Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
A Draconic Soul
Cernunnos
Level 87
God Stats
3W - 2L
1,577 SR
Queue Stats
186W - 185L
1,486 Elo+
Solo
Nu Wa
Nu Wa
BoSToN BaNGgA
Nu Wa
Level 125
God Stats
7W - 5L
1,465 SR
Queue Stats
331W - 314L
1,468 Elo+
Party 2
Yemoja
Yemoja
VITO813CORLEONE
Yemoja
Level 159
God Stats
5W - 4L
1,211 SR
Queue Stats
160W - 155L
1,457 Elo+
Party 2
Agni
Agni
eQ-RaY-
Agni
Level 124
God Stats
3W - 3L
1,419 SR
Queue Stats
291W - 281L
1,536 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,490 Elo+

VS

Team Averages
Level 91
1,618 SR
1,496 Elo+
Cernunnos
Cernunnos
Everwoods
Cernunnos
Level 159
God Stats
14W - 13L
1,729 SR
Queue Stats
688W - 734L
1,457 Elo+
Solo
Zeus
Zeus
HabitualGerm4
Zeus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 135L
1,538 Elo+
Solo
Ares
Ares
Nickelfrits
Ares
Level 43
God Stats
1W - 2L
1,702 SR
Queue Stats
56W - 69L
1,503 Elo+
Party 1
Ra
Ra
Unflinchable
Ra
Level 66
God Stats
0W - 2L
1,279 SR
Queue Stats
35W - 36L
1,502 Elo+
Party 1
Hades
Hades
mayhugh021
Hades
Level 88
God Stats
5W - 1L
1,879 SR
Queue Stats
108W - 94L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
2 / 3 / 20
9,229
769
7,999
19,261
23,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
A Draconic Soul
Cernunnos
19
11 / 2 / 12
11,114
926
15,036
12,815
6,354
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 1 / 21
10,527
877
15,114
9,454
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 18
9,095
758
5,170
12,647
12,122
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
eQ-RaY-
Agni
17
6 / 4 / 14
10,105
842
10,709
11,558
5,554
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Everwoods
Cernunnos
14
4 / 4 / 4
8,966
747
10,742
7,448
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 6 / 4
8,929
744
19,438
11,083
2,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 7 / 6
7,736
645
5,852
14,824
7,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 3 / 5
9,491
791
11,481
10,286
3,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
14
1 / 8 / 8
8,206
684
7,190
15,286
13,447
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
28
Kills
13
13
Deaths
28
85
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
20
4
W
Cernunnos
A Draconic Soul
Cernunnos
11
2
12
8.5
W
6
1
21
16.5
L
Cernunnos
Everwoods
Cernunnos
4
4
4
1.5
L
5
6
4
1.17
L
1
7
6
0.57
L
2
3
5
1.5
W
3
3
18
4
W
Agni
eQ-RaY-
Agni
6
4
14
3.25
L
Hades
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,028
Damage
54,703
65,735
Taken
58,927
52,055
Mitigated
29,014
34,480
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,999
748
2,629
5,314
19,261
23,736
254
10,499
8,762
12,476
0
W
Cernunnos
A Draconic Soul
Cernunnos
15,036
7,615
1,017
3,258
12,815
6,354
1,925
9,303
3,512
0
34,393
W
15,114
5,144
2,641
1,979
9,454
4,289
1,319
7,022
2,432
32,029
0
L
Cernunnos
Everwoods
Cernunnos
10,742
5,856
477
509
7,448
2,485
440
5,310
2,138
0
18,807
L
19,438
2,839
586
1,669
11,083
2,790
184
8,850
2,233
35,849
0
L
5,852
273
788
726
14,824
7,125
0
9,311
5,513
7,550
0
L
11,481
426
3,698
4,634
10,286
3,167
78
6,149
4,137
49,753
0
W
5,170
308
10,395
2,594
12,647
12,122
448
8,292
4,355
9,017
0
W
Agni
eQ-RaY-
Agni
10,709
549
2,204
2,449
11,558
5,554
929
8,845
2,713
25,966
0
L
Hades
7,190
294
568
1,460
15,286
13,447
0
9,372
5,914
18,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,070
Gold Earned
43,328
131
Minions Killed
152
0
Camps Cleared
0
997,018
Distance Traveled
884,055
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,229
769
17
1
0
197,076
1
W
Cernunnos
11,114
926
49
4
0
204,270
1
W
Nu Wa
10,527
877
28
2
0
214,584
1
L
Cernunnos
8,966
747
20
2
0
150,096
2
L
Zeus
8,929
744
48
4
0
156,735
0
L
Ares
7,736
645
4
0
0
193,018
1
L
Ra
9,491
791
64
5
0
223,308
2
W
Yemoja
9,095
758
4
0
0
202,767
0
W
Agni
10,105
842
33
3
0
178,321
0
L
Hades
8,206
684
16
1
0
160,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role