Player Matchup

Medusa
Medusa
 
Medusa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Nachoaluche13
Chang'e
Level 127
God Stats
1W - 2L
1,805 SR
Queue Stats
123W - 90L
1,644 Elo+
Party 3
Janus
Janus
PapiAwees
Janus
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,408 Elo+
Party 3
Ne Zha
Ne Zha
oscartiuo
Ne Zha
Level 49
God Stats
2W - 2L
1,349 SR
Queue Stats
27W - 26L
1,408 Elo+
Party 3
Yemoja
Yemoja
xChloeZeFrencHx
Yemoja
Level 29
God Stats
54W - 48L
1,528 SR
Queue Stats
140W - 111L
1,517 Elo+
Party 2
Team Averages
Level 87
1,536 SR
1,496 Elo+

VS

Team Averages
Level 72
1,557 SR
1,541 Elo+
Thor
Thor
BocataVegano
Thor
Level 28
God Stats
1W - 1L
1,311 SR
Queue Stats
161W - 101L
1,573 Elo+
Party 4
Nu Wa
Nu Wa
Izanlog17
Nu Wa
Level 59
God Stats
2W - 2L
1,779 SR
Queue Stats
287W - 181L
1,613 Elo+
Party 4
Neith
Neith
WDT_Smoker
Neith
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 113L
1,492 Elo+
Solo
Ymir
Ymir
XTr3m-V0DK4
Ymir
Level 46
God Stats
1W - 0L
1,523 SR
Queue Stats
5W - 6L
1,430 Elo+
Party 1
Sol
Sol
dB_Kaze
Sol
Level 125
God Stats
6W - 2L
1,674 SR
Queue Stats
231W - 211L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 4 / 1
6,474
498
10,326
10,097
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
13
1 / 1 / 1
7,342
565
5,471
6,620
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
PapiAwees
Janus
10
0 / 2 / 0
6,108
470
1,977
5,018
1,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
oscartiuo
Ne Zha
10
2 / 5 / 0
6,407
493
4,562
9,638
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 5
5,576
429
3,567
8,758
3,745
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,775
598
5,033
8,422
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Izanlog17
Nu Wa
14
7 / 0 / 5
8,369
644
7,699
4,257
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
0 / 1 / 2
6,898
531
3,725
7,653
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 2 / 5
6,786
522
2,357
9,588
6,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
11
2 / 3 / 8
6,895
530
8,664
8,224
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
15
15
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
4
1
1.13
W
4
1
5
6.5
W
Nu Wa
Izanlog17
Nu Wa
7
0
5
9.5
L
Chang'e
1
1
1
1.5
L
Janus
PapiAwees
Janus
0
2
0
0
W
Neith
0
1
2
1
W
2
2
5
2.25
W
Sol
2
3
8
2
L
Ne Zha
oscartiuo
Ne Zha
2
5
0
0.4
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,903
Damage
27,478
40,131
Taken
38,144
16,951
Mitigated
14,504
14,566
Healing
14,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,326
4,692
0
2,254
10,097
3,185
994
7,030
2,969
0
45,689
W
5,033
1,505
0
3,939
8,422
2,530
0
1,253
7,125
0
41,778
W
Nu Wa
Izanlog17
Nu Wa
7,699
1,844
0
993
4,257
1,551
308
933
3,324
45,090
0
L
Chang'e
5,471
327
137
3,576
6,620
5,543
0
728
5,802
43,717
0
L
Janus
PapiAwees
Janus
1,977
131
0
416
5,018
1,230
0
2,273
2,633
30,474
0
W
Neith
3,725
1,571
0
4,551
7,653
2,563
1,064
4,484
2,701
0
42,489
W
2,357
19
0
1,557
9,588
6,038
107
3,077
6,511
14,296
0
W
Sol
8,664
3,477
0
3,880
8,224
1,822
781
756
7,468
44,402
0
L
Ne Zha
oscartiuo
Ne Zha
4,562
1,004
0
2,993
9,638
3,248
0
1,992
7,464
0
36,083
L
3,567
304
2,251
2,939
8,758
3,745
432
6,131
2,543
15,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,907
Gold Earned
36,723
338
Minions Killed
347
0
Camps Cleared
0
1,138,109
Distance Traveled
1,196,857
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,474
498
69
5
0
202,400
0
W
Thor
7,775
598
79
6
0
273,981
0
W
Nu Wa
8,369
644
78
6
0
249,449
2
L
Chang'e
7,342
565
95
7
0
237,139
3
L
Janus
6,108
470
77
6
0
234,672
3
W
Neith
6,898
531
82
6
0
208,714
2
W
Ymir
6,786
522
25
2
0
236,428
1
W
Sol
6,895
530
83
6
0
228,285
3
L
Ne Zha
6,407
493
72
6
0
270,168
1
L
Yemoja
5,576
429
25
2
0
193,730
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role