Player Matchup

Cerberus
Cerberus
Gold IV
BEN BAM BAM
Cerberus
Gold IV
Level 124
God Stats
1W - 0L
1,687 SR
Queue Stats
24W - 20L
1,518 MMR
Party 1
Medusa
Medusa
Gold I
Cebbss
Medusa
Gold I
Level 66
God Stats
1W - 0L
1,719 SR
Queue Stats
22W - 16L
1,762 MMR
Party 1
Chang'e
Chang'e
Gold IV
Swifty Ski11zz
Chang'e
Gold IV
Level 109
God Stats
2W - 1L
1,464 SR
Queue Stats
22W - 19L
1,528 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,623 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,487 SR
1,582 MMR
Izanami
Izanami
Gold V
BaconBCrispy
Izanami
Gold V
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,520 MMR
Party 2
Eset
Eset
Gold V
Pretty_-Vibez
Eset
Gold V
Level 120
God Stats
16W - 11L
1,589 SR
Queue Stats
35W - 33L
1,606 MMR
Party 2
Bacchus
Bacchus
Gold II
RecurringSilence
Bacchus
Gold II
Level 147
God Stats
2W - 9L
1,371 SR
Queue Stats
791W - 886L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BEN BAM BAM
Cerberus
15
7 / 2 / 15
11,418
878
8,809
17,480
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Cebbss
Medusa
16
13 / 2 / 7
11,873
913
20,364
11,066
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 14
9,739
749
8,950
11,402
4,362
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
He BoGilgameshAthenaCabrakanPoseidon

VS

Bans
TiamatCupidKumbhakarnaNeithCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaconBCrispy
Izanami
13
1 / 7 / 6
10,180
783
11,268
12,130
3,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 10 / 2
9,908
762
8,080
11,402
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 5
9,398
723
7,222
20,086
19,340
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
8
9
Deaths
23
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BEN BAM BAM
Cerberus
7
2
15
7.25
L
Izanami
BaconBCrispy
Izanami
1
7
6
0.57
W
Medusa
Cebbss
Medusa
13
2
7
8.25
L
5
10
2
0.6
L
2
6
5
0.75
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,123
Damage
26,570
39,948
Taken
43,618
21,647
Mitigated
25,439
15,021
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BEN BAM BAM
Cerberus
8,809
602
0
5,464
17,480
13,074
272
5,430
12,050
25,278
0
L
Izanami
BaconBCrispy
Izanami
11,268
7,483
0
496
12,130
3,123
0
5,154
6,976
0
44,946
W
Medusa
Cebbss
Medusa
20,364
9,051
0
2,454
11,066
4,211
2,225
4,417
6,649
0
63,413
L
8,080
82
191
568
11,402
2,976
0
5,325
6,077
23,255
0
L
7,222
878
157
1,082
20,086
19,340
0
7,280
12,806
18,491
0
W
8,950
666
3,424
3,679
11,402
4,362
666
5,455
5,947
30,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
29,486
158
Minions Killed
128
0
Camps Cleared
0
685,327
Distance Traveled
619,566
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,418
878
33
3
0
220,605
1
L
Izanami
10,180
783
86
7
0
194,611
0
W
Medusa
11,873
913
91
7
0
246,293
3
L
Eset
9,908
762
26
2
0
191,722
1
L
Bacchus
9,398
723
16
1
0
233,233
0
W
Chang'e
9,739
749
34
3
0
218,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role