Player Matchup

Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
McGhoulDR3AM
Odin
Level 125
God Stats
0W - 1L
1,577 SR
Queue Stats
445W - 306L
1,544 Elo+
Party 1
Team Averages
Level 126
1,526 SR
1,515 Elo+

VS

Team Averages
Level 79
1,496 SR
1,505 Elo+
Persephone
Persephone
Livelett
Persephone
Level 68
God Stats
5W - 6L
1,434 SR
Queue Stats
14W - 21L
1,416 Elo+
Party 2
Medusa
Medusa
TheDarkGen
Medusa
Level 62
God Stats
7W - 5L
1,656 SR
Queue Stats
29W - 26L
1,567 Elo+
Party 2
Kuzenbo
Kuzenbo
ZaneCarro
Kuzenbo
Level 106
God Stats
2W - 2L
1,398 SR
Queue Stats
46W - 47L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 2 / 0
7,675
640
5,570
10,526
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
 
Anhur
9
1 / 6 / 2
7,159
597
4,767
11,719
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
7,736
645
5,382
9,866
5,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Livelett
Persephone
13
2 / 1 / 8
9,005
750
11,072
4,780
1,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
TheDarkGen
Medusa
13
8 / 0 / 5
9,677
806
9,681
6,748
2,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ZaneCarro
Kuzenbo
13
3 / 3 / 9
8,915
743
6,577
10,648
12,958
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
13
13
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
2
0
1
L
Anhur
 
Anhur
1
6
2
0.33
W
Persephone
Livelett
Persephone
2
1
8
6
L
1
5
2
0.4
W
Medusa
TheDarkGen
Medusa
8
0
5
10.5
W
Kuzenbo
ZaneCarro
Kuzenbo
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,719
Damage
27,330
32,111
Taken
22,176
13,059
Mitigated
16,611
1,487
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,570
916
0
1,207
10,526
3,644
0
6,650
3,876
30,412
0
L
Anhur
 
Anhur
4,767
1,646
0
30
11,719
4,409
180
6,688
5,031
0
14,957
W
Persephone
Livelett
Persephone
11,072
335
0
1,139
4,780
1,432
392
774
3,869
43,489
0
L
5,382
336
0
250
9,866
5,006
0
4,311
5,555
0
20,268
W
Medusa
TheDarkGen
Medusa
9,681
4,249
222
258
6,748
2,221
2,633
1,519
4,993
0
30,664
W
Kuzenbo
ZaneCarro
Kuzenbo
6,577
2,281
0
500
10,648
12,958
118
2,634
7,743
16,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
27,597
126
Minions Killed
142
0
Camps Cleared
0
601,557
Distance Traveled
751,403
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,675
640
68
6
0
205,309
5
L
Anhur
7,159
597
26
2
0
188,514
0
W
Persephone
9,005
750
72
6
0
239,119
3
L
Odin
7,736
645
32
3
0
207,734
1
W
Medusa
9,677
806
59
5
0
230,605
1
W
Kuzenbo
8,915
743
11
1
0
281,679
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role