Player Matchup

Osiris
Osiris
Jammygod
Osiris
Level 145
God Stats
1W - 2L
1,316 SR
Queue Stats
106W - 113L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
Kaishenpenguins
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,622 Elo+
Party 3
Hades
Hades
LeFToVerS069
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,622 Elo+
Party 3
Raijin
Raijin
hylited
Raijin
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 87L
1,479 Elo+
Party 2
Kuzenbo
Kuzenbo
zSleepyvio
Kuzenbo
Level 112
God Stats
0W - 1L
1,268 SR
Queue Stats
4W - 7L
1,622 Elo+
Party 3
Team Averages
Level 85
1,417 SR
1,575 Elo+

VS

Team Averages
Level 89
1,606 SR
1,705 Elo+
Vamana
Vamana
Jjachim55
Vamana
Level 149
God Stats
1W - 1L
1,497 SR
Queue Stats
151W - 79L
1,674 Elo+
Party 1
Chang'e
Chang'e
Kanrallen
Chang'e
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 17L
1,967 Elo+
Party 1
Scylla
Scylla
TheOne-EXE
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,488 Elo+
Solo
Neith
Neith
countlesscrown8
Neith
Level 122
God Stats
1W - 2L
2,090 SR
Queue Stats
142W - 76L
1,679 Elo+
Party 1
Thoth
Thoth
scoobybri123
Thoth
Level 117
God Stats
2W - 1L
1,444 SR
Queue Stats
101W - 45L
1,719 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jammygod
Osiris
18
10 / 3 / 5
11,211
862
21,347
27,118
25,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
3 / 3 / 12
10,297
792
9,688
22,400
19,605
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 8 / 10
8,666
667
6,580
16,946
13,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
hylited
Raijin
16
2 / 8 / 9
9,982
768
10,849
13,316
6,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
zSleepyvio
Kuzenbo
14
1 / 6 / 8
8,548
658
10,639
26,277
24,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Jjachim55
Vamana
18
7 / 4 / 18
11,587
891
19,921
30,743
26,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Kanrallen
Chang'e
15
2 / 7 / 18
9,462
728
14,381
15,767
5,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
TheOne-EXE
Scylla
18
3 / 2 / 14
10,787
830
15,323
8,283
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 2 / 12
11,689
899
26,948
10,787
5,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 3 / 17
10,867
836
14,354
10,581
4,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
17
Kills
28
28
Deaths
18
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Osiris
Jammygod
Osiris
10
3
5
4.17
W
Vamana
Jjachim55
Vamana
7
4
18
4
L
Sylvanus
3
3
12
3
W
Chang'e
Kanrallen
Chang'e
2
7
18
1.57
L
1
8
10
0.75
W
Scylla
TheOne-EXE
Scylla
3
2
14
5
W
11
2
12
8.5
L
Raijin
hylited
Raijin
2
8
9
0.81
W
5
3
17
4.5
L
Kuzenbo
zSleepyvio
Kuzenbo
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,103
Damage
90,927
106,057
Taken
76,161
89,820
Mitigated
45,053
43,360
Healing
37,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Jammygod
Osiris
21,347
6,008
3,311
10,863
27,118
25,392
285
14,224
12,894
0
32,553
W
Vamana
Jjachim55
Vamana
19,921
9,769
2,558
12,274
30,743
26,186
454
11,311
18,958
0
29,371
L
Sylvanus
9,688
2,538
7,858
9,265
22,400
19,605
714
9,183
13,217
13,065
0
W
Chang'e
Kanrallen
Chang'e
14,381
1,603
6,332
3,719
15,767
5,862
562
7,807
7,960
22,080
0
L
6,580
907
1,942
2,364
16,946
13,471
702
6,604
10,342
12,541
0
W
Scylla
TheOne-EXE
Scylla
15,323
708
1,254
1,229
8,283
3,404
738
4,809
3,474
24,957
0
W
26,948
13,384
1,003
4,256
10,787
5,295
1,627
7,227
3,560
0
46,864
L
Raijin
hylited
Raijin
10,849
789
0
210
13,316
6,657
54
3,571
9,745
32,300
0
W
14,354
929
3,491
1,706
10,581
4,306
2,008
6,128
4,453
40,541
0
L
Kuzenbo
zSleepyvio
Kuzenbo
10,639
3,551
1,639
5,908
26,277
24,695
421
10,476
15,801
20,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
54,392
100
Minions Killed
155
0
Camps Cleared
0
1,085,780
Distance Traveled
1,145,918
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,211
862
10
1
0
261,458
0
W
Vamana
11,587
891
12
1
0
213,118
1
L
Sylvanus
10,297
792
8
1
0
202,689
2
W
Chang'e
9,462
728
18
1
0
224,146
0
L
Hades
8,666
667
17
1
0
214,644
1
W
Scylla
10,787
830
28
2
0
225,676
0
W
Neith
11,689
899
45
3
0
245,331
2
L
Raijin
9,982
768
48
4
0
179,048
0
W
Thoth
10,867
836
52
4
0
237,647
1
L
Kuzenbo
8,548
658
17
1
0
227,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role