
4,454
53
2,989
13,077
44,226
0
W
Fenrir
Cudies999
Fenrir
7,896
1,567
0
4,847
20,037
8,938
1,372
1,986
17,949
0
79,950
W
Gilgamesh
DrivingCandy24
Gilgamesh
20,582
6,674
0
4,933
22,120
14,625
2,919
5,061
16,901
3,134
76,136
L
22,460
11,808
0
1,898
26,309
21,154
88
8,163
18,146
4,466
95,404
W
Apollo
13,613
7,453
0
2,785
13,749
6,973
5,394
3,032
10,615
0
102,750
W
Morgan Le Fay
SKOOBI09
Morgan Le Fay
22,956
2,925
511
9,566
19,341
8,894
1,093
6,531
12,712
109,118
0
L
Chiron
Timbuk204
Chiron
10,076
4,230
450
4,217
12,491
4,318
764
4,067
8,424
0
54,548
L
Cerberus
ViiVeeS
Cerberus
6,233
505
0
2,848
26,831
22,150
104
10,567
16,264
44,582
0
W
Kumbhakarna
hempking438
Kumbhakarna
10,298
1,262
0
5,825
20,930
26,309
1,277
6,242
14,364
31,243
0
L
Morgan Le Fay
prgreat2
Morgan Le Fay
4,034
409
0
909
15,703
5,369
838
8,058
7,645
22,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,395
Gold Earned
69,273
481
Minions Killed
553
0
Camps Cleared
0
1,788,634
Distance Traveled
1,980,604
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,141
397
72
3
0
359,756
4
W
Fenrir
12,212
531
102
4
0
371,714
2
W
Gilgamesh
15,541
676
122
5
0
411,231
0
L
Bellona
13,379
582
188
8
0
344,999
1
W
Apollo
13,514
588
151
7
0
379,354
6
W
Morgan Le Fay
14,250
620
151
7
0
396,300
7
L
Chiron
10,105
439
91
4
0
382,982
1
L
Cerberus
12,344
537
102
4
0
439,408
2
W
Kumbhakarna
13,756
598
27
1
0
422,005
1
L
Morgan Le Fay
8,426
366
28
1
0
261,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role