Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ANDREKINGYT
Mulan
Level 23
God Stats
25W - 24L
1,662 SR
Queue Stats
64W - 84L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
GLPXL
Cthulhu
Level 16
God Stats
6W - 5L
1,540 SR
Queue Stats
31W - 29L
1,450 Elo+
Party 1
Chronos
Chronos
Ry4npr0-_-FRZ
Chronos
Level 27
God Stats
2W - 1L
1,763 SR
Queue Stats
93W - 113L
1,450 Elo+
Party 1
Agni
Agni
matheusdepaula16
Agni
Level 82
God Stats
1W - 2L
1,607 SR
Queue Stats
250W - 282L
1,523 Elo+
Party 1
Team Averages
Level 36
1,614 SR
1,479 Elo+

VS

Team Averages
Level 25
1,487 SR
1,540 Elo+
Raijin
Raijin
IgnacioRuiz465
Raijin
Level 57
God Stats
6W - 6L
1,356 SR
Queue Stats
133W - 132L
1,466 Elo+
Party 2
Hun Batz
Hun Batz
RemolachaDeRuta
Hun Batz
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 10L
1,825 Elo+
Party 2
Apollo
Apollo
Ssm4rf
Apollo
Level 9
God Stats
2W - 1L
1,279 SR
Queue Stats
15W - 18L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Thanatos37850
Cthulhu
Level 29
God Stats
5W - 1L
1,601 SR
Queue Stats
88W - 108L
1,478 Elo+
Solo
Nike
Nike
xTrapperBR
Nike
Level 27
God Stats
16W - 9L
1,699 SR
Queue Stats
69W - 56L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 2 / 0
5,199
520
3,271
5,489
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 5 / 0
5,200
520
2,797
6,568
2,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
GLPXL
Cthulhu
6
0 / 3 / 1
4,601
460
3,398
7,524
3,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
6
0 / 5 / 1
4,224
422
2,904
4,017
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 3 / 0
5,135
514
919
3,592
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,957
596
2,683
2,594
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
11
5 / 1 / 3
6,515
652
4,439
5,801
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Ssm4rf
Apollo
9
3 / 1 / 5
6,293
629
3,968
5,046
1,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
11
4 / 1 / 1
6,235
624
4,395
6,491
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 1 / 3
5,985
599
4,396
6,415
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
18
18
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
L
1
5
0
0.2
L
Cthulhu
GLPXL
Cthulhu
0
3
1
0.17
W
2
0
3
3.5
W
Hun Batz
5
1
3
6.5
L
Chronos
0
5
1
0.1
W
Apollo
Ssm4rf
Apollo
3
1
5
5.5
W
Cthulhu
4
1
1
4.5
L
1
3
0
0.33
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,289
Damage
19,881
27,190
Taken
26,347
9,384
Mitigated
10,679
1,941
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,271
480
0
1,236
5,489
1,553
0
571
4,814
24,039
0
L
2,797
279
0
46
6,568
2,258
0
3,915
2,173
0
15,634
L
Cthulhu
GLPXL
Cthulhu
3,398
541
0
276
7,524
3,809
0
309
7,135
15,139
0
W
2,683
103
0
155
2,594
759
0
670
1,924
28,141
0
W
Hun Batz
4,439
1,197
0
188
5,801
1,946
0
1,993
3,808
0
38,456
L
Chronos
2,904
738
0
189
4,017
776
0
242
3,723
11,806
0
W
Apollo
Ssm4rf
Apollo
3,968
2,651
0
750
5,046
1,495
0
3,633
1,413
0
28,001
W
Cthulhu
4,395
773
0
1,743
6,491
4,069
0
0
6,491
21,985
0
L
919
46
0
194
3,592
988
0
1,101
2,267
24,504
0
W
4,396
823
0
2,515
6,415
2,410
158
4,196
2,219
0
13,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
30,985
182
Minions Killed
274
0
Camps Cleared
0
991,013
Distance Traveled
1,017,141
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,199
520
52
5
0
202,914
5
L
Mulan
5,200
520
37
4
0
200,344
0
L
Cthulhu
4,601
460
21
2
0
233,403
1
W
Raijin
5,957
596
72
7
0
196,885
4
W
Hun Batz
6,515
652
83
8
0
204,753
3
L
Chronos
4,224
422
16
2
0
171,450
0
W
Apollo
6,293
629
45
5
0
201,630
2
W
Cthulhu
6,235
624
46
5
0
202,140
5
L
Agni
5,135
514
56
6
0
182,902
3
W
Nike
5,985
599
28
3
0
211,733
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role