Player Matchup

Medusa
Medusa
Diamond II
River_mor
Medusa
Diamond II
Level 105
God Stats
15W - 10L
1,772 SR
Queue Stats
74W - 47L
2,361 MMR
Party 1
Chronos
Chronos
Diamond II
TDG Soap
Chronos
Diamond II
Level 149
God Stats
7W - 2L
1,716 SR
Queue Stats
48W - 23L
2,479 MMR
Party 1
Sol
Sol
Diamond IV
ssppoooonn
Sol
Diamond IV
Level 160
God Stats
8W - 2L
1,895 SR
Queue Stats
43W - 21L
2,349 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,794 SR
2,396 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,617 SR
1,854 MMR
Cthulhu
Cthulhu
Diamond V
BlazeMachine75
Cthulhu
Diamond V
Level 159
God Stats
5W - 6L
1,627 SR
Queue Stats
81W - 78L
2,267 MMR
Solo
Odin
Odin
Gold I
MoTheGreat6272
Odin
Gold I
Level 143
God Stats
0W - 2L
1,383 SR
Queue Stats
59W - 51L
1,627 MMR
Solo
Hades
Hades
Gold II
xRaDiKaL-Bry
Hades
Gold II
Level 124
God Stats
5W - 2L
1,841 SR
Queue Stats
54W - 57L
1,667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
River_mor
Medusa
12
5 / 0 / 7
8,030
803
8,328
5,915
2,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
TDG Soap
Chronos
11
1 / 1 / 11
7,944
794
3,819
10,324
5,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 6
8,853
885
15,203
7,425
2,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
TiamatPersephoneAthenaGilgameshGeb

VS

Bans
AphroditeAchillesCabrakanDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,197
620
6,021
12,598
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 0
5,643
564
3,846
8,066
3,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 4 / 0
5,891
589
4,535
11,310
5,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
1
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
W
Medusa
River_mor
Medusa
5
0
7
8.5
W
Chronos
TDG Soap
Chronos
1
1
11
6.5
W
6
0
6
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
14,402
23,664
Taken
31,974
10,496
Mitigated
16,314
9,989
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,021
80
146
2,189
12,598
7,601
0
7,742
4,856
16,990
0
L
3,846
384
0
450
8,066
3,440
0
4,396
3,670
107
12,622
W
Medusa
River_mor
Medusa
8,328
3,339
0
828
5,915
2,174
975
2,141
3,774
0
33,683
W
Chronos
TDG Soap
Chronos
3,819
1,557
0
4,550
10,324
5,775
836
4,576
5,748
14,908
0
W
15,203
6,019
0
4,611
7,425
2,547
1,306
3,946
3,479
29,875
0
L
4,535
144
392
4,052
11,310
5,273
0
6,884
4,426
17,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
17,731
127
Minions Killed
85
0
Camps Cleared
0
529,689
Distance Traveled
490,176
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,197
620
18
2
0
163,849
4
L
Odin
5,643
564
24
2
0
159,522
0
W
Medusa
8,030
803
47
5
0
178,029
2
W
Chronos
7,944
794
27
3
0
179,123
1
W
Sol
8,853
885
53
5
0
172,537
1
L
Hades
5,891
589
43
4
0
166,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role