Player Matchup

Ganesha
Ganesha
AmazingLu
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,475 Elo+
Party 1
Mercury
Mercury
BillyStones
Mercury
Level 16
God Stats
3W - 0L
1,789 SR
Queue Stats
27W - 11L
1,562 Elo+
Solo
Olorun
Olorun
Leolinx23
Olorun
Level 27
God Stats
2W - 0L
1,727 SR
Queue Stats
66W - 69L
1,574 Elo+
Solo
Anhur
Anhur
VoIkN
Anhur
Level 28
God Stats
2W - 2L
1,476 SR
Queue Stats
136W - 120L
1,506 Elo+
Party 1
Vamana
Vamana
epicman0020123
Vamana
Level 23
God Stats
5W - 2L
1,547 SR
Queue Stats
40W - 31L
1,550 Elo+
Solo
Team Averages
Level 24
1,608 SR
1,533 Elo+

VS

Team Averages
Level 26
1,595 SR
1,582 Elo+
Chang'e
Chang'e
ImortleGamingTTV
Chang'e
Level 28
God Stats
8W - 6L
1,520 SR
Queue Stats
61W - 65L
1,402 Elo+
Solo
Ullr
Ullr
KENSHI999
Ullr
Level 18
God Stats
13W - 9L
1,795 SR
Queue Stats
73W - 70L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Miderinho
Cthulhu
Level 29
God Stats
0W - 2L
1,374 SR
Queue Stats
69W - 44L
1,671 Elo+
Solo
Osiris
Osiris
Swagro7
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
smiteM13
Sun Wukong
Level 28
God Stats
31W - 25L
1,786 SR
Queue Stats
154W - 144L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AmazingLu
Ganesha
9
0 / 2 / 4
5,549
555
876
4,302
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
BillyStones
Mercury
12
4 / 0 / 5
7,092
709
4,641
6,474
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Leolinx23
Olorun
13
6 / 1 / 4
7,377
738
6,957
6,471
2,501
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
VoIkN
Anhur
10
3 / 1 / 0
5,618
562
4,480
5,961
1,644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 2
6,871
687
3,983
4,540
4,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,156
416
1,092
5,094
1,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
1 / 3 / 2
5,436
544
3,934
5,839
1,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Miderinho
Cthulhu
8
2 / 3 / 1
5,166
517
5,051
8,114
3,270
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Swagro7
Osiris
7
0 / 4 / 0
4,286
429
1,499
4,855
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
smiteM13
Sun Wukong
10
1 / 2 / 0
5,817
582
4,105
8,272
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AmazingLu
Ganesha
0
2
4
1
W
Mercury
BillyStones
Mercury
4
0
5
6.5
L
0
5
0
0
L
Ullr
1
3
2
0.67
W
Olorun
Leolinx23
Olorun
6
1
4
8
L
Cthulhu
Miderinho
Cthulhu
2
3
1
0.83
L
Osiris
Swagro7
Osiris
0
4
0
0
W
Anhur
VoIkN
Anhur
3
1
0
3
W
3
0
2
4
L
Sun Wukong
smiteM13
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
15,681
27,748
Taken
32,174
12,517
Mitigated
12,474
8,272
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AmazingLu
Ganesha
876
425
0
1,020
4,302
1,758
80
1,352
2,950
5,782
0
W
Mercury
BillyStones
Mercury
4,641
2,163
0
420
6,474
2,066
0
615
5,859
0
47,148
L
1,092
99
186
881
5,094
1,436
0
2,318
2,776
13,146
0
L
Ullr
3,934
1,176
0
710
5,839
1,603
102
949
4,890
0
30,546
W
Olorun
Leolinx23
Olorun
6,957
4,057
148
3,569
6,471
2,501
414
987
5,484
49,729
0
L
Cthulhu
Miderinho
Cthulhu
5,051
722
147
2,552
8,114
3,270
0
1,579
6,535
23,663
0
L
Osiris
Swagro7
Osiris
1,499
632
0
719
4,855
2,723
0
1,202
3,653
0
7,915
W
Anhur
VoIkN
Anhur
4,480
1,891
0
1,135
5,961
1,644
231
1,981
3,980
0
27,664
W
3,983
1,668
0
1,980
4,540
4,548
0
1,208
3,332
0
34,243
L
Sun Wukong
smiteM13
Sun Wukong
4,105
568
0
2,909
8,272
3,442
0
1,785
6,487
0
35,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,507
Gold Earned
24,861
347
Minions Killed
232
0
Camps Cleared
0
1,044,506
Distance Traveled
932,553
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,549
555
1
0
0
216,866
4
W
Mercury
7,092
709
103
10
0
245,935
1
L
Chang'e
4,156
416
18
2
0
166,153
1
L
Ullr
5,436
544
61
6
0
176,206
5
W
Olorun
7,377
738
104
10
0
194,987
0
L
Cthulhu
5,166
517
41
4
0
202,216
1
L
Osiris
4,286
429
21
2
0
181,391
2
W
Anhur
5,618
562
57
6
0
197,477
2
W
Vamana
6,871
687
82
8
0
189,241
2
L
Sun Wukong
5,817
582
91
9
0
206,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role