Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
EMiTrK
Ne Zha
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 39L
1,518 Elo+
Party 1
Nu Wa
Nu Wa
IanEstevan0
Nu Wa
Level 116
God Stats
22W - 15L
1,690 SR
Queue Stats
301W - 305L
1,677 Elo+
Solo
King Arthur
King Arthur
SportyDuckling1
King Arthur
Level 159
God Stats
1W - 7L
1,570 SR
Queue Stats
57W - 56L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
themuliman
Tsukuyomi
Level 159
God Stats
3W - 3L
1,762 SR
Queue Stats
76W - 55L
1,721 Elo+
Party 1
Team Averages
Level 144
1,604 SR
1,605 Elo+

VS

Team Averages
Level 139
1,601 SR
1,611 Elo+
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ClutchGodx494
Ra
Level 109
God Stats
3W - 2L
1,821 SR
Queue Stats
75W - 72L
1,620 Elo+
Solo
Heimdallr
Heimdallr
LowRezRuinedPers
Heimdallr
Level 129
God Stats
7W - 11L
1,577 SR
Queue Stats
712W - 545L
1,681 Elo+
Party 2
Cabrakan
Cabrakan
NRoid-
Cabrakan
Level 160
God Stats
7W - 9L
1,691 SR
Queue Stats
620W - 536L
1,633 Elo+
Party 2
Hercules
Hercules
animethighsweat
Hercules
Level 151
God Stats
0W - 1L
1,417 SR
Queue Stats
159W - 139L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 0
6,309
631
3,350
5,516
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
EMiTrK
Ne Zha
9
2 / 0 / 5
5,760
576
2,415
4,020
1,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 5
6,810
681
6,965
1,852
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
SportyDuckling1
King Arthur
11
2 / 1 / 1
6,305
631
4,602
6,423
2,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
themuliman
Tsukuyomi
11
5 / 0 / 7
6,716
672
5,615
3,901
1,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 3 / 0
5,480
548
1,411
6,614
2,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 0
5,439
544
1,144
4,750
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
10
1 / 1 / 0
5,591
559
3,695
4,411
1,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
NRoid-
Cabrakan
7
0 / 5 / 0
4,636
464
622
7,828
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
9
1 / 3 / 0
5,470
547
2,910
9,422
4,975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
14
Kills
2
2
Deaths
14
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
0
2
L
Set
 
Set
0
3
0
0
L
0
2
0
0
W
Ne Zha
EMiTrK
Ne Zha
2
0
5
4.5
W
3
0
5
5.5
L
Heimdallr
1
1
0
1
L
Cabrakan
NRoid-
Cabrakan
0
5
0
0
W
King Arthur
SportyDuckling1
King Arthur
2
1
1
2.5
L
Hercules
1
3
0
0.33
W
Tsukuyomi
themuliman
Tsukuyomi
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,947
Damage
9,782
21,712
Taken
33,025
6,899
Mitigated
13,623
6,741
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,350
764
0
999
5,516
1,271
0
34
5,482
0
40,814
L
Set
 
Set
1,411
528
0
1,045
6,614
2,971
0
1,275
5,339
0
38,160
L
1,144
143
328
1,460
4,750
1,387
0
1,967
2,783
45,509
0
W
Ne Zha
EMiTrK
Ne Zha
2,415
531
0
173
4,020
1,354
0
978
3,042
0
14,163
W
6,965
1,793
0
654
1,852
509
0
375
1,477
45,079
0
L
Heimdallr
3,695
1,599
0
1,640
4,411
1,010
0
637
3,774
0
35,414
L
Cabrakan
NRoid-
Cabrakan
622
148
0
937
7,828
3,280
0
2,477
5,351
6,750
0
W
King Arthur
SportyDuckling1
King Arthur
4,602
556
0
2,400
6,423
2,692
0
0
6,423
0
34,800
L
Hercules
2,910
1,832
0
4,414
9,422
4,975
0
609
8,813
0
28,667
W
Tsukuyomi
themuliman
Tsukuyomi
5,615
1,938
0
2,515
3,901
1,073
0
379
3,522
0
31,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,900
Gold Earned
26,616
361
Minions Killed
336
0
Camps Cleared
0
1,055,960
Distance Traveled
947,918
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,309
631
86
9
0
181,097
5
L
Set
5,480
548
88
9
0
190,907
4
L
Ra
5,439
544
90
9
0
201,754
2
W
Ne Zha
5,760
576
26
3
0
237,967
6
W
Nu Wa
6,810
681
98
10
0
209,091
1
L
Heimdallr
5,591
559
75
8
0
179,116
2
L
Cabrakan
4,636
464
12
1
0
187,899
4
W
King Arthur
6,305
631
81
8
0
186,450
3
L
Hercules
5,470
547
71
7
0
188,242
3
W
Tsukuyomi
6,716
672
70
7
0
241,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role