Player Matchup

Tiamat
Tiamat
GuardianGnome
Tiamat
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,321 Elo+
Party 1
Mulan
Mulan
Moosh Pomak
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,390 Elo+
Party 1
Yemoja
Yemoja
Qui Gon Jeen
Yemoja
Level 61
God Stats
3W - 5L
1,413 SR
Queue Stats
10W - 10L
1,321 Elo+
Party 1
Team Averages
Level 85
1,471 SR
1,344 Elo+

VS

Team Averages
Level 77
1,462 SR
1,607 Elo+
Mercury
Mercury
PoleVault
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,565 Elo+
Party 2
Ra
Ra
bigmamashaxx
Ra
Level 7
God Stats
6W - 0L
1,500 SR
Queue Stats
32W - 2L
1,746 Elo+
Solo
Bellona
Bellona
kesariel
Bellona
Level 103
God Stats
2W - 0L
1,387 SR
Queue Stats
39W - 48L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,629
616
8,491
11,648
5,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 7 / 1
8,229
588
5,150
12,326
7,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
11
0 / 7 / 4
9,006
643
6,093
17,128
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PoleVault
Mercury
13
4 / 3 / 11
9,815
701
8,786
11,419
5,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
10 / 1 / 9
11,254
804
16,899
12,721
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
kesariel
Bellona
15
5 / 0 / 12
10,379
741
8,843
19,260
13,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
19
19
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
2
7
1
0.36
W
Mercury
PoleVault
Mercury
4
3
11
3.17
L
Yemoja
0
7
4
0.29
W
10
1
9
14.5
W
Bellona
kesariel
Bellona
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,734
Damage
34,528
41,102
Taken
43,400
23,864
Mitigated
25,069
6,831
Healing
17,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,491
825
0
2,094
11,648
5,251
0
4,105
7,543
36,844
0
L
5,150
548
0
250
12,326
7,485
0
5,060
7,266
0
11,911
W
Mercury
PoleVault
Mercury
8,786
2,159
0
575
11,419
5,650
228
3,879
7,226
0
17,276
L
Yemoja
6,093
809
1,627
2,860
17,128
11,128
0
7,734
9,394
16,486
0
W
16,899
1,542
4,684
7,463
12,721
5,973
973
4,832
7,613
73,642
0
W
Bellona
kesariel
Bellona
8,843
2,602
0
4,291
19,260
13,446
697
4,881
13,977
0
31,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,864
Gold Earned
31,448
99
Minions Killed
174
0
Camps Cleared
0
642,853
Distance Traveled
834,352
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,629
616
75
5
0
232,976
2
L
Mulan
8,229
588
15
1
0
224,508
5
W
Mercury
9,815
701
26
2
0
279,657
2
L
Yemoja
9,006
643
9
1
0
185,369
1
W
Ra
11,254
804
111
8
0
258,476
0
W
Bellona
10,379
741
37
3
0
296,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role