Player Matchup

Fenrir
Fenrir
PûppyCat
Fenrir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 38L
1,540 Elo+
Solo
Zeus
Zeus
Twushiii
Zeus
Level 9
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
ii MaKe iT R4iN
Awilix
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 380L
1,466 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,502 Elo+

VS

Team Averages
Level 43
1,676 SR
1,544 Elo+
Cerberus
Cerberus
Calam1tey
Cerberus
Level 26
God Stats
1W - 3L
1,350 SR
Queue Stats
234W - 233L
1,463 Elo+
Solo
Jing Wei
Jing Wei
Dynodengar
Jing Wei
Level 74
God Stats
6W - 0L
1,914 SR
Queue Stats
58W - 37L
1,573 Elo+
Solo
Merlin
Merlin
Luciouslemons
Merlin
Level 28
God Stats
11W - 2L
1,765 SR
Queue Stats
501W - 253L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PûppyCat
Fenrir
7
3 / 4 / 0
5,302
884
3,959
5,225
1,741
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
7
0 / 3 / 2
4,557
760
2,548
3,115
885
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 5 / 2
4,620
770
1,643
7,578
2,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Calam1tey
Cerberus
9
2 / 1 / 7
6,044
1,007
2,696
4,276
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Dynodengar
Jing Wei
10
5 / 2 / 7
6,258
1,043
5,094
4,006
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 5
6,504
1,084
4,793
4,257
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Calam1tey
Cerberus
2
1
7
5.5
W
Jing Wei
Dynodengar
Jing Wei
5
2
7
4.25
W
5
1
5
7.5
L
Fenrir
PûppyCat
Fenrir
3
4
0
0.75
L
Zeus
0
3
2
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,150
Damage
12,583
15,918
Taken
12,539
4,907
Mitigated
5,157
2,472
Healing
2,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Calam1tey
Cerberus
2,696
326
405
1,025
4,276
2,288
142
900
3,376
7,566
0
W
Jing Wei
Dynodengar
Jing Wei
5,094
3,883
0
269
4,006
1,633
1,074
970
3,036
0
12,597
W
4,793
559
0
884
4,257
1,236
798
678
3,579
22,249
0
L
Fenrir
PûppyCat
Fenrir
3,959
855
0
510
5,225
1,741
0
2,989
2,236
0
7,012
L
Zeus
2,548
195
0
816
3,115
885
0
1,640
1,475
9,747
0
L
1,643
497
0
1,146
7,578
2,281
0
2,860
4,718
0
12,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,479
Gold Earned
18,806
47
Minions Killed
76
0
Camps Cleared
0
293,555
Distance Traveled
366,261
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,044
1,007
12
2
0
123,648
2
W
Jing Wei
6,258
1,043
24
4
0
116,790
2
W
Merlin
6,504
1,084
40
7
0
125,823
2
L
Fenrir
5,302
884
9
2
0
100,967
1
L
Zeus
4,557
760
20
3
0
72,785
1
L
Awilix
4,620
770
18
3
0
119,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role