Player Matchup

Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Gold III
BabyJesus517
Zeus
Gold III
Level 86
God Stats
5W - 0L
1,628 SR
Queue Stats
44W - 51L
1,481 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Robust Beak
Gilgamesh
Gold II
Level 120
God Stats
29W - 20L
1,548 SR
Queue Stats
414W - 420L
1,432 MMR
Party 3
Sylvanus
Sylvanus
Bronze III
SlumpedKai
Sylvanus
Bronze III
Level 69
God Stats
1W - 1L
1,309 SR
Queue Stats
12W - 9L
1,484 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
Sneaky Beak
Heimdallr
Platinum III
Level 129
God Stats
12W - 17L
1,529 SR
Queue Stats
481W - 487L
1,612 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,503 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 90
1,544 SR
1,499 MMR
Cu Chulainn
Cu Chulainn
Gold V
Assassin073
Cu Chulainn
Gold V
Level 82
God Stats
0W - 2L
1,529 SR
Queue Stats
33W - 35L
1,479 MMR
Solo
Ganesha
Ganesha
Bronze III
Dorrammu
Ganesha
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hera
Hera
Silver I
Lewdio
Hera
Silver I
Level 102
God Stats
0W - 1L
1,637 SR
Queue Stats
17W - 22L
1,404 MMR
Party 1
Anhur
Anhur
Gold II
Verifyd
Anhur
Gold II
Level 154
God Stats
1W - 1L
1,553 SR
Queue Stats
38W - 39L
1,611 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
XxYoUng1BullXx
Tsukuyomi
Bronze III
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 4 / 12
12,282
534
16,653
16,199
17,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 5 / 6
13,343
580
20,401
14,644
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Robust Beak
Gilgamesh
20
13 / 1 / 4
14,066
612
16,088
21,188
13,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
SlumpedKai
Sylvanus
16
1 / 1 / 11
12,574
547
4,995
15,471
11,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Sneaky Beak
Heimdallr
19
5 / 0 / 5
13,000
565
10,938
14,487
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ScyllaSun WukongChironTiamatSol

VS

Bans
AthenaHou YiPersephoneDanzaburouJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Assassin073
Cu Chulainn
15
4 / 6 / 0
10,316
449
10,407
19,752
11,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Dorrammu
Ganesha
15
0 / 6 / 6
9,722
423
3,684
21,470
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
Lewdio
Hera
17
4 / 7 / 1
11,390
495
14,574
12,783
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Verifyd
Anhur
19
2 / 1 / 4
11,321
492
9,203
18,135
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
XxYoUng1BullXx
Tsukuyomi
13
1 / 10 / 3
9,160
398
6,262
19,443
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
30
Kills
11
11
Deaths
30
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
4
12
2
L
Cu Chulainn
Assassin073
Cu Chulainn
4
6
0
0.67
W
9
5
6
2.4
L
Ganesha
Dorrammu
Ganesha
0
6
6
0.5
L
Hera
Lewdio
Hera
4
7
1
0.64
W
Gilgamesh
Robust Beak
Gilgamesh
13
1
4
15
W
Sylvanus
SlumpedKai
Sylvanus
1
1
11
6.5
W
Heimdallr
Sneaky Beak
Heimdallr
5
0
5
7.5
L
Anhur
Verifyd
Anhur
2
1
4
4
L
Tsukuyomi
XxYoUng1BullXx
Tsukuyomi
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,075
Damage
44,130
81,989
Taken
91,583
55,051
Mitigated
46,226
39,883
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,653
2,521
2,056
7,821
16,199
17,407
733
4,806
11,393
76,930
0
L
Cu Chulainn
Assassin073
Cu Chulainn
10,407
1,521
0
4,026
19,752
11,744
428
11,382
8,239
6,697
52,649
W
20,401
1,289
0
4,870
14,644
5,774
4,030
5,714
8,930
87,957
0
L
Ganesha
Dorrammu
Ganesha
3,684
278
0
1,572
21,470
17,456
0
7,611
13,643
32,293
0
L
Hera
Lewdio
Hera
14,574
3,233
0
1,825
12,783
4,278
54
7,144
5,290
71,749
0
W
Gilgamesh
Robust Beak
Gilgamesh
16,088
4,837
0
5,560
21,188
13,968
4,503
5,320
15,868
0
99,224
W
Sylvanus
SlumpedKai
Sylvanus
4,995
1,400
3,305
7,520
15,471
11,536
1,146
3,258
12,213
24,397
0
W
Heimdallr
Sneaky Beak
Heimdallr
10,938
6,535
0
8,751
14,487
6,366
5,598
3,281
11,206
0
109,170
L
Anhur
Verifyd
Anhur
9,203
5,181
0
6,696
18,135
6,009
492
5,230
12,774
0
85,291
L
Tsukuyomi
XxYoUng1BullXx
Tsukuyomi
6,262
2,382
0
3,772
19,443
6,739
0
9,629
9,588
0
49,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,265
Gold Earned
51,909
568
Minions Killed
534
0
Camps Cleared
0
2,111,586
Distance Traveled
1,961,807
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,282
534
127
6
0
387,534
7
L
Cu Chulainn
10,316
449
131
6
0
279,889
4
W
Zeus
13,343
580
124
5
0
420,320
3
L
Ganesha
9,722
423
18
1
0
485,196
5
L
Hera
11,390
495
125
5
0
420,050
4
W
Gilgamesh
14,066
612
142
6
0
503,669
9
W
Sylvanus
12,574
547
35
2
0
404,185
4
W
Heimdallr
13,000
565
140
6
0
395,878
4
L
Anhur
11,321
492
155
7
0
386,314
3
L
Tsukuyomi
9,160
398
105
5
0
390,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role