Player Matchup

Kali
Kali
AdoLorido
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,554 Elo+
Solo
Yemoja
Yemoja
BatesDove
Yemoja
Level 29
God Stats
2W - 2L
1,558 SR
Queue Stats
64W - 53L
1,618 Elo+
Solo
Mercury
Mercury
Deadlverine
Mercury
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,727 Elo+
Solo
Neith
Neith
TrollThaGod
Neith
Level 8
God Stats
7W - 5L
1,633 SR
Queue Stats
10W - 6L
1,598 Elo+
Solo
Kukulkan
Kukulkan
leono200212
Kukulkan
Level 24
God Stats
8W - 5L
1,777 SR
Queue Stats
66W - 43L
1,780 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,655 Elo+

VS

Team Averages
Level 24
1,524 SR
1,588 Elo+
King Arthur
King Arthur
DrFastHands
King Arthur
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 64L
1,577 Elo+
Solo
Nu Wa
Nu Wa
GraveMermaid90
Nu Wa
Level 18
God Stats
0W - 3L
1,298 SR
Queue Stats
23W - 23L
1,581 Elo+
Solo
Mercury
Mercury
Vince_High420
Mercury
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
39W - 27L
1,683 Elo+
Solo
Horus
Horus
Zelekdaddy
Horus
Level 28
God Stats
31W - 34L
1,523 SR
Queue Stats
296W - 280L
1,570 Elo+
Solo
Medusa
Medusa
cmurphy94
Medusa
Level 29
God Stats
74W - 94L
1,576 SR
Queue Stats
98W - 114L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
7
2 / 0 / 0
4,068
814
2,137
3,036
741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
BatesDove
Yemoja
5
0 / 0 / 1
3,505
701
1,355
4,235
1,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Deadlverine
Mercury
6
1 / 0 / 0
3,503
701
462
2,090
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
3,478
696
1,673
1,886
527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
leono200212
Kukulkan
7
1 / 0 / 0
4,029
806
719
1,124
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrFastHands
King Arthur
6
0 / 2 / 0
3,325
665
768
3,478
976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

3
0 / 1 / 0
2,785
557
0
898
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
5
0 / 0 / 0
3,287
657
1,574
3,312
748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Horus
5
0 / 1 / 0
2,994
599
1,135
2,649
600
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Medusa
cmurphy94
Medusa
5
0 / 1 / 0
3,207
641
1,386
2,516
570
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
2
0
0
2
W
Yemoja
BatesDove
Yemoja
0
0
1
0.5
W
Mercury
Deadlverine
Mercury
1
0
0
1
L
King Arthur
DrFastHands
King Arthur
0
2
0
0
L
0
1
0
0
W
1
0
0
1
L
Mercury
0
0
0
0
L
Horus
0
1
0
0
L
Medusa
cmurphy94
Medusa
0
1
0
0
W
Kukulkan
leono200212
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,346
Damage
4,863
12,371
Taken
12,853
3,089
Mitigated
3,061
6,094
Healing
2,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
2,137
1,054
0
2,323
3,036
741
0
0
3,036
0
15,053
W
Yemoja
BatesDove
Yemoja
1,355
540
391
1,456
4,235
1,073
84
0
4,235
9,334
0
W
Mercury
Deadlverine
Mercury
462
152
0
1,346
2,090
429
0
0
2,090
0
10,035
L
King Arthur
DrFastHands
King Arthur
768
254
0
660
3,478
976
0
0
3,478
0
11,692
L
0
0
0
250
898
167
0
217
681
3,608
0
W
1,673
706
0
435
1,886
527
0
0
1,886
0
9,616
L
Mercury
1,574
648
0
410
3,312
748
0
599
2,713
0
13,156
L
Horus
1,135
681
150
483
2,649
600
0
464
2,185
0
7,791
L
Medusa
cmurphy94
Medusa
1,386
620
0
950
2,516
570
208
794
1,722
0
10,365
W
Kukulkan
leono200212
Kukulkan
719
361
0
143
1,124
319
0
0
1,124
20,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,583
Gold Earned
15,598
150
Minions Killed
108
0
Camps Cleared
0
494,301
Distance Traveled
454,609
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
4,068
814
31
6
0
101,729
3
W
Yemoja
3,505
701
12
2
0
91,598
1
W
Mercury
3,503
701
28
6
0
113,071
1
L
King Arthur
3,325
665
33
7
0
94,936
0
L
Nu Wa
2,785
557
13
3
0
25,774
0
W
Neith
3,478
696
26
5
0
99,464
0
L
Mercury
3,287
657
27
5
0
115,094
0
L
Horus
2,994
599
15
3
0
114,272
0
L
Medusa
3,207
641
20
4
0
104,533
0
W
Kukulkan
4,029
806
53
11
0
88,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role