Player Matchup

Guan Yu
Guan Yu
Gold IV
DAserPIKA
Guan Yu
Gold IV
Level 96
God Stats
11W - 13L
1,477 SR
Queue Stats
96W - 97L
1,376 MMR
Solo
Chang'e
Chang'e
Silver II
NOR Penetrator
Chang'e
Silver II
Level 86
God Stats
6W - 4L
1,591 SR
Queue Stats
109W - 116L
1,169 MMR
Party 1
Vamana
Vamana
Gold V
PooopSlayeeer
Vamana
Gold V
Level 89
God Stats
20W - 12L
1,542 SR
Queue Stats
325W - 333L
1,280 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
TEMISTOCLES86
Tsukuyomi
Gold V
Level 68
God Stats
200W - 160L
1,612 SR
Queue Stats
394W - 396L
1,275 MMR
Party 1
Cerberus
Cerberus
Silver III
VmaxCreatine
Cerberus
Silver III
Level 70
God Stats
3W - 3L
1,580 SR
Queue Stats
8W - 12L
1,370 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,560 SR
1,294 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,533 SR
1,287 MMR
Chaac
Chaac
Gold II
DaniParra2x2
Chaac
Gold II
Level 113
God Stats
48W - 32L
1,611 SR
Queue Stats
905W - 894L
1,519 MMR
Party 2
Ra
Ra
Gold IV
H4uS-M4IsTeR_88_
Ra
Gold IV
Level 109
God Stats
5W - 1L
1,693 SR
Queue Stats
268W - 262L
1,411 MMR
Party 3
Ymir
Ymir
Gold III
Pascuaal16
Ymir
Gold III
Level 102
God Stats
23W - 13L
1,559 SR
Queue Stats
473W - 457L
1,158 MMR
Party 2
Medusa
Medusa
Gold V
RAGAZZO__EDUCATO
Medusa
Gold V
Level 107
God Stats
3W - 1L
1,267 SR
Queue Stats
342W - 362L
1,149 MMR
Solo
Bastet
Bastet
Silver I
eMp_Paingorack8
Bastet
Silver I
Level 140
God Stats
7W - 4L
1,536 SR
Queue Stats
262W - 259L
1,200 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DAserPIKA
Guan Yu
16
0 / 5 / 1
10,605
408
9,792
20,509
20,367
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
8 / 12 / 4
13,782
530
19,624
23,646
9,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 1
12,599
485
6,468
17,621
13,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
TEMISTOCLES86
Tsukuyomi
20
6 / 6 / 5
14,120
543
25,839
25,851
11,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
VmaxCreatine
Cerberus
17
2 / 7 / 5
11,208
431
10,085
31,269
17,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GilgameshAthenaSetCu ChulainnDanzaburou

VS

Bans
TiamatScyllaIzanamiChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 10
16,545
636
22,725
27,760
19,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 7 / 10
14,460
556
19,762
21,776
9,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
5 / 2 / 13
14,716
566
15,099
27,383
34,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 3 / 6
14,927
574
13,309
14,281
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 5 / 10
15,640
602
15,683
20,661
8,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
18
Kills
34
34
Deaths
19
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DAserPIKA
Guan Yu
0
5
1
0.1
W
7
2
10
6
W
6
7
10
1.57
L
8
12
4
0.83
W
5
2
13
5.75
L
2
4
1
0.63
W
5
3
6
2.67
L
Tsukuyomi
TEMISTOCLES86
Tsukuyomi
6
6
5
1.42
L
Cerberus
VmaxCreatine
Cerberus
2
7
5
0.64
W
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,808
Damage
86,578
118,896
Taken
111,861
71,737
Mitigated
76,295
38,248
Healing
55,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DAserPIKA
Guan Yu
9,792
943
329
6,700
20,509
20,367
66
3,449
16,956
0
59,469
W
22,725
6,767
0
16,426
27,760
19,029
1,474
6,023
21,737
0
118,036
W
19,762
3,031
6,715
10,736
21,776
9,052
2,997
7,652
14,124
121,474
0
L
19,624
649
1,315
6,576
23,646
9,154
0
7,381
16,067
87,184
0
W
15,099
2,391
0
10,586
27,383
34,246
677
9,394
17,989
49,865
0
L
6,468
916
255
5,837
17,621
13,327
3,982
4,772
12,793
0
94,495
W
13,309
8,047
0
5,249
14,281
5,220
219
5,673
8,608
0
99,436
L
Tsukuyomi
TEMISTOCLES86
Tsukuyomi
25,839
2,913
0
8,470
25,851
11,243
646
8,561
17,124
0
118,641
L
Cerberus
VmaxCreatine
Cerberus
10,085
452
0
8,766
31,269
17,646
498
9,938
21,095
75,059
0
W
15,683
6,298
0
5,961
20,661
8,748
6,248
6,471
14,190
0
89,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,314
Gold Earned
76,288
765
Minions Killed
682
0
Camps Cleared
0
2,166,113
Distance Traveled
2,488,552
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,605
408
134
5
0
408,778
3
W
Chaac
16,545
636
192
7
0
515,365
5
W
Ra
14,460
556
173
7
0
508,080
8
L
Chang'e
13,782
530
140
5
0
386,026
1
W
Ymir
14,716
566
71
3
0
482,210
3
L
Vamana
12,599
485
167
6
0
496,162
3
W
Medusa
14,927
574
121
5
0
455,833
0
L
Tsukuyomi
14,120
543
166
6
0
479,399
1
L
Cerberus
11,208
431
158
6
0
395,748
1
W
Bastet
15,640
602
125
5
0
527,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role