Player Matchup

Achilles
Achilles
Gold II
FriedEmoLoser
Achilles
Gold II
Level 121
God Stats
12W - 11L
1,736 SR
Queue Stats
126W - 110L
1,570 MMR
Party 2
Izanami
Izanami
Gold III
GrizzzyBear
Izanami
Gold III
Level 149
God Stats
11W - 10L
1,647 SR
Queue Stats
217W - 221L
1,564 MMR
Solo
Vulcan
Vulcan
Gold II
LordVulcan
Vulcan
Gold II
Level 124
God Stats
9W - 9L
1,770 SR
Queue Stats
54W - 50L
1,642 MMR
Party 2
Thanatos
Thanatos
Platinum IV
Nyah jchoren
Thanatos
Platinum IV
Level 106
God Stats
1W - 4L
1,698 SR
Queue Stats
143W - 138L
1,641 MMR
Solo
Tiamat
Tiamat
Silver I
l Arthur Morgan
Tiamat
Silver I
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,633 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,670 SR
1,610 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,679 SR
1,608 MMR
Xing Tian
Xing Tian
Platinum III
Artagorn
Xing Tian
Platinum III
Level 160
God Stats
13W - 10L
1,721 SR
Queue Stats
183W - 192L
1,678 MMR
Solo
Cernunnos
Cernunnos
Gold II
Clyde8490
Cernunnos
Gold II
Level 153
God Stats
24W - 17L
1,661 SR
Queue Stats
296W - 299L
1,643 MMR
Solo
Scylla
Scylla
Gold I
EduMex96
Scylla
Gold I
Level 105
God Stats
0W - 2L
1,465 SR
Queue Stats
158W - 154L
1,679 MMR
Party 1
Nemesis
Nemesis
Platinum IV
SwagsterPro99
Nemesis
Platinum IV
Level 147
God Stats
1W - 1L
1,837 SR
Queue Stats
71W - 67L
1,599 MMR
Solo
Vamana
Vamana
Gold V
klismaan
Vamana
Gold V
Level 107
God Stats
3W - 4L
1,708 SR
Queue Stats
62W - 62L
1,440 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FriedEmoLoser
Achilles
20
2 / 0 / 6
13,635
620
11,226
28,205
23,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
GrizzzyBear
Izanami
19
3 / 2 / 5
11,978
544
10,740
17,490
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
LordVulcan
Vulcan
18
2 / 0 / 10
11,887
540
15,757
5,070
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Nyah jchoren
Thanatos
19
9 / 2 / 5
12,354
562
14,129
17,314
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 2 / 6
11,141
506
7,645
12,805
13,493
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetGilgameshApolloAthenaChang'e

VS

Bans
PersephoneRaijinBakasuraNoxAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Artagorn
Xing Tian
14
1 / 2 / 3
9,422
428
5,453
13,166
12,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Clyde8490
Cernunnos
18
4 / 4 / 1
11,607
528
15,158
20,408
8,430
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
EduMex96
Scylla
16
0 / 6 / 1
9,821
446
4,477
11,881
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
18
1 / 3 / 0
11,026
501
6,338
17,700
9,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vamana
klismaan
Vamana
18
0 / 4 / 0
11,206
509
15,075
22,931
19,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
19
Kills
6
6
Deaths
19
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Artagorn
Xing Tian
1
2
3
1.25
L
Cernunnos
Clyde8490
Cernunnos
4
4
1
1.13
L
Scylla
EduMex96
Scylla
0
6
1
0.08
W
Achilles
FriedEmoLoser
Achilles
2
0
6
5
W
Izanami
GrizzzyBear
Izanami
3
2
5
2.75
W
Vulcan
LordVulcan
Vulcan
2
0
10
7
W
Thanatos
Nyah jchoren
Thanatos
9
2
5
5.75
L
Nemesis
1
3
0
0.33
L
Vamana
klismaan
Vamana
0
4
0
0
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,497
Damage
46,501
80,884
Taken
86,086
52,485
Mitigated
53,276
40,851
Healing
24,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Artagorn
Xing Tian
5,453
579
0
3,550
13,166
12,220
0
4,767
8,195
24,562
0
L
Cernunnos
Clyde8490
Cernunnos
15,158
6,417
0
6,853
20,408
8,430
1,088
5,123
15,243
0
101,106
L
Scylla
EduMex96
Scylla
4,477
102
0
2,160
11,881
3,951
0
5,787
5,850
70,495
0
W
Achilles
FriedEmoLoser
Achilles
11,226
3,682
0
13,513
28,205
23,388
3,849
3,259
24,940
2,239
75,956
W
Izanami
GrizzzyBear
Izanami
10,740
6,038
0
8,258
17,490
6,151
3,917
2,613
14,877
0
98,677
W
Vulcan
LordVulcan
Vulcan
15,757
5,463
0
299
5,070
2,001
365
2,170
2,768
72,746
0
W
Thanatos
Nyah jchoren
Thanatos
14,129
1,841
0
13,799
17,314
7,452
1,687
2,471
14,755
0
80,443
L
Nemesis
6,338
1,413
0
2,260
17,700
9,595
0
3,184
14,370
0
93,646
L
Vamana
klismaan
Vamana
15,075
5,785
0
9,404
22,931
19,080
0
4,751
18,064
13,448
79,636
W
7,645
747
476
4,506
12,805
13,493
640
2,501
10,194
61,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,995
Gold Earned
53,082
657
Minions Killed
687
0
Camps Cleared
0
2,086,008
Distance Traveled
2,082,139
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,422
428
27
1
0
461,291
3
L
Cernunnos
11,607
528
160
7
0
363,838
5
L
Scylla
9,821
446
154
7
0
386,627
4
W
Achilles
13,635
620
137
6
0
379,354
6
W
Izanami
11,978
544
146
7
0
390,901
1
W
Vulcan
11,887
540
141
6
0
443,308
5
W
Thanatos
12,354
562
123
6
0
473,549
7
L
Nemesis
11,026
501
163
7
0
447,851
8
L
Vamana
11,206
509
183
8
0
422,532
4
W
Tiamat
11,141
506
110
5
0
398,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role